Masquerade: Difference between revisions

m
no edit summary
mNo edit summary
(39 intermediate revisions by 10 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Unleashed}}
:''For the [[Ice Burners|Ice Burner]] set by the same name, see [[Masquerade (Ice Burner)]].''
<div style="float: right;">{{#ev:youtube|-WCbsJWwEqM|400}}</div>
__NOTOC__{{Languages|Masquerade}}
{{#ev:youtube|-WCbsJWwEqM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:CodeFailessTSkill4.png]]
| [[File:CodeFailessTSkill4.png]]
| {{SkillType|SA|B}} <font color="#f17ef1">'''[Moby Access]'''</font><br>서로가 누구인지, 이곳은 어디인지 알아차릴 수 없는 기묘한 무도회가 펼쳐진다.<br>무대 안쪽의 아군에게는 의미를 알 수 없는 디버프 2종을 20초간 적용한다.<br>네거티브 코드 잠식 단계에 따라 피해량이 증가한다.
| {{SkillType|SA|B}} {{Color|#f17ef1|[Moby Access]|b=1}}<br>Open a strange masquerade where you don't know who you are, or where this is.<br>Apply 2 kinds of mysterious debuff on allies that are on the stage for 20 seconds.<br>Damage increase depending on [[Unknown Code|Negative Code]] Corruption Stage.
|-
|-
|
|
Line 16: Line 17:
== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required  
! Class !! Level Required  
|-
|-
| [[Code: Failess]] : Transcendent || 95
| [[Code: Failess]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Mode !! Masquerade<br>(Physical) !! Damage Increase per<br>[[Unknown Code|Negative Code]] Stage !! Max Hits !! Debuff of Unknown<br>Meaning Duration !! MP Usage !! Cooldown
! rowspan=2 | Mode !! rowspan=2 | Masquerade<br>(Physical) !! rowspan=2 | Damage Increase per<br>[[Unknown Code|Negative Code]] Stage !! {{se|704|???||pd}} !! {{se|705|???||pd}} !! {{se|698|Masquerade||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-  
|-
! colspan=7 | Normal
! colspan=3 | Duration
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 809% || 10% || colspan=2 rowspan=2 | 20 Seconds || N/A || rowspan=2 | 11 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvE}}''' || 809% || 10% || rowspan=2 | 11 || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvP}} || 248% || 5% || 1 Second
|-
|-
| '''{{PvP}}''' || 248% || 5%
| colspan="9" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 971% || 10% || rowspan=2 | 11 || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 971% || 10% || colspan=2 rowspan=2 | 20 Seconds || N/A || rowspan=2 | 11 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 298% || 5%
| {{PvP}} || 298% || 5% || 1 Second
|}
|}
*In PvP, enemies will damage themselves within the range of this skill.
*In PvP, enemies with the {{se|698|Masquerade||ed}} debuff will be capable of damaging their teammates within the range of this skill.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Masquerade|Critical, Light|mp=300}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Critical Masquerade !! colspan=2 | Heavy Masquerade
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{#vardefine: damage   |971}}
{{damage|true|Eve
{{#vardefine: damage_pvp|298}}
|dmg=971
{{#vardefine: max_hits  | 11}}
|pvp_dmg=298
|hits=11
|range_max=1.3, 1.15
|passive1=Snowball Code
}}
*Damage ranges from [[Unknown Code|Negative Code]] stage 0 to stage 3.
<br>


<!-- PvE -->
==Related Skills==
{{#vardefine: total_damage              |{{#expr: {{#var:damage              }} * {{#var:max_hits}} }} }}
{{SkillTable|
{{#vardefine: total_damage_snowball      |{{#expr: {{#var:total_damage        }} * 1.24 }} }}
CodeUnknownPassive1.png; Unknown Code;
{{#vardefine: total_damage_heavy        |{{#expr: {{#var:total_damage        }} * 1.44 round2}} }}
CodeUnknownPassive2.png; Snowball Code;
{{#vardefine: total_damage_snowball_heavy|{{#expr: {{#var:total_damage_snowball}} * 1.44 round2}} }}
CodeAntithesePassive2.png; Bygone Days;
 
}}
<!-- PvP -->
{{#vardefine: total_damage_pvp              |{{#expr: {{#var:damage_pvp              }} * {{#var:max_hits}} }} }}
{{#vardefine: total_damage_snowball_pvp      |{{#expr: {{#var:total_damage_pvp        }} * 1.12 }} }}
{{#vardefine: total_damage_heavy_pvp        |{{#expr: {{#var:total_damage_pvp        }} * 1.44 round2}} }}
{{#vardefine: total_damage_snowball_heavy_pvp|{{#expr: {{#var:total_damage_snowball_pvp}} * 1.44 round2}} }}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Mode !! colspan=2 | Normal !! colspan=2 | [[Snowball Code]]
|- style="background:{{ColorSel|CharLight|Eve}}"
! Regular !! Heavy !! Regular !! Heavy
|-
! {{PvE}}
| {{ formatnum:{{#var: total_damage              }}}}%
|| {{formatnum:{{#var: total_damage_heavy        }}}}%
|| {{formatnum:{{#var: total_damage_snowball      }}}}%
|| {{formatnum:{{#var: total_damage_snowball_heavy}}}}%
|-
! {{PvP}}
| {{ formatnum:{{#var: total_damage_pvp              }}}}%
|| {{formatnum:{{#var: total_damage_heavy_pvp        }}}}%
|| {{formatnum:{{#var: total_damage_snowball_pvp      }}}}%
|| {{formatnum:{{#var: total_damage_snowball_heavy_pvp}}}}%
|}
*Does not include [[Unknown Code|Negative Code]] damage increase per stage.
<br>
<br>


Line 96: Line 73:
*It is highly advised to use this skill in a combination with [[White Box]], as it will consume the debuffs this skill applies and increase your Physical Attack based on the number of debuffs removed.
*It is highly advised to use this skill in a combination with [[White Box]], as it will consume the debuffs this skill applies and increase your Physical Attack based on the number of debuffs removed.
**It will also apply them to allies inside its reach, while [[White Box]] will remove them from allies, so this is more efficient to use in parties.
**It will also apply them to allies inside its reach, while [[White Box]] will remove them from allies, so this is more efficient to use in parties.
**This combination can be anti-synergistic with skills that also remove debuffs or make the caster immune to them, like [[Zodiac]] or [[Orion]].
**This combination can be anti-synergistic with skills that also remove debuffs or make the caster immune to them, such as [[Zodiac]] or [[Orion]].
*The debuffs themselves do nothing and are purely just for the character system.
*The '''???''' debuffs themselves do nothing and are purely just for the character system.
<br>
<br>


Line 104: Line 81:
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 09/02/2021 || - || colspan=2 align="left" |  
| 09/02/2021 || 09/29/2021 || colspan=2 align="left" |  
*'''Masquerade''' added.
*'''Masquerade''' added.
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*Fixed damage not increasing properly per Negative Code stage.
|-
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" |
* '''Heavy''' trait  change to '''Light''' trait.
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|No longer forced to look to the right after casting.}}
|}
|}
<br>
<br>
Line 120: Line 106:
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=매스커레이드 |KRName=Masquerade
|KR=매스커레이드 |KRName=Masquerade
|JP=マスカレード |JPName=Masquerade
|TW=沉重的化妝舞會 |TWName={{tt|Heavy|Physically heavy, but implies the notion of mentally "sinking deeper"}} Masquerade Ball
}}
}}
<br>
<br>
 
{{SkillNav - Code: Failess}}
{{CFSkills}}
ElEditors
18,043

edits