Lord Knight/ko: Difference between revisions

m
Text replacement - "Sk5.png" to "Combo - Sword Knight 1.png"
m (Text replacement - "Sk4.png" to "Combo - Sword Knight 2.png")
m (Text replacement - "Sk5.png" to "Combo - Sword Knight 1.png")
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{{CDeX}} 86% Phy. Damage + 99% Phy. Damage  
{{CDeX}} 86% Phy. Damage + 99% Phy. Damage  
{{!}}-
{{!}}-
{{!}} [[File:Sk5.png]]  
{{!}} [[File:Combo - Sword Knight 1.png]]  
{{!}} '''Advanced Heavy Swing'''
{{!}} '''Advanced Heavy Swing'''
Does an extra swing after the standard {{CX}}{{CX}}{{CX}}} combo and finishes with a forward thrust stab. All sword swings after the second {{CX}}' are performed while in super armor. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end.
Does an extra swing after the standard {{CX}}{{CX}}{{CX}}} combo and finishes with a forward thrust stab. All sword swings after the second {{CX}}' are performed while in super armor. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end.
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