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Iron Scraps: Difference between revisions

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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Fragment Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Fragment Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakened !! Normal !! Awakened
! Normal !! Awakened !! Normal !! Awakened
|-
|-
| align="left" | 45 || rowspan=2 | 308% || rowspan=2 | 231% || rowspan=2 | 14 || rowspan=2 | 18 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 308% || 231% || rowspan=2 | 14 || rowspan=2 | 18 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 117% || 88%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Fragment Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakened
|-
| align="left" | 45 || rowspan=2 | 117% || rowspan=2 | 88%
|-
| align="left" | [Enhanced]
|}
|}
<br>
<br>
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== Tips and Details  ==
== Tips and Details  ==
*'''Iron Scraps''' can also be activated in mid-air.
*For some reason, the skill will do 12 hits instead of 14 and 19 instead of 18 in awakening while in the Training Room.  
*This skill is used due to its versatility; the ability to be used in mid-air, very quick activation, radial range, and ease of use (very easy for all hits to land).
*While it lacks in damage, the skill is overall rather versatile for clearing out enemies around you.  
**The hitbox is a cylinder with a high depth (z-axis).
*Due to its rapid hit count, the skill provides a lot of awakening charge. However, this also means it does the same for opponents hit by it in PvP.
**It also gives back a lot of Awakening Charge and MP if used on mobs that are grouped around you.
*Enemies will be launched upwards by the rapid hits, though you can easily catch them after the skill ends.
**However, it nevertheless gives the opponent a lot of MP and Awakening in PvP.
*The hitbox is a sphere, rather than just a circle. This allows the skill to hit enemies well into the back- and foreground of certain maps.
*It is possible to catch the opponent after the skill.
<br>
 
== Trivia ==
*There is a glitch where when inside of the [[Free Training]], this skill will do 12 hits instead of 11 and 19 instead of 18 in awakening.
<br>
<br>


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*Fixed issue where the skill remains after riding the mount.
*Fixed issue where the skill remains after riding the mount.
|-
|-
| 04/27/2017 || - || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
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