Laser Rifle/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Laser Rifle}}{{Languages|Laser Rifle (Force)}}
__NOTOC__{{DISPLAYTITLE:[Mod] Laser Rifle}}{{Languages|Laser Rifle/ModA}}
<div style="float: right;">{{#ev:youtube|46abtwqEDzw|300}}</div>
{{ForceSkillTabs
|Character=Rose
}}
{{#ev:youtube|46abtwqEDzw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|HeavyBarrel7.png}}
| {{Force|HeavyBarrelSkill6.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>
| {{SkillType|SA|S|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>When firing the laser, hold the skill key to charge.<br>Stage 1 charge will increase the attack power and range.<br>Stage 2 charge will increase the attack power even further but reduce the range.<br>Grants {{se|045|Super Armor}} effect and immunity against disabling effects while charging.
When firing the laser, hold the skill key to charge.<br>
Stage 1 charge will increase the attack power and range.<br>
Stage 2 charge will increase the attack power even further but reduce the range.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Tempest Burster]] || 99 || [[Laser Rifle]]
! Class !! Level Required !! Skill Requirement
|-
| [[Tempest Burster]] || 99 || {{mr|Laser Rifle}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=5 | Charge !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Level Required !! colspan=3 | Damage (Physical) !! colspan=3 | Charged !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Max Charge Time !! rowspan=2 | Max Hold Duration
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! rowspan=2 | Duration
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2
! Stage 1 !! Stage 2
|-
| {{PvE}} || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | 0.4 Seconds || rowspan=2 | 0.8 Seconds || rowspan=2 | 7 Seconds (Est.) || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 99 || 2094% || 3301% || 3917% || +30% || -60% || 4 Seconds || 200 MP || 21 Seconds
| {{PvP}} || 817% || 980% || 1226%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Laser Rifle|Empowered, Light|mp=180}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Laser !! Stage 1 !! Stage 2
|-
| align="left" | 99 || 837% || 1320% || 1566%
|}
<br>
<br>


== Skill Information (KR) ==
== Total Damage ==
=== {{PvE}} ===
{{Damage
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=2531
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=817
! rowspan=3 | Level Required !! colspan=3 | Damage (Physical) !! colspan=3 | Charged !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|empowered=true
|- style="background:{{ColorSel|CharLight|Rose}}"
|passive1=ECP System
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! rowspan=2 | Duration
|prefix=stage0
|- style="background:{{ColorSel|CharLight|Rose}}"
}}
! Stage 1 !! Stage 2
 
{{Damage
|dmg=3037
|pvp_dmg=980
|empowered=true
|passive1=ECP System
|prefix=stage1
}}
 
{{Damage
|dmg=3797
|pvp_dmg=1226
|empowered=true
|passive1=ECP System
|prefix=stage2
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[ECP System|Over Strike]]
|-
! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2
|-
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-  
| {{PvE}}
| {{#var: stage0_total_damage}}
| {{#var: stage0_total_damage_empowered}}
| {{#var: stage1_total_damage}}
| {{#var: stage1_total_damage_empowered}}
| {{#var: stage2_total_damage}}
| {{#var: stage2_total_damage_empowered}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1}}
| {{#var: stage0_total_damage_empowered_passive1}}
| {{#var: stage1_total_damage_passive1}}
| {{#var: stage1_total_damage_empowered_passive1}}
| {{#var: stage2_total_damage_passive1}}
| {{#var: stage2_total_damage_empowered_passive1}}
|-
|-
| align="left" | 99 || 2404% || 3125% || 3846% || +30% || -60% || 4 Seconds || 200 MP || 21 Seconds
| {{PvP}}
| {{#var: stage0_total_damage_pvp}}
| {{#var: stage0_total_damage_empowered_pvp}}
| {{#var: stage1_total_damage_pvp}}
| {{#var: stage1_total_damage_empowered_pvp}}
| {{#var: stage2_total_damage_pvp}}
| {{#var: stage2_total_damage_empowered_pvp}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1_pvp}}
| {{#var: stage0_total_damage_empowered_passive1_pvp}}
| {{#var: stage1_total_damage_passive1_pvp}}
| {{#var: stage1_total_damage_empowered_passive1_pvp}}
| {{#var: stage2_total_damage_passive1_pvp}}
| {{#var: stage2_total_damage_empowered_passive1_pvp}}
|}
|}


=== {{PvP}} ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
! Affected By Action Speed
|- style="background:{{ColorSel|CharLight|Rose}}"
! Laser !! Stage 1 !! Stage 2
|-
|-
| align="left" | 99 || 776% || 1009% || 1242%
| {{Check|P}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Rose}}"
|StTTrans5.png; Code: War Machine Locked-Trans2;
! Evil Laser Rifle !! colspan=2 | Light Laser Rifle
TBPassive1.png; Steady Concentration;
|- style="background:{{ColorSel|CharLight|Rose}}"
TBPassive2.png; Enhanced Heavy Weaponry;
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
}}
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
! MP Usage
 
==Tips and Details==
*Only the firing animation is affected by Action Speed.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/30/2017 || 12/20/2017 || colspan=2 align="left" |
*'''[Mod] Laser Rifle''' added.
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Stage 1 damage decreased.}}
*{{nerf|Stage 2 damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Super Armor when charging, immune to disabling debuffs while charging.}}
|-
| 03/07/2019 || 03/27/2019 || colspan=2 align="left" |
*{{buff|MP Usage decreased.}}
|-
| 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" |
*{{buff|Charge time reduced.}}
*{{nerf|Stage 1 damage decreased.}}
*{{nerf|Stage 2 damage decreased.}}
*'''Evil''' trait changed to '''Empowered'''.
|-
| 08/14/2019 || colspan=2 align="left" |
*{{buff|Cooldown decreased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| {{SkillText|Evil|30}}  || {{SkillText|Light|80}} || 160 MP
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |  
*{{buff|Stage 1 and Stage 2 charge time decreased.}}
|}
|}
<br>
== Updates ==
*02/22/2018 KR
**PvE Stage 1 damage increased.
**PvE Stage 2 damage decreased.
**PvE Stage 3 damage decreased.
**PvP damage decreased.
*04/05/2018 KR
**PvP damage increased.
<br>
<br>


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|CN=镭射炮 |CNName=Laser Rifle
|CN=镭射炮 |CNName=Laser Rifle
|BR=Fuzil Laser |BRName=Laser Rifle
|BR=Fuzil Laser |BRName=Laser Rifle
|DE=Laser-Gewehr |DEName=Laser Rifle
|ES=Fusil láser |ESName=Laser Rifle
|FR=Arme laser |FRName=Laser Weapon
|FR=Arme laser |FRName=Laser Weapon
|IT=Fucile laser |ITName=Laser Rifle
|PL=Laserowa Broń |PLName=Laser Weapon
|UK=Laser Defence
}}
}}
<br>
<br>
 
{{SkillNav - Tempest Burster}}
{{TBSkills}}
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