Magdonic Cannon/ModA: Difference between revisions

Clean up/copyedit
No edit summary
(Clean up/copyedit)
 
(35 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__{{DISPLAYTITLE: Magdonic Cannon}}{{Languages|Magdonic Cannon/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Magdonic Cannon}}{{Languages|Magdonic Cannon/ModA}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Magdonic Cannon
}}
}}
<div style="float: right;">{{#ev:youtube|jkzSWd_huSw|300}}</div>
{{#ev:youtube|f_7ATUC0pfY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|NBTrans3.png}}
| {{Force|NBTrans3.png}}
| {{SkillType|SA|S}}<br>{{SkillType|Mod}} Fires giant cannonball filled with soul forwards. Launches souls outwards upon exploding at the enemy equal to amount of souls gathered in the cannonball. The souls will track enemies. (Can be used in midair)
| {{SkillType|SA|S|M}} Fire a large soul imbued bullet. When the bullet explodes, enemies are attacked by the released souls. The souls are homing and will burn 2 MP per hit. (Can also be activated midair)
|-
|-
|
|
Line 16: Line 15:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class            !! Level Required !! Base Skill
|-
|-
| [[Innocent]] || 99 || [[Magdonic Cannon]]
! Class !! Level Required !! Skill Requirement
|-
| [[Innocent]] || 99 || {{mr|Magdonic Cannon}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Magical) !! rowspan=3 | MP Burn Per<br>Unleash Soul Hit !! colspan=4 | Max Hits !! rowspan=3 | Combination Gauge Gain !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Shell !! rowspan=2 | Explosion !! rowspan=2 | Unleash Soul !! rowspan=2 | Shell !! rowspan=2 | Explosion !! colspan=2 | Unleash Soul
! Explosion !! Unleash Soul !! Explosion !! Number of Unleash Souls
|-
! Per Soul !! Soul Count
|-
|-
| align="left" | 99 || 389% || 52% || 4 || 20 || 4 CP || 200 MP || 16 Seconds
| {{PvE}} || 100% || 389% || 52% || rowspan=2 | 2 MP || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 5 (Est.) || rowspan=2 | 20 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !!  colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul
|-
|-
| align="left" | 99 || 147% || 21%
| {{PvP}} || 38% || 147% || 21%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Magdonic Cannon|Light, Empowered|mp=200}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Light Magdonic Cannon !! Empowered Magdonic Cannon
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage|true|LuCiel
! rowspan=2 | Mode !! colspan=2 | Regular
|dmg=100, 389, 52
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|pvp_dmg=38, 147, 21
! Normal !! Empowered
|hits=5, 4, 5*20
|-  
|avg_hits=5, 4, 90
! {{PvE}}
|empowered=true
| {{formatnum:{{#expr: 389*4 + 52*90}}}}% || {{formatnum:{{#expr: (389*4 + 52*90)*1.2}}}}%
}}
|-  
*Average assumes 90 '''Unleash Soul''' hits.
! {{PvP}}
 
| {{formatnum:{{#expr: 147*4 + 21*90}}}}% || {{formatnum:{{#expr: (147*4 + 21*90)*1.2}}}}%
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
*Does not include cannonball damage.
*Assumes an average of 90 '''Unleash Soul''' hits.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
Noblesse01.png; Nobility Locked-Expert;
| width="40" | [[Image:Noblesse01.png]]
NBTrans5.png; Noblesse Oblige Locked-Trans2;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
InnoPassive1.png; Innocent Duet;
| width="40" | [[File:NBTrans5.png]]
}}
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


Line 92: Line 76:
**Similarly to [[Flick Shot]], the souls will prioritize new targets while re-targeting the same enemy if nothing else is in range. Likewise, this means the skill will do the most damage on a single enemy but is otherwise very effective for gathering CP (especially with the '''Light''' trait) as at least one soul projectile will almost always hit something.
**Similarly to [[Flick Shot]], the souls will prioritize new targets while re-targeting the same enemy if nothing else is in range. Likewise, this means the skill will do the most damage on a single enemy but is otherwise very effective for gathering CP (especially with the '''Light''' trait) as at least one soul projectile will almost always hit something.
**The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other.
**The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other.
*While not listed by the skill, the '''Unleash Soul''' part will burn 2 MP per hit. This mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
*The MP burn effect mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
*The cannonball retains the same properties from the regular version, gathers enemies up, passing through super armor, stopping at walls, lifting, and so on.
*The shell retains the same properties from the regular version, gathering enemies up, passing through super armor, following the path, lifting, and so on.
**The dragging does 5 unlisted hits of 100% Magical Damage each<!-- (_% in PvP)-->.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 12/28/2017 || 02/07/2018 || colspan=2 align="left" |
{{buff|Unleash Soul damage increased.}}
*'''[Mod] Magdonic Cannon''' added.
{{nerf|Explosion damage decreased.}}
|-
{{nerf|Tracking distance reduced.}}
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Unleash Soul damage increased.}}
*{{nerf|Explosion damage decreased.}}
*{{nerf|Tracking distance reduced.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Explosion damage increased.}}
*{{buff|Explosion damage increased.}}
{{nerf|Unleash Soul damage decreased.}}
*{{nerf|Unleash Soul damage decreased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Unleash Soul damage increased.}}
*{{buff|Unleash Soul damage increased.}}
|-
| 08/28/2019 || - || colspan=2 align="left" |
*Added missing MP Burn effect to tooltip.
|-
| 11/21/2019 || - || colspan=2 align="left" |
*Added missing shell damage to tooltip.
|}
|}
<br>
<br>
Line 130: Line 122:
}}
}}
<br>
<br>
 
{{SkillNav - Innocent}}
{{InnoSkills}}
ElEditors
18,297

edits