Malice: Difference between revisions

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(Created page with "{{Languages|Malice}} {{DungeonPage | Orient=Other | Color={{ColorSel|Village|13}} | DunButton= | SmallPic= | BigPic= | DunName= Malice | Quotation=- | Description=- | LvNeed=99 | LvFit=6000000 | DunMap= | Detail=<dfn>{{</dfn> *4~8 players. *Only one Resurrection Stones can be used to revive. *Players are given a 15 second penalty before they can resurrect themselves. *Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is...")
 
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Tag: Reverted
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{{DungeonPage
{{DungeonPage
| Orient=Other
| Orient=Other
| Color={{ColorSel|Village|13}}
| Color={{ColorSel|Challenge}}
| DunButton=
| DunButton=13-7-1Button.png
| SmallPic=
| SmallPic=13-7-1.png
| BigPic=
| BigPic=13-7-1new.png
| DunName= Malice
| DunName= Malice
| Quotation=-
| Quotation=-
| Description=-
| Description=An area opened up at the center of the tower, blood red, and hollow.
| LvNeed=99
| LvNeed=99
| LvFit=6000000
| LvFit=6000000
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|'''Blood Rage''' - Shell like structures summoned by Malice. They will both act as barriers and means of attacking players.
|'''Blood Rage''' - Shell like structures summoned by Malice. They will both act as barriers and means of attacking players.
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|
*'''Push:''' Spin and push players.
<!--*'''Push:''' Spin and push players.
*'''Smash:''' Try to descend and smash players.
*'''Smash:''' Try to descend and smash players.
*'''Quick Spin:''' It will retreat into the background and then roll on the lower level, hitting players.
*'''Quick Spin:''' It will retreat into the background and then roll on the lower level, hitting players.
*'''Self-Destruct:''' Upon being destroyed, they will explode dealing significant amount of damage to players near them.
*'''Self-Destruct:''' Upon being destroyed, they will explode dealing significant amount of damage to players near them.-->
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
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| '''Malice''' - A dark colossus made out of volcanic rock by a corrupted Rosso, reawakened by the remnant of the Red Eye. The beam will petrify players.
| '''Malice''' - A dark colossus made out of volcanic rock by a corrupted Rosso, reawakened by the remnant of the Red Eye. The beam will petrify players.
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|
*'''Laser Vision:''' Raise its head as a blue sigil shines on an eye, firing a beam out of its eye, dragging it across the map. The beam will petrify players for a period of time.
<!-- *'''<font color=red>Laser Vision:</font>''' Raise its head as a blue sigil shines on an eye, firing a beam out of its eye, dragging it across the map. The beam will petrify players for a period of time.
**The direction that a beam will fire across can be figured out based on which arm is raised and which stays grounded. If his right arm is raised (your left), it's beam will sweep from right to left. Vice versa if his left arm is raised.
**The direction that a beam will fire across can be figured out based on which arm is raised and which stays grounded. If his right arm is raised (your left), it's beam will sweep from right to left. Vice versa if his left arm is raised.
*'''<font color=red>Destruction Smash</font>:''' The boss will laugh before slamming its arms into the stage. This attack will then cause Thorn Pillars to raise out of the ground, indicated by a red light. These pillars are especially notable since they destroy segments of the stage itself, making the battle increasingly harder.
*'''<font color=red>Destruction Smash:</font>''' The boss will laugh before slamming its arms into the stage. This attack will then cause Thorn Pillars to raise out and cover the entire arena. This attack will destroy all of the bottom layer of platforms.
**Being nearby the same Bloom Flame as you will make you immune to the attack's damage.
**The boss's hands do not bypass invincibility frames, but deal damage and launch you.
**The boss's hands do not bypass invincibility frames, but deal damage and launch you.
**Stand at the far left side or right side to minimize platform destroying effect. At the time he laugh you should focus on move to edge of the stage as soon as possible.
*'''<font color=red>Storm of Flames:</font>''' Malice will curl up and gather power, leaving himself open as he charges energy. After a prolonged period of time, he will emit a storm of fire which covers the entire map.
**You can use that strategy 4 times (2 on each side). The boss hand will land on the edge of platform after first four are destroyed. End the battle before fifth slam is advised.  
**Attack him to create Flame Auras around the map, standing in the aura to generate a personalized shield to survive the attack.
**Destroyed ground will be restored when this attack starts.
*'''<font color=red>Orbs of Chaos:</font>''' Malice places its hands at the sides and summon many orbs to slowly raise upwards. These orbs will deal damage depending on their size, maneuver around the orbs to avoid taking damage.
*'''<font color=red>Orbs of Chaos:</font>''' Malice places its hands at the sides and summon many orbs to slowly raise upwards. These orbs will deal damage depending on their size, maneuver around the orbs to avoid taking damage.
**Malice can still be damage during this phase by homing attacks.
**Malice can still be damage during this phase by homing attacks.
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*The lower boss HP, the quicker boss moves will executed. At the point of 30 HP bars or lower you have about 3 seconds before react to his moves.
*The lower boss HP, the quicker boss moves will executed. At the point of 30 HP bars or lower you have about 3 seconds before react to his moves.
*His move rotation will be : Laser vision (another shot will be used when his HP is low),  Destruction Smash , Then Orbs of Chaos.
*His move rotation will be : Laser vision (another shot will be used when his HP is low),  Destruction Smash , Then Orbs of Chaos.
*While most will commonly attack the head, his hands do have hitboxes too. Useful to know as if Malice has low HP and shells are close to the head, you can attack the hands and be safe (incase shells self-destruct during the cutscene).
*While most will commonly attack the head, his hands do have hitboxes too. Useful to know as if Malice has low HP and shells are close to the head, you can attack the hands and be safe (incase shells self-destruct during the cutscene).-->
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|Dialogue=
|Dialogue=
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|Updates=<dfn>{{</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
|- style="background:{{ColorSel|Challenge}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
|- style="background:{{ColorSel|Challenge}}" class="textfloat"
! KR !! NA
! KR !! NA
|-
|-
| 12/22/2022 || - || align="left" |  
| 12/22/2022 || 01/18/2023 || align="left" |  
*'''Malice''' added.
*'''Malice''' added.
|}
|}
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|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|13}}
|Color={{ColorSel|Challenge}}
|KR=증오하는 자|KRName=Malice
|KR=증오하는 자|KRName=Malice
|CN=憎恶者 |CNName=Malice
}}
}}
}}
}}
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