Lunatic Scud: Difference between revisions
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| align="left" | [Enhanced] || 78% || 110% || 359% || 166% | | align="left" | [Enhanced] || 78% || 110% || 359% || 166% | ||
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== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Mode !! Regular | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 664*8 + 929*18 + 2990*6 + 1384*14}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 78*8 + 110*18 + 359*6 + 166*14}}}}% | |||
|} | |} | ||
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*When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing. | *When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing. | ||
*Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside). | *Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside). | ||
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