Lunatic Psyker: Difference between revisions
→Additional Combos
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! width="25%" |Image | ! width="25%" |Image | ||
! width=" | ! width="50%" |Description | ||
! width="25%" |Damage | ! width="25%" |Damage | ||
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| [[Image:LPCombo1.png]] | | [[Image:LPCombo1.png]] | ||
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Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 22 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be. | Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 22 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be. | ||
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{{CNA}} | {{CNA}} 335% Phy. Damage<br> | ||
{{CNAZ}} 266% Damage<br> | {{CNAZ}} 266% Damage<br> | ||
{{CNAZ}} 140% Damage x3<br> | {{CNAZ}} 140% Damage x3<br> | ||
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{{CNAConZ}} 20% Damage x2~22<br> | {{CNAConZ}} 20% Damage x2~22<br> | ||
{{CNAX}} 558% Damage | {{CNAX}} 558% Damage | ||
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| [[Image:LPCombo2.png]] | | [[Image:LPCombo2.png]] | ||
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Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}. | Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}. | ||
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{{CNA}} | {{CNA}} 335% Phy. Damage<br> | ||
{{CNAX}} 305% Damage<br> | {{CNAX}} 305% Damage<br> | ||
{{CR}}<br> | {{CR}}<br> | ||
{{CNAConX}} 200% Damage x1~6<br> | {{CNAConX}} 200% Damage x1~6<br> | ||
{{CNAZ}} 256% Damage | {{CNAZ}} 256% Damage | ||
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| align="center" |{{CZ}}{{CZ}}{{CX}}{{CX}} | | align="center" |{{CZ}}{{CZ}}{{CX}}{{CX}} | ||
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*The last {{CX}} require a target. | *The last {{CX}} require a target. | ||
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{{CZ}} | {{CZ}} 190% Phy. Damage<br> | ||
{{CZ}} | {{CZ}} 234% Phy. Damage<br> | ||
{{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br> | {{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br> | ||
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage | {{CX}} 86% Mag. Damage x3 + 107% Mag. Damage | ||
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| align="center" |{{CDR}}{{CX}}{{CX}}{{CNAX}} | | align="center" |{{CDR}}{{CX}}{{CX}}{{CNAX}} | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
{{CX}} 242% Mag. Damage<br> | {{CX}} 242% Mag. Damage<br> | ||
{{CX}} | {{CX}} 422% Phy. Damage<br> | ||
{{CNAX}} 100% Mag. Damage x6 | {{CNAX}} 100% Mag. Damage x6 | ||
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| align="center" |{{CDRU}}{{CX}}{{CZ}} | | align="center" |{{CDRU}}{{CX}}{{CZ}} | ||
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{{CX}} 82% Mag. Damage x3<br> | {{CX}} 82% Mag. Damage x3<br> | ||
{{CZ}} 111% Mag. Damage x5 | {{CZ}} 111% Mag. Damage x5 | ||
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