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|name=Edward Grenore (Add)
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|color={{ColorSel|Character|Add}}  
|image=[[File:LPPortrait.png|400px]]
|image=[[File:LPPortrait.png|350px]]
|class=[[File:LPTiny.png]] Lunatic Psyker  
|class=[[File:LPTiny.png]] Lunatic Psyker  
|weapon= Dynamos, Completed Nasod Armor, Plasma
|weapon= Dynamos, Nasod Armor
|age=19
|age=19
|Height= 180 cm (5 ft 10 in)
|Height= 180 cm (5 ft 11 in)
|Weight=72 kg (158 lb)
|Weight=72 kg (158 lb)
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]]
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]] > [[Image:DBNEW.png|40px|link=Doom Bringer]]
|RD=[[File:Korean_Flag.png|20px]] 16 January 2014<br>[[File:Japanese_Flag.png|20px]] 13 August 2014<br>[[File:Chinese_Flag.png|20px]] 13 August 2014<br>[[File:Flag-us.png|20px]] 13 August  2014<br>[[File:Europeanunion.png|20px]] 20 August 2014<br>[[File: Bresil Flag.png|20px]] 7 January 2015
|RD=[[File:Korean_Flag.png|20px]] 16 January 2014<br>[[File:Japanese_Flag.png|20px]] 13 August 2014<br>[[File:Chinese_Flag.png|20px]] 13 August 2014<br>[[File:Flag-us.png|20px]] 13 August  2014<br>[[File:Europeanunion.png|20px]] 20 August 2014<br>[[File: Bresil Flag.png|20px]] 7 January 2015
|stat=
|stat=
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}}
}}
}}
}}
<center>{{quotation|Kahahaha! Let's get lunatic!}}</center>
<center>{{quotation|Kahahaha! Success!}}</center>


= [[File:LPNEW.png]] Lunatic Psyker =
= [[File:LPNEW.png]] Lunatic Psyker =
{{TooltipColor|D|[A mad scientist who unlocked the full potential of Nasod Armor]}}<br>
Overpower enemies with the use of the enhanced Nasod Armor.
{{Specialty|
|[[File:FullBurst.png|link=Nasod Armor Mode - Full Burst]]|Nasod Armor Mode - Full Burst|'''Increase Special Active Damage for a certain duration. Particle Storm chance and damage also increase, allowing you to deal more.'''
|[[File:AddSkill15.png|link=Conqueror]]|Conqueror|'''This skill gets stronger if used while in Awakening. Normally, it will generate a massive energy cannon. While in Awakening, it will create a huge energy blast.'''
|[[File:LPSA5.png|link=Psychic Storm]]|Psychic Storm|'''Use this skill to pull in nearby enemies and also buff yourself. Wrap your body in plasma that causes a debuff to any attackers or the enemies that get attacked.'''
|[[File:LPSA2.png|link=Quicksilver Accel]]|Quicksilver Accel|'''Use this skill on a distant enemy. This skill is very useful for ambush.'''
}}
 
{{#Widget:AdsenseR}}
{{#Widget:AdsenseR}}
=== Specialty ===
With his new weapon, Plasma, '''Lunatic Psyker''' causes explosions, increases speed, conjures up tornado attacks and more.  The perfected Nasod Armor allows Add to deal more threatening battle gear combos. The Hyperactive Skill spells [[Dooms Day]] for Add's enemies.
<br>
=== Background ===
=== Background ===
As [[Psychic Tracer]], Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets Adel, the chief of Altera, who informs him of the Altera Core's energy handling capacity.  
As [[Psychic Tracer]], Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets [[Adel]], the chief of [[Altera]], who informs him of the [[4-6|Altera Core]]'s energy handling capacity. He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos.
 
"Altera Core is currently storing El-energy, Pong! Storing the enormous energy of El is not easy, Pong! It has an impressive energy handling feature, Pong!"
Now, Add just needs a strong source of power. He locates it in [[Feita]], a place overrun by demons. With [[Lento]]'s help, he succeeds in changing the demons' dark El into a Moon Stone, and he uses it to perfect his Nasod Armor.
 
He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos, but there is one more problem.
"Tch... damn it! Even if I upgrade the Dynamos, it's nothing more than a piece of junk without a strong power source!
I need something powerful enough to power the dynamos and perfect the Nasod Armor..."
 
To help Add in his search of power, Adel leads Add to [[Feita]], where the fierce battle against the demons was taking place.
There, Add found a powerful negative energy source that demons used.
 
"This is it! I found the missing piece to my research, khahahahaha!"
 
With Lento's help, he succeeds in changing the demons' Dark El into a Moon Stone, and he uses it to perfect his Nasod Armor. With the ultimate creation now at its perfection, the Nasod Armor has more destructive force than ever before.
 
This was the birth of the Merciless Destroyer annihilating anyone that crosses his path!
People named the lunacy-drenched warrior: '''Lunatic Psyker'''.
<br>
<br>


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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Lunatic Psyker KR}}
{{:Skill Tree: Lunatic Psyker}}
<br>
<br>


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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="25%" |Image  
! width="40%" |Description
! width="50%" |Description
! width="25%" |Damage
! width="25%" |Damage
! width="10%" |Dungeon Modifier
|-
|-
| [[Image:LPCombo1.png]]  
| [[Image:LPCombo1.png]]  
| {{CNA}} <font color="8000ff"> '''Crushing Smash'''</font>
| {{CNA}} <font color="8000ff"> '''Brawler Barrage'''</font>


Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 22 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be.
Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be.
|  
|  
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 140% Damage x3<br>
{{CNAZ}} 102% Damage x3<br>
{{CR}}<br>
{{CNAConZ}} 20% Damage x2~22<br>
{{CNAX}} 558% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAZ}} 1 <br>
{{CNAZ}} 1 x3<br>
{{CR}}<br>
{{CR}}<br>
{{CNAConZ}} 1<br>
{{CNAConZ}} 120% Damage x2~20<br>
{{CNAX}} 1
{{CNAX}} 444% Damage
|-
|-
| [[Image:LPCombo2.png]]  
| [[Image:LPCombo2.png]]  
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Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}.  
Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}.  
|  
|  
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAX}} 305% Damage<br>
{{CNAX}} 305% Damage<br>
{{CR}}<br>
{{CR}}<br>
{{CNAConX}} 200% Damage x1~6<br>
{{CNAConX}} 200% Damage x1~6<br>
{{CNAZ}} 256% Damage
{{CNAZ}} 256% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAX}} 1<br>
{{CR}}<br>
{{CNAConX}} 1<br>
{{CNAZ}} 1
|-
|-
| align="center" |{{CZ}}{{CZ}}{{CX}}{{CX}}
| [[File:LPCombo3.png]]
| '''Forward Smash'''
| '''Warp Smash'''


After doing the standard {{CZ}}{{CZ}}{{CX}}, the last {{CX}} is changed to you teleporting to the target and smash it with a blast of energy.
After doing the standard {{CZ}}{{CZ}}{{CX}}, '''if''' you hit a enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you.
*The last {{CX}} require a target.
|  
|  
{{CZ}} 152% Phy. Damage<br>
{{CZ}} 190% Phy. Damage<br>
{{CZ}} 187% Phy. Damage<br>
{{CZ}} 234% Phy. Damage<br>
{{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br>
{{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br>
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
|
{{CZ}} 1.25<br>
{{CZ}} 1.25<br>
{{CX}} 1<br>
{{CX}} ?
|-
|-
| align="center" |{{CDR}}{{CX}}{{CX}}{{CNAX}}
| [[File:LPCombo4.png]]
| '''Static Geyser'''
| '''Static Geyser'''


After doing the standard {{CDR}}{{CX}}{{CX}}, the last {{CX}} is changed to kicking up quick bursts of electrical energy.
After doing {{CDR}}{{CX}}{{CX}}, the follow up {{CX}} is changed to kicking up quick bursts of electrical energy.
 
|  
|  
{{CDR}}<br>
{{CDR}}<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 338% Phy. Damage<br>
{{CX}} 422% Phy. Damage<br>
{{CNAX}} 100% Mag. Damage x6
{{CNAX}} 100% Mag. Damage x3
|
{{CDR}}<br>
{{CX}} 1<br>
{{CX}} 1.25<br>
{{CNAX}} ?
|-
|-
| align="center" |{{CDRU}}{{CX}}{{CZ}}
| [[File:LPCombo5.png]]
| '''Plasma Lasers'''
| '''Plasma Lasers'''


After doing the standard {{CDRU}}{{CX}}, Add fires 5 plasma lasers in an arc shaped fan in front of him.
After doing {{CDRU}}{{CX}}, fires 5 plasma lasers in an arc shaped fan.
*''Post 11/03/2016 (KR) / 11/23/2016 (NA) patch:''
**{{CZ}} consumes 3 MP.
|  
|  
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 82% Mag. Damage x3<br>
{{CX}} 82% Mag. Damage x3<br>
{{CZ}} 111% Mag. Damage x5
{{CZ}} 111% Mag. Damage x5 (3 MP)
|  
|}
{{CDRU}}<br>
=== Updates ===
{{CX}} 1<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{CZ}} ?
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA
|-
| 09/24/2015 || - || align="left" |
{{buff|Added new {{CZ}}{{CZ}}{{CX}}{{CX}} combo.}}
{{buff|Added new {{CDR}}{{CX}}{{CX}}{{CNAX}} combo.}}
{{buff|Added new {{CDRU}}{{CX}}{{CZ}} combo.}}
|-
| 11/03/2016 || 11/23/2016 || align="left" |
{{buff|{{CDRU}}{{CX}}{{CZ}} consumes 3 MP.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Lunatic Psyker/Skills-KR}}
{{:Lunatic Psyker/Skills}}
<br>
<br>


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File:SkillLPFull.png|Full body Skill Cut-in.
File:SkillLPFull.png|Full body Skill Cut-in.
File:LPPreview.jpg|A poster for '''Lunatic Psyker''' revealed as a teaser for Korean Elsword.  
File:LPPreview.jpg|A poster for '''Lunatic Psyker''' revealed as a teaser for Korean Elsword.  
File:09NEWPTFull.png|Full body Cash Shop Skill Cut-in.
File:09NEWPTFull.png|Full body Item Mall Custom Skill Cut-in.
File:LPSD.png|'''Lunatic Psyker's''' chibi portrait
File:LPSD.png|'''Lunatic Psyker's''' chibi portrait.
File:LPConcept.png|'''Lunatic Psyker's''' Concept Artwork.
File:LPProcess.png|Initial planning stages of designing '''Lunatic Psyker'''.
File:LPComicmini.png|link=File:LPComic.jpg|'''Lunatic Psyker''''s comic release during teaser. (Click for the full image)
File:LPComicmini.png|link=File:LPComic.jpg|'''Lunatic Psyker''''s comic release during teaser. (Click for the full image)
</Gallery>
</Gallery>
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File:LPAnimation.gif|Idle animation
File:LPAnimation.gif|Idle animation
File:LPready.gif|Ready animation.
File:LPready.gif|Ready animation.
File:LP_CashShop_Cutin_animated.gif|Animated Cash Shop Skill Cut-in.
File:LP_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in.
File:Elsword_El_Lady_Episode_2.png|'''Lunatic Psyker''' as seen in [[Elsword: El Lady]].
</Gallery>
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*In contrast to '''Lunatic Psyker's''' "brawler" design, he actually specializes more in magical attacks rather than physical. [[Mastermind]] also shares the same contrary.
*Contrary to '''Lunatic Psyker's''' "brawler" design, he actually specializes more in magical attacks than physical attacks.
*'''Lunatic Psyker's''' concept art reveals that the [[Diabolic Armor]] present in [[Diabolic Esper]]'s design was originally designed for '''Lunatic Psyker'''.
*'''Lunatic Psyker''''s promotional costume and artwork features two tail-like belts hanging behind him, a visual nod at this being the path's '''second''' job, as [[Psychic Tracer]] and [[Doom Bringer]] have 1 and 3 such belts respectively.
<br>
<br>


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