Lord Knight: Difference between revisions

Line 85: Line 85:
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[File:Combo - Lord Knight 1.png]]
| [[File:Combo - Lord Knight 1.png|520px]]
|  
|  
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, stab the enemy. The stab leaves opponents open for combo and has little to no delay, allowing you to loop the combo again. A very good simple and safe combo.
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, stab the enemy. The stab leaves opponents open for combo and has little to no delay, allowing you to loop the combo again. A very good simple and safe combo.
Line 94: Line 94:
{{CDeRZ}} 245% Phy. Damage
{{CDeRZ}} 245% Phy. Damage
|-
|-
| [[File:Combo - Lord Knight 2.png]]  
| [[File:Combo - Lord Knight 2.png|520px]]  
|  
|  
{{CDRU}}{{CX}}{{CX}} is reworked, inflicting hitstun instead of knock down. Follow up by launching enemies with a upward slash. The launch height is higher then Elsword's other launching commands.
{{CDRU}}{{CX}}{{CX}} is reworked, inflicting hitstun instead of knock down. Follow up by launching enemies with a upward slash. The launch height is higher then Elsword's other launching commands.
ElEditors, Administrators
94,396

edits