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Low Kick: Difference between revisions

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150 bytes added ,  24 June 2019
(Undo revision 563227 by Glave (talk))
Tag: Undo
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*'''[Enhanced] Low Kick''' will deal {{formatnum:{{#expr: 2480+2487}}}}% ({{formatnum:{{#expr: 801+805}}}}% in PvP) Physical Damage on a single target.
*'''[Enhanced] Low Kick''' will deal {{formatnum:{{#expr: 2480+2487}}}}% ({{formatnum:{{#expr: 801+805}}}}% in PvP) Physical Damage on a single target.
**With '''Heavy''' it will deal {{formatnum:{{#expr: 1.44*(2480+2487)}}}}% ({{formatnum:{{#expr: 1.44*(801+805)}}}}% in PvP) Physical Damage on a single target.
**With '''Heavy''' it will deal {{formatnum:{{#expr: 1.44*(2480+2487)}}}}% ({{formatnum:{{#expr: 1.44*(801+805)}}}}% in PvP) Physical Damage on a single target.
*Even though this skill take about 3 seconds to execute, the skill's freeze frame cover  through charging time. Prevent enemy from escape this skill.
*The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
*The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
*The shockwave will hit all enemies in the cross-shaped area and will be caused for every enemy hit, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required.
*The shockwave will hit all enemies in the cross-shaped area and will be caused for every enemy hit, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required.
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