Kugel Blitz: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Eve
|Character=Eve
|Skill=Kugel Blitz
}}
}}
<div style="float: right;">{{#ev:youtube|5p64VDeCpX8|300}}</div>
{{#ev:youtube|TVh5vDfEhQc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-  
|-  
| [[Image:Kugelblitz.png]]
| [[File:CodeElectraSkill5.png]]
| {{SkillType|SA|T}} Releases a slow moving giant Electron Ball. Initial hit does heavy initial damage and later hits give small hit stuns. This skill ignores all projectile reflection//absorption effects. (Can also be activated in midair)  
| {{SkillType|SA|T}} Releases a slow moving giant Electron Ball. Initial hit does heavy continuous damage while later hits do not flinch. This skill ignores all projectile reflection/absorption effects. (Can also be activated midair)  
|-
|-
|
|
| {{SkillText|ForceField}}
| {{SkillText|ForceField}}
{{SkillText|CoreActivation}}
|-
|-
|
|
| {{SkillText|True|Duration|1.5}}
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True|KugelBlitz}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Code: Electra]] || 30
| [[Code: Electra]] || 30
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Electronball Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock
|-
|-
| align="left" | 30 || rowspan=2 | 760% || rowspan=2 | 117% || rowspan=2 | 1 || 5 || 4 Seconds || rowspan=2 | 80 MP || rowspan=2 | 8 Seconds
! rowspan=3 | Mode !! colspan=10 | Damage (Magical) !! colspan=10 | Max Hits !! rowspan=3 | Electron Ball Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
| align="left" | [Enhanced] || 8 || 6 Seconds
! colspan=2 | Normal !! colspan=2 | Amplify !! colspan=2 | Spectrum !! colspan=2 | Reactive !! colspan=2 | Fusion !! colspan=2 | Normal !! colspan=2 | Amplify !! colspan=2 | Spectrum !! colspan=2 | Reactive !! colspan=2 | Fusion
|}
|-
 
! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock !! Initial Shock !! Electric Shock
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan=24 | '''Normal'''
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
| {{PvE}} || 760% || 117% || 912% || 140% || 342% || 53% || 760% || 117% || 380% || 59% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 3 || rowspan=2 | 15 || rowspan=2 colspan=4 | N/A || rowspan=2 | 4 Seconds || rowspan=2 | 80 MP || rowspan=2 | 8 Seconds
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Initial Shock !! Electric Shock
| {{PvP}} || 304% || 47% || 364% || 56% || 136% || 21% || 304% || 47% || 152% || 23%
|-
| colspan=24 | '''[Enhanced]'''
|-
|-
| align="left" | 30 || rowspan=2 | 304% || rowspan=2 | 47%
| {{PvE}} || 760% || 117% || 912% || 140% || 342% || 53% || 760% || 117% || 380% || 59% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 18 || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 18 || rowspan=2 | 6 Seconds || rowspan=2 | 80 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 304% || 47% || 364% || 56% || 136% || 21% || 304% || 47% || 152% || 23%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Kugel Blitz|Reversed, Gigantic||110|mp=80|cd=8}}
|- style="background:{{ColorSel|CharLight|Eve}}"
<br>
! colspan=3 | Reversed Kugel Blitz !! Gigantic Kugel Blitz
 
|- style="background:{{ColorSel|CharLight|Eve}}"
== Total Damage ==
! rowspan="2" | Attribute Effect !! colspan=2 | Details !! rowspan="2" | Attribute Effect
{{Columns|
|- style="background:{{ColorSel|CharLight|Eve}}"
<div>
! MP Usage !! Cooldown
=== Normal===
|-
{{Damage|true|Eve
| {{SkillText|Reversed|60|150}} || 48 MP || 12 Seconds || {{SkillText|Gigantic|110}}
|dmg=760, 117
|}
|pvp_dmg=304, 47
|hits=1, 6
}}
</div>
 
<div>
===Amplify===
{{Damage|true|Eve
|dmg=912, 140
|pvp_dmg=364, 56
|hits=1, 6
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=342, 53
|pvp_dmg=136, 21
|hits=3, 18
}}
</div>
 
<div>
===Reactive===
{{Damage|true|Eve
|dmg=760, 117
|pvp_dmg=304, 47
|hits=1, 6
}}
</div>
 
<div>
===Fusion===
{{Damage|true|Eve
|dmg=380, 59
|pvp_dmg=152, 23
|hits=3, 18
}}
</div>
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:SpectroElCrystal.png]]
CodeElectraSkill1.png; El Crystal Spectrum;
| align="center" width="150" | [[El Crystal Spectrum]]
CodeBattleSeraphPassive5.png; Cheat Code: Electro Locked-Trans2;
| width="40" | [[File:CBSTrans5.png]]
}}
| align="center" width="150" | [[Cheat Code: Electro]] {{Locked Skill|Trans2}}
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*'''[Enhanced] Kugel Blitz''' does 1,283% (461% in PvP) Magical Damage without [[El Crystal Spectrum]], assuming all hits connect.
*Before '''[Enhanced]''', the duration is actually slightly longer than 4 seconds, allowing it to gain an extra hit. After '''[Enhanced]''' however, the duration expires just a little before another hit would occur, so only one additional hit is actually gained.
*'''Kugel Blitz''' can activate attributes, even though it is a Special Active skill.
*'''Kugel Blitz''' can activate attributes, even though it is a Special Active skill.
<br>
<br>
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
{{buff|Firing speed changed.}}
*'''Kugel Blitz''' added.
{{buff|Duration increased.}}
|-
{{buff|Size increased.}}
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
{{buff|Cannot be reflected.}}
*{{buff|Firing speed changed.}}
*{{buff|Duration increased.}}
*{{buff|Size increased.}}
*{{buff|Cannot be reflected.}}
|-
|-
| 05/15/2014 || - || colspan=2 align="left" |  
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |  
*Changed so Initial hit does large damage and later hits don't give hitstun.
*Changed so Initial hit does large damage and later hits don't give hitstun.
|-
|-
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*Fixed charging sound still remaining even if you turn off the sound when using the skill.
*Fixed charging sound still remaining even if you turn off the sound when using the skill.
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Charge feature removed, making this skill always fire a fully charged version.}}
*{{buff|Charge feature removed, making this skill always fire a fully charged version.}}
{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
*Active → Special Active.
*Active → Special Active.
*Move from [[Code: Battle Seraph]] to [[Code: Electra]].
*Move from [[Code: Battle Seraph]] to [[Code: Electra]].
|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*'''Enhanced''' attribute changed to be '''Reversed'''.
*'''Enhanced''' trait changed to '''Reversed'''.
*Fixed Kugel Blitz skill motion not showing.
*Fixed Kugel Blitz skill motion not showing.
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|MP Usage decreased.}}
*{{buff|MP Usage decreased.}}
{{buff|"'''Gigantic'''" attribute effect increased.}}
*{{buff|"'''Gigantic'''" attribute effect increased.}}
{{nerf|Duration decreased.}}
*{{nerf|Duration decreased.}}
{{nerf|Later hits will give small hitstun.}}
*{{nerf|Later hits will give small hitstun.}}
*Damage redistributed.
*Damage redistributed.
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where [Enhanced] effect doesn't work when fired in [[Ultra Optical Investigation|Reactive Mode]].
*Fixed issue where [Enhanced] effect doesn't work when fired in [[Ultra Optical Investigation|Reactive Mode]].
*Fixed issue where [Enhanced] effect is not affected by [[Cheat Code: Electro]].
*Fixed issue where [Enhanced] effect is not affected by [[Cheat Code: Electro]].
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
{{nerf|Gigantic effect decreased.}}
*{{nerf|Gigantic effect decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
{{buff|Reactive, Fusion Mode homing range increased.}}
*{{buff|Reactive, Fusion Mode homing range increased.}}
|-
| 05/11/2023 || 06/07/2023 || colspan=2 align="left" |
*Skill features changed.
*The way the skill reacts to Force Fields is changed.
|}
|}
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<br>
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}}
}}
<br>
<br>
 
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{{CLSkills}}
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