Magic Knight: Difference between revisions

→‎Updates: Seeing the 2013 change makes me unsure if it was decreased further. It's not very noticable if it IS any faster.
(→‎Updates: Seeing the 2013 change makes me unsure if it was decreased further. It's not very noticable if it IS any faster.)
Line 126: Line 126:
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| 02/14/2013 || - || align="left" |  
| 02/14/2013 || - || align="left" |  
{{buff|Movement delay after {{CDR}}{{CViZ}}{{CViZ}}{{CDeX}} decreased. Dash distance of the final {{CDeX}} decreased.}}
{{buff|Movement delay after {{CDR}}{{CViZ}}{{CViZ}}{{CDeX}} decreased and dashing distance during final {{CDeX}} input  decreased.}}
{{buff|Removed hang time from {{CDRU}}{{CDeX}}{{CDeZ}}.}}
{{buff|Removed hang time from {{CDRU}}{{CDeX}}{{CDeZ}}'s final {{CDeZ}} input.}}
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| 07/23/2015 || 12/16/15 || align="left" |  
| 07/23/2015 || 12/16/15 || align="left" |  
{{buff|Added new {{CDRU}}{{CViZ}}{{CViX}}{{CViX}} combo.}}
{{buff|Added new {{CDRU}}{{CViZ}}{{CViX}}{{CViX}} combo.}}
{{buff|Old {{CDR}}{{CViZ}}{{CViZ}}{{CViZ}} replaced with flame variant of [[Elsword|Knight]]'s {{CDR}}{{CViZ}}{{CViZ}}{{CViZ}} combo.}}
{{buff|Modified {{CDR}}{{CViZ}}{{CViZ}}{{CViZ}}:}}
*Added [[Rune Slayer]]'s {{CDeX}}{{CDeZ}}{{CDeHoldZ}} to Magic Knight. Visuals changed to fire instead of runes.
**Third and final {{CViZ}} inputs now are engulfed in flames.}}
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*Moved {{CDeX}}{{CDeZ}}{{CDeHoldZ}} from [[Rune Slayer]] to [[Magic Knight]]. Visuals changed to fire instead of runes.
| 06/20/2019 || - || align="left" |
{{buff|Movement delay after {{CDR}}{{CViZ}}{{CViZ}}{{CDeX}} decreased slightly.}}
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