Magic Missile: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Damage (Magical) !! rowspan=2 | Hitstun Duration !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! rowspan=2 | Damage (Magical) !! rowspan=2 | Hitstun Duration (Est.) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Normal !! Awaken | ! Normal !! Awaken | ||
|- | |- | ||
| align="left" | 15 || rowspan=2 | 322% || | | align="left" | 15 || rowspan=2 | 322% || 1 Seconds || rowspan=2 | 7 || rowspan=2 | 11 || rowspan=2 | 6 Seconds || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 2 Seconds | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan= | ! colspan=4 | Persistent Magic Missile !! colspan=2 | Critical Magic Missile | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan= | ! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown | ||
! rowspan=2 | | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Normal !! Awaken | ! Normal !! Awaken | ||
|- | |- | ||
| {{SkillText|Persistent2|125}} || 10 || 14 || 7.5 Seconds || {{SkillText|Critical|130}} || 195 MP | |||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! rowspan=3 | Mode !! colspan=4 | Regular | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! colspan=2 | Normal !! colspan=2 | Persistent | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! Normal !! Awakening !! Normal !! Awakening | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 322*7}}}}% || {{formatnum:{{#expr: 322*11}}}}% || {{formatnum:{{#expr: 322*10}}}}% || {{formatnum:{{#expr: 322*14}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 254*7}}}}% || {{formatnum:{{#expr: 254*11}}}}% || {{formatnum:{{#expr: 254*10}}}}% || {{formatnum:{{#expr: 254*14}}}}% | |||
|} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If Magic Missile cannot home in on a target, it will fly forward. | |||
**Magic Missile will home in on a single target when it is released and will not target another until that target dies, but it will not home in on invincible targets. | |||
**When Magic Missile kills a target, it will home in on the next closest target. | |||
* The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If Magic Missile cannot home in on a target, it will fly forward. | *While circling around a target, the missile has no issue hitting other enemies in its path, allowing it to still deal decent damage on groups of enemies. | ||
** Magic Missile will home in on | *Magic Missile will not be delayed in any way; the use of skill freeze may help to trap opponents to be hit by the missile, as its lack of hitstun for most of its lifetime will prevent it from cancelling the skill freeze. | ||
** When Magic Missile kills a target, it will home in on the next closest target. | |||
* | |||
<br> | <br> | ||