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Shironsaki (talk | contribs) m (Text replacement - "LPPortrait.png" to "Portrait - Lunatic Psyker.png") |
m (Text replacement - "{{ADSquare}}" to "") Tags: Mobile edit Mobile web edit |
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|Weight=72 kg (158 lb) | |Weight=72 kg (158 lb) | ||
|tree=[[Add/es|Add]] > [[Psychic Tracer/es|Rastreador Psíquico]]> [[Lunatic Psyker/es|Psicópata]] | |tree=[[Add/es|Add]] > [[Psychic Tracer/es|Rastreador Psíquico]]> [[Lunatic Psyker/es|Psicópata]] | ||
|RD=[[File:Korean Flag.png|20px]] Enero 16 2014<br>[[File:Japanese_Flag.png|20px]] Agosto 13 2014<br>[[File:Chinese_Flag.png|20px]] Agosto 13 2014<br>[[File:American Flag.png]] Agosto 13, 2014<br>[[File:European Union Flag.png]] Agosto 20 2014<br>[[File: | |RD=[[File:Korean Flag.png|20px]] Enero 16 2014<br>[[File:Japanese_Flag.png|20px]] Agosto 13 2014<br>[[File:Chinese_Flag.png|20px]] Agosto 13 2014<br>[[File:American Flag.png]] Agosto 13, 2014<br>[[File:European Union Flag.png]] Agosto 20 2014<br>[[File: Brazil Flag.png|20px]] Enero 07 2015|stat= | ||
{{CharStats_ES | {{CharStats_ES | ||
| Title=Lunatic Psyker | | Title=Lunatic Psyker | ||
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= Psicópata = | = Psicópata = | ||
=== Especialidad === | === Especialidad === | ||
Con su nueva arma, Plasma, '''Psicópata''' provoca explosiones, aumenta la velocidad, evoca ataques de tornados y más. El perfeccionado armadura nasod. Add trata de hacer combo des equipo de batalla más amenazantes. Los hechizos de habilidad hiperactivos [[Dooms Day/es|Dia del Juicio]] para los enemigos Adds. | Con su nueva arma, Plasma, '''Psicópata''' provoca explosiones, aumenta la velocidad, evoca ataques de tornados y más. El perfeccionado armadura nasod. Add trata de hacer combo des equipo de batalla más amenazantes. Los hechizos de habilidad hiperactivos [[Dooms Day/es|Dia del Juicio]] para los enemigos Adds. | ||
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{{:Skill Tree: Lunatic Psyker KR/es}} | {{:Skill Tree: Lunatic Psyker KR/es}} | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="25%" |Image | ! width="25%" |Image | ||
! width="40%" |Description<br>NOTE: '''Nasod Armor combo are applicable only when Add is in [[Dynamo Point System#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. | ! width="40%" |Description<br>NOTE: '''Nasod Armor combo are applicable only when Add is in [[Dynamo Point System#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. Commands affected can be seen [[Nasod Armor Mode - Battle Gear#Tips and Details|here]].''' | ||
! width="25%" |Damage<br>NOTE: Damage is calculated without [[Nasod Armor Mode - Battle Gear]] nor Awakening and is based on average physical and magical attack. | ! width="25%" |Damage<br>NOTE: Damage is calculated without [[Nasod Armor Mode - Battle Gear]] nor Awakening and is based on average physical and magical attack. | ||
! width="10%" |Dungeon Modifier | ! width="10%" |Dungeon Modifier | ||
|- | |- | ||
| [[ | | [[File:Combo - Lunatic Psyker 1.png]] | ||
| '''Crushing Smash (Nasod Armor Combo)''' | | '''Crushing Smash (Nasod Armor Combo)''' | ||
Halfway through [[Psychic_Tracer# | Halfway through [[Psychic_Tracer#Additional_Commands|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CNAZ}} to continuously punch up to a maximum of 20 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing {{CNAX}}. The more punches executed, the faster the next set of punches will be. | ||
| | | | ||
(After base combo)<br> | (After base combo)<br> | ||
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{{CNAX}} 1 | {{CNAX}} 1 | ||
|- | |- | ||
| [[ | | [[File:Combo - Lunatic Psyker 2.png]] | ||
| '''Sliding Slam (Nasod Armor Combo)''' | | '''Sliding Slam (Nasod Armor Combo)''' | ||
Halfway through [[Psychic_Tracer# | Halfway through [[Psychic_Tracer#Additional_Commands|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CNAX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CNAZ}}. | ||
| | | | ||
(After base combo)<br> | (After base combo)<br> | ||
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File:LPModel.png|Idle pose and Promo avatar. | File:LPModel.png|Idle pose and Promo avatar. | ||
File:LPAnimation.gif|Idle animation | File:LPAnimation.gif|Idle animation | ||
File: | File:Ready Animation - Lunatic Psyker.gif|Ready animation. | ||
File:LP_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in. | File:LP_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in. | ||
</Gallery> | </Gallery> |