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Lu/Ciel: Difference between revisions

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File:LuCielcashfull.png|'''Lu/Ciel'''s Full body Cash Shop cut in.
File:LuCielcashfull.png|'''Lu/Ciel'''s Full body Cash Shop cut in.
File:LuCiel_10th.jpg|'''Lu/Ciel''''s 10th Anniversary Skill Cut-in, illustrated by Hwansang.
File:LuCiel_10th.jpg|'''Lu/Ciel''''s 10th Anniversary Skill Cut-in, illustrated by Hwansang.
File:Luconceptart.png|'''Lu/Ciel''''s Concept Art.
File:LCProcess.png|Initial planning stages of designing '''Lu/Ciel'''.
File:LuCielConcept.png|Lu/Ciel full concept art.
File:Lu_and_Ciel_SD.png|'''Lu''' and '''Ciel''''s chibi portrait.
File:Lu_and_Ciel_SD.png|'''Lu''' and '''Ciel''''s chibi portrait.
File:LuCielBlue.png|'''Lu''' and '''Ciel''''s poster.
File:Luciel_Head_Portrait.png|Lu/Ciel's Head Portrait.
File:Luciel_Head_Portrait.png|Lu/Ciel's Head Portrait.
</Gallery>
</Gallery>
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<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:Lucielcash.gif|Animated Item Mall Custom Skill Cut-in.  
File:Lucielcash.gif|Animated Item Mall Custom Skill Cut-in.  
File:LuCielAccess.png|'''Lu/Ciel's''' accessory, [[Symbol of Covenant]].
File:LuCielAccess6.png|'''Lu/Ciel's''' accessory, [[Switching Soul]].
File:LuCielAccess4.png|'''Lu/Ciel's''' accessory, [[Noble Symbol of Covenant]]. (Unavailable in KR)
File:LuCielAccess5.png|'''Lu/Ciel's''' accessory, [[Luciel Hover Board]]. (CN and NA Only)
File:Tcgeaser.png|First teaser poster. (I heard someone's cry)
File:Tcgeaser.png|First teaser poster. (I heard someone's cry)
File:Gq3Fe2D.png|Second teaser poster. (Unknown memories flowed into me)
File:Gq3Fe2D.png|Second teaser poster. (Unknown memories flowed into me)
File:5vHp6qs.jpg|Third teaser poster. (Translated by 2nafish)
File:5vHp6qs.jpg|Third teaser poster. (Translated by 2nafish)
File:LuCielBlue.png|'''Lu''' and '''Ciel''''s poster.
</Gallery>
</Gallery>
|tab2=Lu
|tab2=Lu
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File:LuTutorial.png|Pic of '''Lu''' in Story mode.
File:LuTutorial.png|Pic of '''Lu''' in Story mode.
File:LuSD.png|'''Lu''''s chibi portrait.
File:LuSD.png|'''Lu''''s chibi portrait.
File:LuReal.png|'''Lu''''s original form.
</Gallery>
</Gallery>


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File:LuPoses.png|'''Lu''''s idle pose and Promo avatar.
File:LuPoses.png|'''Lu''''s idle pose and Promo avatar.
File:Luready.gif|'''Lu''''s ready animation.
File:Luready.gif|'''Lu''''s ready animation.
File:LuCielAccess2.png|'''Lu''''s accessory, [[Lu's Crown]].
File:LuGaunlet.png|'''Lu''''s gauntlet, as seen in dungeon/PvP.
File:LuGaunlet.png|'''Lu''''s gauntlet, as seen in dungeon/PvP.
File:NKqYPiI.png|'''Lu''''s silhouette.
</Gallery>
</Gallery>
|tab3=Ciel
|tab3=Ciel
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File:CielPoses.png|'''Ciel''''s idle pose and Promo avatar.
File:CielPoses.png|'''Ciel''''s idle pose and Promo avatar.
File:Cielready.gif|'''Ciel''''s ready animation.
File:Cielready.gif|'''Ciel''''s ready animation.
File:LuCielAccess3.png|'''Ciel's''' accessory, [[Hitman's X Band]].
</Gallery>
</Gallery>
}}
}}
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*When using Skill Rings, if their stats are set to separate, Switching Skills will always apply the ring of the character being switched to. For example, wearing a Ring of Tenacity on '''Lu''' will always increase the damage of [[Stomp]], even if you start the skill while on '''Ciel'''.
*When using Skill Rings, if their stats are set to separate, Switching Skills will always apply the ring of the character being switched to. For example, wearing a Ring of Tenacity on '''Lu''' will always increase the damage of [[Stomp]], even if you start the skill while on '''Ciel'''.
**For Combination Skills and certain Actives, the skill ring of the character that casts the skill is taken into account. Switching while the skill is still on-going (such as while [[Eschaton]] is traveling or [[Shadow]] is installed) will not affect the skill's damage.
**For Combination Skills and certain Actives, the skill ring of the character that casts the skill is taken into account. Switching while the skill is still on-going (such as while [[Eschaton]] is traveling or [[Shadow]] is installed) will not affect the skill's damage.
**Other sources of skill damage increase, such as through set effects or Specialization B, will apply to a skill for as long as that character is in play. Switching during the skill will change the damage to fit the current character.
**Other sources of skill damage increase, such as through set effects, will apply to a skill for as long as that character is in play. Switching during the skill will change the damage to fit the current character.
*When opening the '''First, Second, or Third Job Change Promotion Cube''', Lu and Ciel will both receive a set of promo avatars.
*When opening the '''First, Second, or Third Job Change Promotion Cube''', Lu and Ciel will both receive a set of promo avatars.
*Just like [[Deadly Chaser]]'s Silver Shooters, Ciel's gunblades will do physical damage at close range.
*Just like [[Deadly Chaser]]'s Silver Shooters, Ciel's gunblades will do physical damage at close range.
*Ciel's magic bullets consume 4 MP per shot.
*Ciel's magic bullets consume 4 MP per shot.
*Ciel's recovery from knocked-down status is faster compared to the other characters.
*Ciel's recovery from knocked-down status is faster compared to the other characters.
*During the [[Master Class]] update, '''Lu''' and '''Ciel''' train under the Fire's El Master, [[Rosso]], as he has been directly influenced by demonic powers before. Additionally, '''Ciel''''s home town is Lanox, the region of the Fire El, and blue flames show up recurrently during some of '''Lu''''s art and skills.
*Due to how character hitboxes move according to their animations in this game, when using a skill where both characters appear (such as a Combination Skill or Hyper Active), the character that was in play at the time determines where your own hitbox currently is. Therefore, in skills where '''Lu''' moves off the ground such as in [[Twilight Judgment]] when using the additional bullets, she is entirely safe from ground-based attacks, whereas '''Ciel''' is not.
**This is especially relevant for attacks that ignore i-frames like many attacks in [[Master Road]], as '''Lu''' is predominantly in midair during most skills with both characters, where '''Ciel''' usually remains on the ground.
**This also affects the actual area of effect of those skills as either '''Lu''' or '''Ciel''' can be shifted to one side to make room for the other character appearing, moving the skill along with them accordingly.
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|contents1=
|contents1=
*Lu/Ciel's job path in Lore/Story would be the [[Innocent]] path.
*Lu/Ciel's job path in Lore/Story would be the [[Innocent]] path.
*'''Lu''' and '''Ciel''' officially join the main cast after the [[9-1|Burnt Forest]] story quest [[Story/Lanox#Chapter 17: Scorched Harbingers of Darkness|'''Break Through the Burnt Forest!!''']].
*'''Lu''' and '''Ciel''' officially join the main cast after the [[Burnt Forest]] story quest [[Story/Lanox#Chapter 17: Scorched Harbingers of Darkness|'''Break Through the Burnt Forest!!''']].
*An interview releasing information about the duo had implied that '''Lu''' and '''Ciel''' are comparatively weak when played individually and stated that it is optimal to utilize them both in gameplay to cover for each other's weaknesses.
*An interview releasing information about the duo had implied that '''Lu''' and '''Ciel''' are comparatively weak when played individually and stated that it is optimal to utilize them both in gameplay to cover for each other's weaknesses.
*In her artwork, '''Lu''' is much smaller than '''Ciel''', while her in-game model size is only a bit shorter than '''Ciel'''.
*In her artwork, '''Lu''' is much smaller than '''Ciel''', while her in-game model size is only a bit shorter than '''Ciel'''.
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*While other characters all gain at least 2 combo extensions upon advancing to their 3rd Job Class, Lu/Ciel only receive one that simply varies slightly between Lu and Ciel, and they are not considered separate commands in the Command UI.
*While other characters all gain at least 2 combo extensions upon advancing to their 3rd Job Class, Lu/Ciel only receive one that simply varies slightly between Lu and Ciel, and they are not considered separate commands in the Command UI.
*'''Lu''' and '''Ciel''' are able to cross into each other's dreams.
*'''Lu''' and '''Ciel''' are able to cross into each other's dreams.
*During the [[Master Class]] update, '''Lu''' and '''Ciel''''s advancement is aligned with the Master of Fire, [[Rosso]].
**Some connections can be drawn due to them first encountering the master within the Demon Realm as well as the revelations of Rosso's Half-Demon nature.
|tab2=Lu
|tab2=Lu
|contents2=
|contents2=
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*'''Ciel''' is shown to be a skilled baker and has a vast knowledge of herbs that rivals those of elves, according to [[Rena]].
*'''Ciel''' is shown to be a skilled baker and has a vast knowledge of herbs that rivals those of elves, according to [[Rena]].
**Despite this, he dislikes being labeled as a butler, even though other characters view him as such.
**Despite this, he dislikes being labeled as a butler, even though other characters view him as such.
*Ciel's grenades from >>^ZX are considered skill damage by the scabbards in [[10-6|Solace's Fortress]]. This might indicate that Ciel's grenades were originally designed as a skill.
*Ciel's grenades from >>^ZX are considered skill damage by the scabbards in [[Solace's Fortress]]. This might indicate that Ciel's grenades were originally designed as a skill.
*As seen in the backstory images and the animated trailer, after the contract with '''Lu''' is established, '''Ciel''''s ears become pointed and his hair gains blue highlights to signify his change from human to half-demon.
*As seen in the backstory images and the animated trailer, after the contract with '''Lu''' is established, '''Ciel''''s ears become pointed and his hair gains blue highlights to signify his change from human to half-demon.
*As shown by [[Ran]] and '''Ciel''', humans who turn into half-demons changes appearance, where their hair changes color and horns will grow on their head. For Ciel, his hair changes in all of his job advancements. Each advancement shows how much '''Ciel''' has converted.
*As shown by [[Ran]] and '''Ciel''', humans who turn into half-demons changes appearance, where their hair changes color and horns will grow on their head. For Ciel, his hair changes in all of his job advancements. Each advancement shows how much '''Ciel''' has converted.
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