Linear Divider: Difference between revisions

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__NOTOC__{{Languages|Linear Divider}}
__NOTOC__{{Languages|Linear Divider}}
<div style="float: right;">{{#ev:youtube|-qN2my1LgSA|300}}</div>
{{#ev:youtube|ulS2TD5_Syw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Linear Divider.png]]
| [[File:CodeBattleSeraphSkill2.png]]
| {{SkillType|SA|B}} Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.  
| {{SkillType|SA|B}} Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.  
|-
|-
|
|
| {{SkillText|MultiForceField}}
| {{SkillText|MultiForceField}}
{{SkillText|CoreActivation}}
|-
|
| {{SkillText|CoreActivation}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class !! Level Required
|-
|-
| [[Code: Battle Seraph]] || 35 || 92 || 49 || 58
| [[Code: Battle Seraph]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="3" | Character Level !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Induction !! rowspan=2 | Fusion
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 98% || 196% || 125% || 250% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 25 Seconds
! rowspan="3" | Mode !! colspan="10" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| align="left" | [Enhanced] 92 || 117% || 234% || 149% || 298%
! colspan="5" | Normal !! colspan="5" | Awakening !! rowspan="2" | Normal !! rowspan="2" | Amplify !! rowspan="2" | Spectrum !! rowspan="2" | Reactive !! rowspan="2" | Fusion
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="3" | Character Level !! colspan="4" | Beam (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | Awakening
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 49% || 98% || 63% || 125%
! Normal !! Amplify
|-
!Spectrum
| align="left" | [Enhanced] 92 || 59% || 117% || 74.5% || 149%
!Reactive
|}
!Fusion!! Normal !! Amplify  
<br>
!Spectrum
== Skill Information (KR)==
!Reactive
=== {{PvE}} ===
!Fusion
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-  
|- style="background:{{ColorSel|CharLight|Eve}}"
| colspan="18" | '''Normal'''
! rowspan="3" | Character Level !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Induction !! rowspan=2 | Fusion
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 122% || 244% || 156% || 312% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 25 Seconds
| {{PvE}} || 287% || 347%
|128%
|152%
|69%|| 389% || 469%  
|173%
|206%
|93%|| colspan="2" rowspan="2" | 24 || rowspan="2" | 72 || rowspan="2" | 48 || rowspan="2" | 132 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| align="left" | [Enhanced] 92 || 146.5% || 293% || 187% || 374%
| {{PvP}} || 92% || 111%
|}
|41%
 
|48%
=== {{PvP}} ===
|22%|| 126% || 151%
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|56%
|- style="background:{{ColorSel|CharLight|Eve}}"
|66%
! rowspan="3" | Character Level !! colspan="4" | Beam (Magical)
|30%
|- style="background:{{ColorSel|CharLight|Eve}}"
|-  
! colspan=2 | Normal !! colspan=2 | Awakening
| colspan="18" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 48.5% || 97% || 62% || 124%
| {{PvE}} || 345% || 416%
|154%
|183%
|82%|| 467% || 564%
|208%
|248%
|111%|| colspan="2" rowspan="2" | 24 || rowspan="2" | 72 || rowspan="2" | 48 || rowspan="2" | 132 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| align="left" | [Enhanced] 92 || 58% || 116% || 74.5% || 149%
| {{PvP}} || 112% || 135%
|50%
|59%
|26%|| 150% || 182%
|67%
|80%
|35%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Eve|Linear Divider|Light, Heavy|mp=300|cd=22}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Eve}}"
 
! colspan=3 | Light Linear Divider !! colspan=7 | Heavy Linear Divider
== Extra Information ==
|- style="background:{{ColorSel|CharLight|Eve}}"
=== Total Damage ===
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details
{{SkillText|FreeTraining}}
|- style="background:{{ColorSel|CharLight|Eve}}"
{{Columns|
! rowspan=2 | MP Usage !! colspan=4 | Damage !! rowspan=2 | Cooldown
<div>
|- style="background:{{ColorSel|CharLight|Eve}}"
=== Normal ===
! Behind Field !! After Field !! Behind Field !! After Field
{{Damage|true|Eve
|dmg=345
|awk_dmg=476
|pvp_dmg=112
|pvp_awk_dmg=150
|hits=24
|heavy=true
}}
</div>
 
<div>
=== Amplify ===
{{Damage|true|Eve
|dmg=416
|awk_dmg=564
|pvp_dmg=135
|pvp_awk_dmg=182
|hits=24
|heavy=true
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=154
|awk_dmg=208
|pvp_dmg=50
|pvp_awk_dmg=67
|hits=72
|heavy=true
}}
</div>
 
<div>
=== Reactive ===
{{Damage|true|Eve
|dmg=183
|awk_dmg=248
|pvp_dmg=59
|pvp_awk_dmg=80
|hits=48
|heavy=true
}}
</div>
 
<div>
=== Fusion ===
{{Damage|true|Eve
|dmg=82
|awk_dmg=111
|pvp_dmg=26
|pvp_awk_dmg=53
|hits=132
|heavy=true
}}
</div>
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
| rowspan=2 | 49 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || 58 || rowspan=2 | {{SkillText|Heavy|140|150}} || 137.2% || 274.4% || 175% || 350% || rowspan=2 | 37.5 Seconds
! Affected By Action Speed
|-
|-
| [Enhanced] 92 || 140.4% || 280.8% || 208.6% || 417.2%
| {{Check|Y}}
|}
|}
<br>


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Eve}}"
|
! colspan=5 | Heavy Linear Divider
CodeElectraSkill1.png; El Crystal Spectrum;
|- style="background:{{ColorSel|CharLight|Eve}}"
CodeSarielPassive1.png; Overload
! rowspan=3 | Level Required !! colspan=4 | Details
}}
|- style="background:{{ColorSel|CharLight|Eve}}"
<br>
! colspan=4 | Damage
 
|- style="background:{{ColorSel|CharLight|Eve}}"
== Tips and Details ==
! Behind Field !! After Field !! Behind Field !! After Field
*Each beam deals damage separately, so an enemy must be hit by both to take the maximum amount of hits.
*Non-super armor enemies are slightly pushed by this skill, which may cause a loss of hits, especially in the case of {{color|blue|Spectrum Mode}}.
*When holding up or down keys, the beams will come out slightly tilted towards the correspondent direction, although they can't be precisely aimed.
*The beams will be installed on the battlefield upon pressing the skill key. You will be free to walk out of the skill anytime after the initial delay.
*The beams are about 40 degrees apart before moving inward. By comparison, {{color|blue|Spectrum Mode}} [[Giga Stream]]'s top and bottom beams are about 20 degrees apart.
*This skill can be used for both clearing and bossing with [[Code: Recovery - Breaker]] along with force fields like [[El Crystal Spectrum]] or [[Energetic Heart]] respectively.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| 58 || 68.6% || 137.2% || 88.2% || 176.4%
! width="300px" | Video
! Description
|-
|-
| [Enhanced] 92 || 82.6% || 165.2% || 105% || 210%
|{{#ev:youtube|-qN2my1LgSA|300}}
|Between its initial release and the 03/30/2023 KR Patch, [[Linear Divider]] traveled through force fields before being modified.
|}
|}
<br>
<br>


== [[Skill Traits]] (KR)==
==Updates==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=3 | Light Linear Divider !! colspan=7 | Heavy Linear Divider
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! KR !! NA !! PvE !! PvP
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
! rowspan=2 | MP Usage !! colspan=4 | Damage !! rowspan=2 | Cooldown
*'''Linear Divider''' added.
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Behind Field !! After Field !! Behind Field !! After Field
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{buff|Range increased greatly.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Damage of beam is increased. (Linear Divider is adjusted to cause damage more than Giga Stream for enemies in close range.)}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Move from [[Code: Electra]] to [[Code: Battle Seraph]].
|-
|-
| rowspan=2 | 49 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || 58 || rowspan=2 | {{SkillText|Heavy|140|150}} || 170.8% || 341.6% || 218.4% || 436.8% || rowspan=2 | 37.5 Seconds
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
*{{buff|"Regenerating (1)" attribute effect increased.}}
*'''Ruthless''' trait changed to '''Light'''.
|-
|-
| [Enhanced] 92 || 205.1% || 410.2% || 261.8% || 523.6%
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
|}
*'''Regenerating (1)''' trait changed to '''Heavy'''.
 
*Change location of '''Heavy''' and '''Light'''.
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
|- style="background:{{ColorSel|CharLight|Eve}}"
*{{buff|'''Damage''' increased.}}
! colspan=5 | Heavy Linear Divider
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
| 04/27/2017 || 05/10/2017 || align="left" |
! rowspan=3 | Level Required !! colspan=4 | Details
*{{buff|'''Damage''' increased.}}
|- style="background:{{ColorSel|CharLight|Eve}}"
| align="left" |
! colspan=4 | Damage
*{{nerf|'''Damage''' decreased.}}
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Behind Field !! After Field !! Behind Field !! After Field
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |
*{{buff|Awakening damage increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
*Reactive, Fusion Mode homing AI adjusted.
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Cooldown decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Cancel out of animation faster.}}
*{{buff|'''Damage''' increased.}}
|-
| 03/27/2021 || - || colspan=2 align="left" |
*{{buff|Skill cast speed increased by 30%.}}
|-
|-
| 58 || 67.9% || 135.8% || 86.8% || 173.6%
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |  
*{{buff|Reduced '''Beam''''s knockback distance.}}
*{{buff|The second half of the hits is changed to not launch enemies away.}}
|-
|-
| [Enhanced] 92 || 81.2% || 162.4% || 104.3% || 208.6%
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |  
*Skill features changed.  
*The way the skill reacts to Force Fields is changed.
*{{buff|Improved to be affected by Action Speed.}}
|}
|}
<br>
== Tips and Details ==
*As this skill generates its own force field, you can change the trajectory of the two beams with the up and down keys without [[El Crystal Spectrum]].
**The force field will be sustained for a while and can be used to amplify other beams.
*Each beam has separate hits. Any target within the range of both will take double damage due to double hits.
*When using Amplify or Spectrum mode, the effects of the fields are not applied to the beams until they pass through the force fields, so it is recommended that you distance yourself accordingly. In Induction or Fusion mode, more damage is dealt at point blank range.
**When using Linear Divider in Induction or Fusion mode, the hitbox appears to start from behind Eve; face away from your targets at point blank range for maximum damage. This is only recommended on super armored targets that won't be pushed away by the beams and out of range.
*Using this skill on a super armored target at point-blank range limits your damage potential substantially.
*The beams are about 40 degrees apart. Spectrum [[Giga Stream]]'s top and bottom beams are about 20 degrees apart.
<br>
== Updates ==
*07/04/2013 KR
**Range increased greatly.
*11/07/2013 KR
**Damage of beam is increased. (Linear Divider is adjusted to cause damage more than Giga Stream for enemies in close range.)
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*08/20/2015 KR
**Move from [[Code: Electra]] to [[Code: Battle Seraph]].
*10/29/2015 (KR) / 03/16/2016 (NA)
**"Regenerating (1)" attribute effect increased.
**"Ruthless" attribute changed to "Light".
*06/30/2016 KR
**'''Regenerating (1)''' attribute changed to be '''Heavy'''.
**Change location of '''Heavy''' and '''Light'''.
*01/25/2017 KR
**Damage increased.
*04/27/2017 KR
**PvE damage increased.
**PvP damage decreased.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=???             |KRName=Linear Divider
|KR=리니어 디바이더             |KRName=Linear Divider
|JP=リニアディバイダー |JPName=Linear Divider
|JP=リニアディバイダー |JPName=Linear Divider
|FR=Découpe linéaire |FRName=Linear Cutting
|FR=Découpe linéaire |FRName=Linear Cutting
|CN=线性分割 |CNName=Linear Divider
|CN=线性分割 |CNName=Linear Divider
|IT=Lama a Nastro |ITName=Bandsaw Blade
|DE=Bandschneide |DEName=Linear Cutter
|ES=Corte linear |ESName=Linear Cutting
|PL=Rozpłatacz |PLName=Divider
|BR=Divisor Linear |BRName=Linear Divider
}}
}}
<br>
<br>
 
{{SkillNav - Code: Battle Seraph}}
{{CBSSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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