Magnetic Generator: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
*It is possible for a human sized target not to get hit by any fields at all, being in the dead center of the skill.
*It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill.
*Depending on caster's position and enemy's size, it will typically get hit by 2 or 3 fields.
*Depending on the caster's position and enemy's size, it will typically deal damage with 2 or 3 fields.
**[[Consumable|Giant Elixir]] increases each field's size while not increasing the gap between them, so it might be helpful while dealing with small targets.
**[[Consumable|Giant Elixir]] increases each field's size while not increasing the gap between them, so it might be helpful when dealing with small targets.
**The lower part of the skill appears slightly under the caster, making it rather difficult to hit enemies from there on solid ground.
**The lower part of the skill appears slightly under the caster, making it rather difficult to hit enemies from there on solid ground.
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== Trivia ==
== Trivia ==
*This skill resembles and likely refers to a deleted on the 08/01/2019 RE:BOOT revamp Active skill, [[Magnetism Field]], that it replaced.
*This skill resembles an Active skill deleted in the 08/01/2019 RE:BOOT revamp, [[Magnetism Field]].
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