Maelstrom Rage: Difference between revisions

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| {{SkillText|Light|80}} || 120 MP || {{SkillText|Evil|2}}
| {{SkillText|Light|80}} || 120 MP || {{SkillText|Evil|2}}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Mode !! Regular !! [[Master of Combat]]
|-
! {{PvE}}
| {{formatnum:{{#expr: 1023 + 94*26}}}}% || {{formatnum:{{#expr: (1023 + 94*26)*1.27}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 389 + 36*26}}}}% || {{formatnum:{{#expr: (389 + 36*26)*1.27}}}}%
|}
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== Tips and Details ==
== Tips and Details ==
*'''Maelstrom Rage''' can deal up to {{formatnum:{{#expr: 1023 + 94*26}}}}% ({{formatnum:{{#expr: 389 + 36*26}}}}% in PvP) Physical Damage.
*In PvP, opponents in a Super Armor state are able to attack but cannot use any skills, and they cannot move out of range without a massive amount of Movement / Jump Speed.
*In PvP, opponents in a Super Armor state are able to attack but cannot use any skills, and they cannot move out of range without a massive amount of Movement / Jump Speed.
**The skill can sometimes break the immunity granted by Mana Break or reaching the Knockdown counter limit.
**The skill can sometimes break the immunity granted by Mana Break or reaching the Knockdown counter limit.
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