Luna Blade: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Elsword | |Character=Elsword | ||
}} | }} | ||
{{#ev:youtube|AIK3_r7IBBQ|400|right}} | |||
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |||
! Mode !! Moon Blade (Magical) !! MP Burn !! MP Usage !! Cooldown | ! Mode !! Moon Blade (Magical) !! MP Burn !! MP Usage !! Cooldown | ||
|- | |- | ||
| '''{{PvE}} | | colspan="5" | '''Normal''' | ||
|- | |||
| {{PvE}} || 3814% || rowspan=2 | 15% of Target's Max MP || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 1239% | ||
|- | |- | ||
| ''' | | colspan="5" | '''[Enhanced]''' | ||
|- | |- | ||
| ' | | {{PvE}} || 4577% || rowspan=2 | 15% of Target's Max MP || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |||
| {{PvP}} || 1487% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Elsword|Luna Blade|Heavy, Ruthless|cd=15}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Elsword | |||
|dmg=4577 | |||
|pvp_dmg=1487 | |||
| | |heavy=true | ||
|passive1=Rune Mastery | |||
| | |passive2 = Way of the Sword | ||
|append = 2, Destruction | |||
| | }} | ||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable | ||
| | |||
Rune Mastery.png; Rune Mastery; | |||
RMPowerflow.png; Mana Flow; | |||
RMEnlightenmentstate.png; New Heights; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*This skill can be reflected. | *This skill can be reflected. | ||
*This skill can be used to prevent mana breaks if the MP burn would cause them to drop below 100 MP remaining. | *This skill can be used to prevent mana breaks if the MP burn would cause them to drop below 100 MP remaining. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | == Trivia == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | [[File:SI Lunablade.png|thumb|right|Luna Blade's Red Design.]] | ||
*'''Luna Blade's''' icon and appearance was originally designed to be red. | |||
**This was later implemented in [[Rune Slayer]]'s '''Hyper Active''', [[Shining Rune Buster]]. | |||
*It seems like '''Luna Blade's''' design was the possible base for [[Infinity Sword]]'s main sword. | |||
*When [[Luna Blade]] was first introduced as a projectile, there used to be a bug in which when the skill was used on a slope (downwards), it would keep sliding through the floor, hitting all enemies until it eventually exit the room and disappear. This bug was fixed on the next patch. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 02/14/2013 || - || colspan=2 align="left" | | | 02/14/2013 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|Invincibility frames increased.}} | *{{buff|Invincibility frames increased.}} | ||
|- | |- | ||
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*Fixed the hitbox lingering longer than the visual effect. | *Fixed the hitbox lingering longer than the visual effect. | ||
|- | |||
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" | | |||
*Fixed skill continuing to fall down when fired off the map. | |||
|} | |} | ||
<br> | <br> |