Magic Missile: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! rowspan=2 | Damage (Magical) !! rowspan=2 | Hitstun Duration !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Damage (Magical) !! rowspan=2 | Hitstun Duration (Est.) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awaken
! Normal !! Awaken
|-
|-
| align="left" | 15 || rowspan=2 | 322% || 2 Seconds || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
| align="left" | 15 || rowspan=2 | 322% || 1 Seconds || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced] || 3 Seconds
| align="left" | [Enhanced] || 2 Seconds
|}
|}


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=6 | Persistent Magic Missile !! colspan=2 | Critical Magic Missile
! colspan=4 | Persistent Magic Missile !! colspan=2 | Critical Magic Missile
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=4 | Details !! rowspan=3 | Attribute Effect  !! Details
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Hitstun Duration !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awaken
! Normal !! Awaken
|-
|-
| 40 || rowspan=2 | {{SkillText|Persistent2|125}} || 2.5 Seconds || rowspan=2 | 10 || rowspan=2 | 14 || rowspan=2 | 7.5 Seconds || rowspan=2 | {{SkillText|Critical|130}} || rowspan=2 | 195 MP
| {{SkillText|Persistent2|125}} || 10 || 14 || 7.5 Seconds || {{SkillText|Critical|130}} || 195 MP
|-
| [Enhanced] || 3.75 Seconds
|}  
|}  
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Normal !! colspan=2 | Persistent
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awakening !! Normal !! Awakening
|-
! {{PvE}}
| {{formatnum:{{#expr: 322*7}}}}% || {{formatnum:{{#expr: 322*11}}}}% || {{formatnum:{{#expr: 322*10}}}}% || {{formatnum:{{#expr: 322*14}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 254*7}}}}% || {{formatnum:{{#expr: 254*11}}}}% || {{formatnum:{{#expr: 254*10}}}}% || {{formatnum:{{#expr: 254*14}}}}%
|}
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== Tips and Details ==
== Tips and Details ==
*'''Magic Missile''' can deal a maximum of {{formatnum:{{#expr: 271*7}}}}% ({{formatnum:{{#expr: 230*7}}}}% in PvP) Magical Damage. When used during Awakening, it can deal up to {{formatnum:{{#expr: 271*11}}}}% ({{formatnum:{{#expr: 230*11}}}}% in PvP) Magical Damage.
*The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If Magic Missile cannot home in on a target, it will fly forward.  
* Magic Missile has a very poor Mana regeneration rate, making it very poor for Mana efficiency.
**Magic Missile will home in on a single target when it is released and will not target another until that target dies, but it will not home in on invincible targets.
* Magic Missile will not be delayed in any way; the use of skill freeze may help to trap opponents to be hit by the Missile.
**When Magic Missile kills a target, it will home in on the next closest target.
* The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If Magic Missile cannot home in on a target, it will fly forward.  
*While circling around a target, the missile has no issue hitting other enemies in its path, allowing it to still deal decent damage on groups of enemies.
** Magic Missile will home in on the target when it is released or when it kills a target successfully. Magic Missile will not home in on invincible targets.
*Magic Missile will not be delayed in any way; the use of skill freeze may help to trap opponents to be hit by the Missile.
** When Magic Missile kills a target, it will home in on the next closest target.
* When passing through a group of mobs, Magic Missile can deal damage to all nearby mobs.
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