Leap: Difference between revisions

939 bytes removed ,  24 August 2023
Cleanup...?
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__''For the [[Divine Phanes]] passive with the same name, see [[Leap (Chung)]].''{{Languages|Leap}}
__NOTOC__''For the [[Divine Phanes]] passive with the same name, see [[Leap (Chung)]].''{{Languages|Leap}}
<div style="float: right;">{{#ev:youtube|Orm0DsuRUuA|400}}</div>
{{#ev:youtube|Orm0DsuRUuA|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:LeapC.png]]
| [[File:LeapC.png]]
| {{SkillType|A}} Execute a high leap while smashing the ground and leaps a further distance if used while dashing. (Super Armor status)
| {{SkillType|A}} Execute a high leap while smashing the ground and leaps a further distance if used while dashing. ({{se||Super Armor}} status)
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Smash (Physical) !! colspan=2 | Charge<br>(While running) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Landing Shockwave<br>(Physical) !! colspan=2 | Charge<br>(While running) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Range !! Max Running Time
! Shockwave Radius !! Max Charge Time
|-
|-
| {{PvE}} || 889%~1778% || rowspan=2 | Up to x1.5 || rowspan=2 | 2.5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 889% ~ 1778% || rowspan=2 | 100 ~ 150% || rowspan=2 | 2.5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| {{PvP}} || 338%~677%
| {{PvP}} || 338% ~ 677%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{{Traits|Elesis|Leap|Light, Ruthless|mp=40|cd=8}}
|-
! colspan=2 | Light Leap !! colspan=2 | Ruthless Leap
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 32 MP || {{SkillText|Ruthless}} || 16 Seconds
|}
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<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
! Mode !! Base !! [[Initiate]]
|-
| {{PvE}}
| {{formatnum:889}}%~{{formatnum:1778}}%
| {{formatnum:{{#expr: 889*1.1}}}}%~{{formatnum:{{#expr: 1778*1.1}}}}%
|-
| {{PvP}}
| {{formatnum:338}}%~{{formatnum:677}}%
| {{formatnum:{{#expr: 338*1.1}}}}%~{{formatnum:{{#expr: 677*1.1}}}}%
|}
*Damage ranges from not running to running for 2.5 seconds.
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
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|-
|-
| {{Check|N}}
| {{Check|N}}
|}
<br>
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:ELE17.png]]
| width="150" align="center" | [[Initiate]]
|}
|}
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<br>


== Tips and Details ==
== Tips and Details ==
*The damage and range of the skill will go up in increments of +0.5% and x1.0025 respectively every 0.0125 seconds of dashing, up to a total increase of +100% and x1.5 after dashing for 2.5 seconds.
*The range of the skill will go up in increments of x1.0025 every 0.0125 seconds of dashing, up to a total increase of x1.5 after dashing for 2.5 seconds.
**While normally, turning around while running will cancel your dash (and thus reset the charge on this skill), you are able to tap the skill key at the same time as you turn around to retain the charge and still attack the other way.
**While normally, turning around while running will cancel your dash (and thus reset the charge on this skill), you are able to tap the skill key at the same time as you turn around to retain the charge and still attack the other way.
*Unlike Chung's Leap Attack, Elesis' doesn't carry the enemy with her to the designated range. Instead, the second she collides with an enemy, that's where she'll stop and perform the smash.
*Unlike '''Chung''''s [[Leap Attack]], '''Elesis'''' doesn't carry the enemy with her to the designated range. Instead, the second she collides with an enemy, that's where she'll stop and perform the '''Landing Shockwave'''.
*Although this skill can be [[Counter Attack|countered]], the '''Smash''' hits target from behind, effectively breaking the chance of being countered.
*Although this skill can be [[Counter Attack|countered]], the '''Landing Shockwave''' hits target from behind, effectively breaking the chance of being countered.
*The leaping portion will do a small amount of damage upon contacting an enemy before the smash.
*The leaping portion will deal a small amount of damage upon contacting an enemy before the '''Landing Shockwave'''.
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{{SkillNav - Saber Knight}}
{{SkillNav - Saber Knight}}
[[Category: Active Skills]]
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