Iron Paladin: Difference between revisions
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= [[File:Icon - Iron Paladin.png]] Iron Paladin = | = [[File:Icon - Iron Paladin.png]] Iron Paladin = | ||
{{ADSquare}} | {{ADSquare}} | ||
'''[A guardian | '''[A guardian who protects his allies while destroying his enemies.]''' | ||
===Background=== | ===Background=== | ||
{{Background | {{Background | ||
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| [[File:Combo - Iron Paladin 2.png|520px]] | | [[File:Combo - Iron Paladin 2.png|520px]] | ||
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{{CDR}}{{CX}} combo is reworked to not knockdown. After that, turn around and charge into them while in [[Freiturnier#Heavy Stance|Heavy Stance]], finishing by either launching them into the air with {{CZ}}, or smacks them with a heavy overhead swing with {{CX}} which knocks them down. | |||
*The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun. | *The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun. | ||
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{{CX}} 342% Phy. Damage | {{CX}} 342% Phy. Damage | ||
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| [[File: | | [[File:Combo - Iron Paladin ZZX.png|380px]] {{CZ}}{{CZ}}{{CX}} | ||
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After doing the standard {{CZ}}{{CZ}} combo, furiously swing the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]], doing 3 hits and knocks enemies away. | After doing the standard {{CZ}}{{CZ}} combo, furiously swing the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]], doing 3 hits and knocks enemies away. | ||
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{{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage | {{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage | ||
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| [[File: | | [[File:Combo - Iron Paladin DRUXX.png|380px]] {{CDRU}}{{CX}}{{CX}} | ||
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After doing {{CDRU}}{{CX}}, dive downward slamming the ground launching enemies. | After doing {{CDRU}}{{CX}}, dive downward slamming the ground launching enemies. |