Kapow Punch/ModA: Difference between revisions

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|Skill=Kapow Punch
|Skill=Kapow Punch
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== Tips and Details==
== Tips and Details==
=== NA ===
*The skill's long lingering hitbox and forward dashing distance makes it effective in PvP to approach people with, especially since you gain 2 casts of the skill like with the normal version of this skill.
*The skill's long lingering hitbox and forward dashing distance makes it effective in PvP to approach people with, especially since you gain 2 casts of the skill like with the normal version of this skill.
**It is also much more likely to deal its full damage, as it doesn't launch opponents or need a wall to inflict more hits.
**It is also much more likely to deal its full damage, as it doesn't launch opponents or need a wall to inflict more hits.
*Each hit caused by this skill inflicts a massive amount of hitstun that will heavily delay bosses. In PvP it is also effective on opponents in Super Armor as well as delaying an opponent's Mana Break.
*Each hit caused by this skill inflicts a massive amount of hitstun that will heavily delay bosses. In PvP it is also effective on opponents in Super Armor as well as delaying an opponent's Mana Break.
=== KR ===
*Unlike the original version which triggers explosions upon hit, this version generates explosions in fixed locations.
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== Old Version ==
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|Between its initial release and the 10/28/2021 KR Patch, the skill was a single punch which created a chain of explosions in the small area.
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