Magdonic Cannon/ModA: Difference between revisions

Clean up/copyedit
No edit summary
(Clean up/copyedit)
 
(45 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__{{DISPLAYTITLE: Magdonic Cannon}}{{Languages|Magdonic Cannon (Force)}}
__NOTOC__{{DISPLAYTITLE:[Mod] Magdonic Cannon}}{{Languages|Magdonic Cannon/ModA}}
<div style="float: right;">{{#ev:youtube|tM-uxAyj9Dk|300}}</div>
{{ForceSkillTabs
|Character=Lu/Ciel
}}
{{#ev:youtube|f_7ATUC0pfY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|NBTrans3.png}}
| {{Force|NBTrans3.png}}
| {{SkillType|SA|S}}<br>{{SkillType|Mod}} Fires giant cannonball filled with soul forwards. Launches souls outwards upon exploding at the enemy equal to amount of souls gathered in the cannonball. The souls will track enemies. (Can be used in midair)
| {{SkillType|SA|S|M}} Fire a large soul imbued bullet. When the bullet explodes, enemies are attacked by the released souls. The souls are homing and will burn 2 MP per hit. (Can also be activated midair)
|-
|-
|
|
Line 12: Line 15:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class             !! Level Required !! Base Skill
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Innocent]] || 99 || [[Magdonic Cannon]]
| [[Innocent]] || 99 || {{mr|Magdonic Cannon}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Magical) !! rowspan=3 | MP Burn Per<br>Unleash Soul Hit !! colspan=4 | Max Hits !! rowspan=3 | Combination Gauge Gain !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul !! Explosion !! Unleash Soul
|-
|-
| align="left" | 99 || 389% || 44% || 4 || N/A || 4 CP || 200 MP || 16 Seconds
! rowspan=2 | Shell !! rowspan=2 | Explosion !! rowspan=2 | Unleash Soul !! rowspan=2 | Shell !! rowspan=2 | Explosion !! colspan=2 | Unleash Soul
|-
! Per Soul !! Soul Count
|-
| {{PvE}} || 100% || 389% || 52% || rowspan=2 | 2 MP || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 5 (Est.) || rowspan=2 | 20 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|-
| {{PvP}} || 38% || 147% || 21%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Magdonic Cannon|Light, Empowered|mp=200}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !!  colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul
|-
| align="left" | 99 || 147% || 20%
|}
<br>
<br>


== Skill Information (KR) ==
== Extra Information ==
=== {{PvE}} ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|LuCiel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=100, 389, 52
! rowspan=2 | Level Required !!  colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|pvp_dmg=38, 147, 21
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|hits=5, 4, 5*20
! Explosion !! Unleash Soul !! Explosion !! Unleash Soul
|avg_hits=5, 4, 90
|empowered=true
}}
*Average assumes 90 '''Unleash Soul''' hits.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 99 || 389% || 52% || 4 || N/A || 4 CP || 200 MP || 16 Seconds
! Affected By Action Speed
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !!  colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul
|-
|-
| align="left" | 99 || 147% || 21%
| {{Check|N}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
Noblesse01.png; Nobility Locked-Expert;
! colspan=2 | Light Magdonic Cannon !! Empowered Magdonic Cannon
NBTrans5.png; Noblesse Oblige Locked-Trans2;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
InnoPassive1.png; Innocent Duet;
! Attribute Effect !! MP Usage !! Attribute Effect
}}
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


Line 79: Line 74:
*The souls from '''Unleash Soul''' can pierce any number of times and will continue to deal damage until their duration expires.
*The souls from '''Unleash Soul''' can pierce any number of times and will continue to deal damage until their duration expires.
**Because of the dynamic pathing AI, the number of hits a single soul can do to a single enemy before it expires can vary even when cast under the exact same circumstances, though it will usually be between 85 and 95 hits.
**Because of the dynamic pathing AI, the number of hits a single soul can do to a single enemy before it expires can vary even when cast under the exact same circumstances, though it will usually be between 85 and 95 hits.
***When fired at an enemy that gets grabbed along the entire skill (or is near a wall) at point-blank range, and with the souls hitting said enemy roughly 85 to 95 times, the skill can do a total average of 5,796%~6,236% (2,288%~2,488% in PvP) Magical Damage, or 6,955.2%~7,483.2% (2,745.6%~2,985.6% in PvP) Magical Damage with the '''Empowered''' skill trait.
**Similarly to [[Flick Shot]], the souls will prioritize new targets while re-targeting the same enemy if nothing else is in range. Likewise, this means the skill will do the most damage on a single enemy but is otherwise very effective for gathering CP (especially with the '''Light''' trait) as at least one soul projectile will almost always hit something.
**Similarly to [[Flick Shot]], the souls will prioritize new targets while re-targeting the same enemy if nothing else is in range. Likewise, this means the skill will do the most damage on a single enemy but is otherwise very effective for gathering CP (especially with the '''Light''' trait) as at least one soul projectile will almost always hit something.
**The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other.
**The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other.
*While not listed by the skill, the '''Unleash Soul''' part will burn 2 MP per hit. This mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
*The MP burn effect mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
*The cannonball retains the same properties from the regular version, gathers enemies up, passing through super armor, stopping at walls, lifting, and so on.
*The shell retains the same properties from the regular version, gathering enemies up, passing through super armor, following the path, lifting, and so on.
**The dragging does 5 unlisted hits of 100% Magical Damage each<!-- (_% in PvP)-->.
<br>
<br>


== Updates ==
==Updates==
*02/22/2018 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**Explosion damage decreased.
|-
**Unleash Soul damage increased.
! colspan=2 | Date !! colspan=2 | Changes
**Tracking distance reduced.
|-
*04/05/2018 KR / 04/18/2018 NA
! KR !! NA !! PvE !! PvP
**Explosion damage increased.
|-
**Unleash Soul damage decreased.
| 12/28/2017 || 02/07/2018 || colspan=2 align="left" |
*06/14/2018 KR
*'''[Mod] Magdonic Cannon''' added.
**Unleash Soul damage increased.
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Unleash Soul damage increased.}}
*{{nerf|Explosion damage decreased.}}
*{{nerf|Tracking distance reduced.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Explosion damage increased.}}
*{{nerf|Unleash Soul damage decreased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|Unleash Soul damage increased.}}
|-
| 08/28/2019 || - || colspan=2 align="left" |
*Added missing MP Burn effect to tooltip.
|-
| 11/21/2019 || - || colspan=2 align="left" |
*Added missing shell damage to tooltip.
|}
<br>
<br>


Line 111: Line 122:
}}
}}
<br>
<br>
 
{{SkillNav - Innocent}}
{{InnoSkills}}
ElEditors
19,070

edits