Iron Paladin: Difference between revisions

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= [[File:Icon - Iron Paladin.png]] Iron Paladin =
= [[File:Icon - Iron Paladin.png]] Iron Paladin =
{{ADSquare}}
{{ADSquare}}
'''[A guardian of Hamel with the iron will to protect]'''
'''[A guardian who protects his allies while destroying his enemies.]'''
===Background===
===Background===
{{Background
{{Background
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| [[File:Combo - Iron Paladin 2.png|520px]]
| [[File:Combo - Iron Paladin 2.png|520px]]
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After doing {{CDR}}{{CX}}, instead of blasting the enemy away, turn around and charge into them while in [[Freiturnier#Heavy Stance|Heavy Stance]], finishing by either launching them into the air with {{CZ}}, or smacks them with a heavy overhead swing with {{CX}} which knocks them down.
{{CDR}}{{CX}} combo is reworked to not knockdown. After that, turn around and charge into them while in [[Freiturnier#Heavy Stance|Heavy Stance]], finishing by either launching them into the air with {{CZ}}, or smacks them with a heavy overhead swing with {{CX}} which knocks them down.
*The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun.
*The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun.
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{{CX}} 342% Phy. Damage  
{{CX}} 342% Phy. Damage  
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| [[File:Ip3move.png]]
| [[File:Combo - Iron Paladin ZZX.png|380px]] {{CZ}}{{CZ}}{{CX}}
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After doing the standard {{CZ}}{{CZ}} combo, furiously swing the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]], doing 3 hits and knocks enemies away.
After doing the standard {{CZ}}{{CZ}} combo, furiously swing the Destroyer in [[Freiturnier#Heavy Stance|Heavy Stance]], doing 3 hits and knocks enemies away.
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{{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage
{{CViX}} 205% Phy. Damage + 214% Phy. Damage + 205% Phy. Damage
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| [[File:IPCombo4.png|483px]]
| [[File:Combo - Iron Paladin DRUXX.png|380px]] {{CDRU}}{{CX}}{{CX}}
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After doing {{CDRU}}{{CX}}, dive downward slamming the ground launching enemies.
After doing {{CDRU}}{{CX}}, dive downward slamming the ground launching enemies.
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