Kinetic Bombardment: Difference between revisions

m
 
(12 intermediate revisions by 5 users not shown)
Line 4: Line 4:
|-
|-
| [[File:Cet2.PNG]]
| [[File:Cet2.PNG]]
| {{SkillType|P}} Press {{CU}} Key from Siege Shelling mode to switch to Kinetic Bombardment. Kinetic Bombardment uses all remaining Enhanced Cannonballs. The duration changes depending on how many Enhanced Cannonballs are used. Form a Gravity Portal above the enemy and prevent them from moving.<br>
| {{SkillType|P}} Press {{CU}} Key from [[Siege Shelling]] mode to switch to Kinetic Bombardment. Kinetic Bombardment uses all remaining Enhanced Cannonballs. The duration changes depending on how many Enhanced Cannonballs are used. Form a Gravity Portal above the enemy and prevent them from moving.<br>Can use [[Back Blast]] during Kinetic Bombardment to avoid attacks.<br><br>A pulse field that protects your body is formed after Kinetic Bombardment. This field reflects magic projectiles and increase MP Recovery when attacking.<br>Pulse field damages a nearby enemy once.
Can use [[Back Blast]] during Kinetic Bombardment to avoid attacks.<br>
A pulse field that protects your body is formed after Kinetic Bombardment. This field reflects magic projectiles and increase MP Recovery when attacking.<br>
Pulse field damages a nearby enemy once.
|}
|}
<br>  
<br>  
Line 13: Line 10:
== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 22: Line 19:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Kinetic Bombardment !! colspan=3 | {{se|111|Pulse Field}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Kinetic Bombardment !! colspan=3 | {{se|111|Pulse Field}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Gravity Field (Magical) !! Duration !! Max Hits !! Enhanced Ammo<br>Usage !! Pulse Field (Magical) !! MP Gain Increase !! Duration
|-
|-
! colspan=9 | {{PvE}}
! Gravity Field (Magical) !! Duration !! Max Hits !! Enhanced Cannonball Usage !! Pulse Field (Magical) !! MP Gain Increase !! Duration
|-
| colspan="9" | {{PvE}}
|-
|-
| align="left" | 1 || 99 || 163% || 0.7~4.2 Seconds || 3 ~ 13 || 1 ~ 6 || 295% || 40% || 4 Seconds
| align="left" | 1 || 99 || 163% || 0.7 Seconds x [Enhanced Cannonballs Consumed] (Max: 4.2 Seconds) || 3 ~ 13 || 1 ~ 6 || 295% || 40% || 4 Seconds
|-
|-
! colspan=9 | {{PvP}}
| colspan="9" | {{PvP}}
|-
|-
| align="left" | 1 || 99 || 65% || 0.7~4.2 Seconds || 3 ~ 13 || 1 ~ 6 || 118% || 40% || 4 Seconds
| align="left" | 1 || 99 || 65% || 0.7 Seconds x [Enhanced Cannonballs Consumed] (Max: 4.2 Seconds) || 3 ~ 13 || 1 ~ 6 || 118% || 40% || 4 Seconds
|}
|}
*Pulse Shield will reflect Magical Projectiles
<br>
 
== Total Damage ==
{{Damage|true|Chung
|dmg=163
|pvp_dmg=65
|hits=3
|hits_max=13
}}
*Damage ranges from 1 ~ 6 Enhanced Cannonballs consumed.
*Does not include '''Pulse Field''' damage.
<br>
 
==Related Skills==
{{SkillTable|
MAM.png; Mobile Shelling;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The '''Pulse Shield''' will reflect Magical Projectiles.
*You are able to switch between this, [[Mobile Shelling]] and regular [[Siege Shelling]] at any time, so pressing {{CD}} while in the '''Kinetic Bombardment''' stance will put you in '''Mobile Shelling''' stance.
*You are able to switch between this, [[Mobile Shelling]] and regular [[Siege Shelling]] at any time, so pressing {{CD}} while in the '''Kinetic Bombardment''' stance will put you in '''Mobile Shelling''' stance.
**This stance is much more focused on PvP, as the '''Pulse Field''' buff is generally much more useful there, and the '''Gravity Portal''' lacks the damage output or range of '''Mobile Shelling''', though it can sometimes be used to keep certain smaller bosses locked in place.
**This stance is much more focused on PvP, as the '''Pulse Field''' buff is generally much more useful there, and the '''Gravity Portal''' lacks the damage output or range of '''Mobile Shelling''', though it can sometimes be used to keep certain smaller bosses locked in place.
Line 47: Line 61:
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 61: Line 75:
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 01/31/2019 || 03/06/2019 || align="left" |  
| 01/31/2019 || 03/06/2019 || align="left" |  
Line 84: Line 98:
}}
}}
<br>
<br>
{{SkillNav - Centurion}}
{{SkillNav - Centurion}}
ElEditors
18,217

edits