Master of Infinity: Difference between revisions

Shuffled the Skill Info columns around
m (Text replacement - "{{#Widget:AdsenseSkill}}" to "{{ADSquareSkill}}")
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:ISTrans5.png]]
| [[File:ISTrans5.png]]
| {{SkillType|P}} Increase Max MP. [[Iron Body]] will now add status effect immunity and for 5 seconds all successful command attack/Active skills will prevent enemies from dashing. (Effective after Iron Body is gone)<br>The MP burn from Brutal Slayer will now be absorbed.<br>When using [[Infinite Chaser]] and [[Infinite Strike]], [Master of Infinity] will be stacked (Max 5 Stacks). At Max Stacks, [Infinite Power] effect will be activated.
| {{SkillType|P}} Increase Max MP. [[Iron Body]] will now add status effect immunity and for 5 seconds all successful command attack/Active skills will prevent enemies from dashing. (Effective after Iron Body is gone)<br>The MP burn from [[Brutal Slayer]] will now be absorbed.<br>When using [[Infinite Chaser]] ([[Infinite Chaser/ModA|A]]) and [[Infinite Strike]] ([[Infinite Strike/ModA|A]]), {{se|505|Master of Infinity}} will be stacked (Max 5 Stacks). At Max Stacks, {{se|506|Infinite Power}} effect will be activated.
[Infinite Power]<br>
|-
|
| {{color|#FFCC00|Infinite Power|b=1}}
*(Dungeon) The following special active skill will not use MP and will not have cooldown.
*(Dungeon) The following special active skill will not use MP and will not have cooldown.
*(PvP) The following special active skill will use half MP and have half the usual cooldown.
*(PvP) The following special active skill will use half MP and have half the usual cooldown.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class                 !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Infinity Sword]] : Transcendent || 90 || {{SkillText|SkillQuest|7}}
| [[Infinity Sword]]: Transcendent || 90 || {{SkillText|SkillQuest|7}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Elsword" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Max MP Increase !! colspan=3 | Upon using [[Iron Body]] !! rowspan=2 | [Master of Infinity] !! colspan=2 | [Ultimate Power]
! rowspan=3 | Skill Level!! rowspan=3 | Level Required!! rowspan=3 | Max MP Increase!! colspan=3 | Upon using [[Iron Body]] !! {{se|505|Master of Infinity}}<br>(Upon Certain Skill Use) !! colspan=2 | {{se|506|Infinite Power}}<br>(Upon Reaching 5 Stacks of {{se|505|Master of Infinity}})
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | [[Status Effects|Master of Infinity]]<br>(Cut Tendon Effect) !! [[Status Effects|Master of Infinity]]<br>(Debuff Resist Effect) !! colspan=2 | Next Special Active
! colspan=2 | {{se|025|Master of Infinity}} !! {{se|227|Master of Infinity}} !! rowspan=2 | Max Stacks !! colspan=2 | Next Special Active Skill
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Cut Tendon Duration !! Duration !! Duration !! Max Stacks !! MP Usage !! Cooldown
! {{se||Wound}} Duration !! Duration !! Debuff Immunity Duration !! MP Usage Decrease !! Cooldown Decrease
|-
| colspan="9" | {{PvE}}
|-
| align="left" | 1 || 90 || 100 MP || 3 Seconds || 5 Seconds || 6 Seconds || 5 || 100% || 100%
|-
|-
| align="left" | 1 || 90 || +100 MP || 3 Seconds || 5 Seconds || 3 Seconds || 5 || 0 MP || 0 Seconds
| colspan="9" | {{PvP}}
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=2 | [Ultimate Power]
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Next Special Active
|- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Usage Reduction !! Cooldown Reduction
|-
|-
| align="left" | 1 || 90 || -50% || -50%
| align="left" | 1 || 90 || 100 MP || 3 Seconds || 5 Seconds || 3 Seconds || 5 || 50% || 50%
|}
|}
</div>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*NA's tooltip is poorly worded regarding when the cut tendon/debuff immunity effect applies - both are simply additional buffs gained when activating Iron Body and will persist even if a buff removal effect happens to remove Iron Body's effect.
*NA's tooltip is poorly worded regarding when the cut tendon/debuff immunity effect applies - both are simply additional buffs gained when activating [[Iron Body]] and will persist even if a buff removal effect happens to remove [[Iron Body]]'s effect.
<br>
<br>


== Trivia ==
== Trivia ==
*Both the buffs added by [[Master of Infinity]] during Iron Body share the same name.
*Both the buffs added by [[Master of Infinity]] during [[Iron Body]] share the same name.
*NA tooltip mistakenly still includes the effects regarding [[Infinite: Flurry]] and [[Infinite Chaser]] despite it being removed.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
*{{nerf|Infinite: Flurry cooldown increase from 0 seconds to 2 seconds.}}
*{{nerf|[[Infinite: Flurry]] cooldown increase from 0 seconds to 2 seconds.}}
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Tooltip improved.
*Tooltip improved.
*Tooltip error fixed.
*Tooltip error fixed.
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|-
|-
| rowspan=2 | 06/20/2019 || rowspan=2 | 07/17/2019 || colspan=2 align="left" |  
| rowspan=2 | 06/20/2019 || rowspan=2 | 07/17/2019 || colspan=2 align="left" |  
*{{buff|Max MP Increase effect added.}}
*{{buff|'''Max MP Increase''' effect added.}}
*{{buff|New 'Master of Infinity' buff applied when using [[Infinity Chaser]] or [[Infinity Strike]].}}
*{{buff|New '''Master of Infinity''' buff applied when using [[Infinity Chaser]] or [[Infinity Strike]].}}
**When 5 stacks of 'Master of Infinity is reached, activate Ultimate Power.
**When 5 stacks of '''Master of Infinity''' is reached, activate Ultimate Power.
*{{nerf|[[Infinite: Flurry]] effect removed.}}
*{{nerf|[[Infinite: Flurry]] effect removed.}}
|-
|-
| align="left" |
| align="left" |
*Unlimited Power: Next Special Active will cost 0 MP and have 0 Cooldown.
*'''Unlimited Power: Next Special Active''' will cost 0 MP and have 0 Cooldown.
| align="left" |
| align="left" |
*Unlimited Power: Next Special Active will cost 50% MP and have 50% Cooldown.
*'''Unlimited Power: Next Special Active''' will cost 50% MP and have 50% Cooldown.
|-
| rowspan=2 | 01/28/2021 || rowspan=2 | 02/24/2021 || colspan=2 align="left" |
*Adjusted debuff resist effect to apply to the same list of debuffs as debuff removal effects.
|-
| align="left" |
*{{buff|Debuff Resist Effect duration increased.}}
| align="left" |
*None
|}
|}
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<br>
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|UK=Cornwell Master
|UK=Cornwell Master
}}
}}
<br>
<br>
 
{{SkillNav - Infinity Sword}}
{{ISTSkills}}
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