Junk Break: Difference between revisions

m
no edit summary
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
mNo edit summary
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Junk Break}}
__NOTOC__{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|9YqXTBytarA|400}}</div>
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| {{SkillType|SA|B}} Casts a large drilling machine to pulverize the enemies.
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|-
|
|
Line 15: Line 15:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
Line 46: Line 45:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
|-
! colspan=2 | Critical Junk Break !! colspan=3 | Useful Junk Break
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage !! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits
|-
! Normal !! Awakening
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Useful|60}} || 34 || 58
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{Damage|true|Eve
{{Damage
|dmg=652
|dmg=652
|pvp_dmg=163
|pvp_dmg=163
Line 70: Line 59:
|awk_hits_useful=58
|awk_hits_useful=58
|useful_penalty=0.6
|useful_penalty=0.6
|bug=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Awakened
|-
! Normal !! Useful !! Normal !! Useful
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_useful}}
| {{#var: total_damage_awk}}
| {{#var: total_damage_awk_useful}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_useful_pvp}}
| {{#var: total_damage_awk_pvp}}
| {{#var: total_damage_awk_useful_pvp}}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
| width="40" | [[File:CUPassive1.png]]
CUPassive1.png; Reinforced Nasod Weapons;
| align="center" width="150" | [[Reinforced Nasod Weapons]]
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*You are free to move a very short while after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
ElEditors
18,043

edits