Laby Thunder: Difference between revisions

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(Minor cleanup; changed Skill Traits and Related Skills to use templates)
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| colspan=12 | '''Normal'''
| colspan=12 | '''Normal'''
|-
|-
| {{PvE}} || 869% || rowspan=2 | 11 || rowspan="2" | 15 || rowspan="2" | 21 || 1.5% || 82% || rowspan=2 | 1 || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 869% || rowspan=2 | 11 || rowspan="2" | 15 || rowspan="2" | 20 || 1.5% || 82% || rowspan=2 | 1 || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || 265% || 0.75% || 10%
| {{PvP}} || 265% || 0.75% || 10%
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| colspan=12 | '''[Enhanced]'''
| colspan=12 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 1043% || rowspan=2 | 11 || rowspan="2" | 15 || rowspan="2" | 21 || 1.5% || 82% || rowspan=2 | 1 || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 1043% || rowspan=2 | 11 || rowspan="2" | 15 || rowspan="2" | 20 || 1.5% || 82% || rowspan=2 | 1 || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || 318% || 0.75% || 10%
| {{PvP}} || 318% || 0.75% || 10%
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== Total Damage ==
== Total Damage ==
{{Damage|true|Laby
{{Damage|true|Laby
|dmg=1043*1.15
| dmg = 1043*1.15
|pvp_dmg=318*1.075
| pvp_dmg = 318*1.075
|hits=21
| hits = 20
|empowered=true
| empowered = true
|passive1=Homage
| passive1 = Homage
| bug = true
}}
}}
*Per individual use.
*Per individual use.
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*When used with less than 5 SP, the final kick will inflict a massive amount of hitstun instead, locking enemies in place for a good amount of time.
*When used with less than 5 SP, the final kick will inflict a massive amount of hitstun instead, locking enemies in place for a good amount of time.
*When used with 10 SP, the skill will inflict less damage on enemies in super armor that are not tall enough, as it will be unable to lift them on the final punch.
*When used with 10 SP, the skill will inflict less damage on enemies in super armor that are not tall enough, as it will be unable to lift them on the final punch.
*After the 01/05/2023 Korean Patch, '''Deadly Combo''' doesn't deal damage itself, only triggering lightnings per hit upon impact, allowing the skill to deal splash damage.
**The last punch lifting you upwards has the skill still dealing damage - most small enemies will miss about 2 hits due to this.
<br>
**Also, in this form, the skill will deal an extra hit at the end in [[Free Training]] due to a known hit count bug.
 
*After the 01/05/2023 Korean Patch, '''Deadly Combo''' doesn't deal damage itself, only triggering lightnings per hit upon impact, allowing the skill to deal splash damage.<br>
==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"