Mana Break: Difference between revisions

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! width=60% | Details
! width=60% | Details
|-
|-
| rowspan=2 | All || rowspan=2 | All || [[:Category:Hyper_Active_Skills|All Hyper Actives]] ||  
| rowspan=3 | All || rowspan=3 | All || [[:Category:Hyper_Active_Skills|All Hyper Actives]] ||  
|-
|-
| All Skills with [[Skill Traits|Ruthless]] trait ||
| All Skills with [[Skill Traits|Ruthless]] trait ||
|-
|-
| rowspan=3 | [[Elsword]]
| All Skills that provide [[Status Effects/Faint|Stun]], [[Status Effects|Groggy]] or [[Status Effects|Power Stun]] per hit ​||
| [[Sword Knight]]
| [[Impact Smash]]
| Any target hit by this skill will be prevented from charging MP.
|-
|-
| rowspan=2 | [[Elsword]]
| [[Magic Knight]]
| [[Magic Knight]]
| [[Storm Blade]]
| [[Storm Blade]]
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| You cannot Mana Break from this skill during its entire duration.  
| You cannot Mana Break from this skill during its entire duration.  
|-
|-
| rowspan=2 | [[Rena]]
| rowspan=3 | [[Rena]]
| [[Combat Ranger]]
| [[Combat Ranger]]
| [[Violent Attack]]
| [[Violent Attack]]
| You cannot Mana Break out of this skill during the initial launch kick.
| You cannot Mana Break out of this skill during the initial launch kick.
|-
|-
| [[Night Watcher/Transcendence|Night Watcher : Transcendent]]
| [[Night Watcher#Transcendence_2|Night Watcher: Transcendent]]
| [[Eradication]]
| [[Eradication]]
| You cannot Mana Break out of this skill during Erendil Aura.
| You cannot Mana Break out of this skill during Erendil Aura.
|-
|-
| rowspan=3| [[Raven]]
| [[Anemos]]
| [[Violent Attack/ModA|[Mod] Violent Attack]]
| You cannot Mana Break when hit by this skill, but you can Mana Break if charged before the skill hits.
|-
| rowspan=1| [[Raven]]
| [[Reckless Fist]]
| [[Reckless Fist]]
| [[Enchant Hand]]
| [[Enchant Hand]]
| Strikes with the Nasod Arm cancel Mana Break for a certain duration.
| Strikes with the Nasod Arm cancel Mana Break for a certain duration.
|-
|-
| [[Weapon Taker]]
| rowspan=5 | [[Chung]]
| {{CX}}{{CX}}{{CX}}{{CConX}}
| rowspan=2 | [[Fatal Phantom]]
| You cannot Mana Break during the {{CConX}} part combo.
| [[Shooting Star/ModA]]
|-
| You cannot Mana Break out of the missile hit.
| [[Veteran Commander]]
| {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}}
| You cannot Mana Break during the {{CHoldZ}} part combo.
|-
| rowspan=7 | [[Chung]]
| rowspan=3 | [[Chung|Guardian]]
| {{CZ}}{{CZ}}{{CZ}}{{CX}}
| You cannot charge Mana Break while hit by the missiles.
|-
| {{CX}}{{CX}}{{CZ}}{{CX}}
| You cannot charge Mana Break while hit by the missiles.
({{CX}}{{CZ}}{{CX}} for Shelling Guardian).
|-
| [[Lunatic Blow]]
| You cannot Mana Break from this skill during its entire duration.
|-
|-
| [[Fury Guardian]]
| [[Burning Punisher/ModA]]
| [[Lunatic Fury]]
| You cannot charge Mana Break while hit by the bullets, but you can Mana Break if charged before the skill hits.
| You cannot Mana Break out of the Cannon Bursts of this skill.
|-
| [[Deadly Chaser]]
| [[Shooting Star]]
| You cannot charge Mana Break while hit by the missiles.
|-
|-
| rowspan=2 | [[Shelling Guardian]]
| rowspan=2 | [[Shelling Guardian]]
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| You cannot charge Mana Break while hit by the missiles.
| You cannot charge Mana Break while hit by the missiles.
|-
|-
| rowspan=6 | [[Ara]]
| [[Centurion]]
| [[Tactical Field/ModA]]
| You cannot Mana Break if you are inside the field after it's been maintained for ~4 secs.
|-
| rowspan=7 | [[Ara]]
| [[Little Hsien]]
| [[Little Hsien]]
| [[Dragon Stance 3 : Eight Trigram Palm]]
| [[Dragon Stance 3: Eight Trigram Palm]]
| You cannot Mana Break the first hit.
| You cannot Mana Break the first hit.
|-
|-
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|-
|-
| rowspan=2 | [[Little Devil]]  
| rowspan=2 | [[Little Devil]]  
| [[Killing Howl]]  
| [[Secret Wolf Arts - 'Killing Howl']]  
| After the July 10, 2014 patch in KR, Killing Spears cannot be mana broken.
| After the July 10, 2014 patch in KR, Killing Spears cannot be mana broken.
|-
|-
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| Targets cannot Mana Break while being pulled by the vortex.
| Targets cannot Mana Break while being pulled by the vortex.
|-
|-
| [[Yama Raja]]  
| rowspan=2 | [[Yama Raja]]  
| [[Purgatory]]  
| [[Purgatory]]  
| After the July 10, 2014 patch in KR, Purgatory cannot be mana broken.
| After the July 10, 2014 patch in KR, Purgatory cannot be mana broken.
|-
| [[Ignition Spear]]
| Due to the suction this skill provides, you cannot mana break any of its hits.
|-
|-
| [[Asura]]  
| [[Asura]]  
| [[Pulverization]]  
| [[Secret Phantom Fox Arts - 'Pulverization']]  
| Pulverization cannot be mana broken.
| Pulverization cannot be mana broken.
|-
|-
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| [[Lunatic Psyker]]
| [[Lunatic Psyker]]
| [[Quicksilver Strike]]
| [[Quicksilver Strike]]
| Targets cannot Mana Break while being hit from the electrical blasts.
| Targets cannot Mana Break while being hit by the electrical blasts.
|-
|-
| [[Arc Tracer]]
| [[Arc Tracer]]
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| [[Apollyon]]
| [[Apollyon]]
| Targets cannot charge Mana Break after being hit by the '''Demon Appearance''' attack.
| Targets cannot charge Mana Break after being hit by the '''Demon Appearance''' attack.
|-
| rowspan=2 | [[Laby]]
| [[Rusty Child]]
| [[Look!]]
| Targets cannot charge Mana Break when under the suction effect.
|-
| [[Punky Poppet]]
| [[Cour de Monde]]
| You cannot Mana Break when hit by this skill, but you can Mana Break if charged before the skill hits.
|-
|}
|}
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<br>


== Tips and Details ==
== Tips and Details ==
*Any skill that is capable of inflicting [[Status Effects|Stun or Power Stun]] cancels Mana Break by default, since stuns prevent charging while the target remains afflicted.
*Any skill that is capable of inflicting [[Status Effects|Stun or Power Stun]] cancels Mana Break by default since stuns prevent charging while the target remains afflicted.
**However, when timed correctly, it's possible to Mana Break as you are inflicted by Stun or Power Stun.
**However, when timed correctly, it's possible to Mana Break as you are inflicted by Stun or Power Stun.
*Should not be used if near a edge since the Mana Break Invulnerability ends as the player touches solid ground, so if you collide with the floor and then fall off a edge, the enemy can catch you as you are falling off the platform.
*Should not be used if near an edge since the Mana Break Invulnerability ends as the player touches the solid ground, so if you collide with the floor and then fall off an edge, the enemy can catch you as you are falling off the platform.
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{{Guides}}
{{Guides}}
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