Laser Rifle: Difference between revisions
→Tips and Details
Gameboy224 (talk | contribs) No edit summary |
|||
Line 80: | Line 80: | ||
*As with [[Cannonball]], charging any further than three seconds only serves to prevent you from being hitstunned due to the super armor it provides. | *As with [[Cannonball]], charging any further than three seconds only serves to prevent you from being hitstunned due to the super armor it provides. | ||
*'''Heavy Laser Rifle''' can deal 6,204.38% (8,576.1% in KR) Physical Damage if charged fully in '''Over Strike mode'''. | *'''Heavy Laser Rifle''' can deal 6,204.38% (8,576.1% in KR) Physical Damage if charged fully in '''Over Strike mode'''. | ||
*Currently bugged, the flash indicating | *Currently bugged, the flash indicating a max charge is slightly early. Only when the weapon extends and becomes noticeably larger will the attack be a fully charged one. | ||
<br> | <br> | ||