Lunatic Scud: Difference between revisions

Minor wording changes and number corrections; Total Damage changed to use template
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Minor wording changes and number corrections; Total Damage changed to use template)
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__NOTOC__{{Languages|Lunatic Scud}}
__NOTOC__{{Languages|Lunatic Scud}}
<div style="float: right;">{{#ev:youtube|kw0_n2A87Ys|400}}</div>
{{#ev:youtube|kw0_n2A87Ys|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
{{SkillText|True|1.2}}
|-
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| {{SkillText|True|1.2}}
|}
|}
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| colspan=12 | '''[Enhanced]'''
| colspan=12 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 664% || 929% || 2990% || 1384% || rowspan=2 | 8 || rowspan=2 | 18 || rowspan=2 | 6 || rowspan=2 | 14 || rowspan=2 | 300 MP || rowspan=2 | 180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 663% || 928% || 2990% || 1384% || rowspan=2 | 8 || rowspan=2 | 18 || rowspan=2 | 6 || rowspan=2 | 14 || rowspan=2 | 300 MP || rowspan=2 | 180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|-
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| {{PvP}} || 78% || 110% || 359% || 166%
| {{PvP}} || 80% || 111% || 358% || 166%
|}
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{Damage|true|Eve
|-
|dmg=663, 928, 2990, 1384
! Mode !! Base
|pvp_dmg=80, 111, 358, 166
|-
|hits=8, 18, 6, 14
| {{PvE}}
}}
| {{formatnum:{{#expr: 664*8 + 929*18 + 2990*6 + 1384*14}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 78*8 + 110*18 + 359*6 + 166*14}}}}%
|}
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==Tips and Details==
==Tips and Details==
*The stun gun effect may look like [[Atomic Blaster]] with a larger range, but it actually fires out mini electron balls which will home on targets and stun them.
*The '''Stun Gun''' may look like [[Atomic Blaster]] with a larger range, but it actually fires out mini electron balls which will home in on targets and inflict {{se||Faint}}.
*When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing.  
*When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing.  
*Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).
*Eve can move before the skill ends which can be used to catch and start a new combo, as the skill will launch the enemies toward Eve if they were caught inside the explosion zone.
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==Trivia==
*Despite the skill description, Eve does not summon any Nasod Soldiers, only Ancient Nasod weapons. Even Moby and Remy will merely spin around below the dimensional gates.
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