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Mastermind: Difference between revisions

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|weapon= Dynamos, Nasod Armor, Dynamo Factory  
|weapon= Dynamos, Nasod Armor, Dynamo Factory  
|age=19  
|age=19  
|race=Human
|Height=180 cm (5 ft 11 in)
|Height=180 cm (5 ft 11 in)
|Weight=65 kg (143 lb)
|Weight=65 kg (143 lb)
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|stat=
|stat=
{{CharStats
{{CharStats
| Title=Mastermind
| Color={{ColorSel|CharStats|Add}}
| Color={{ColorSel|CharStats|Add}}
| HP=2
| MATK=4
| MDEF=4
| PDEF=2
| PATK=4
| Speed=2
| Speed=2
| Range=3
| Range=3
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Mastermind KR}}
{{:Skill Tree: Mastermind}}
<br>
<br>


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|'''Quantum Fury'''
|'''Quantum Fury'''


After doing the standard {{CZ}}{{CZ}}{{CX}}, the last {{CX}} is changed to fire several beams identical to [[Install - Ultimate Fury|Ultimate Fury]] which home onto the closest enemy for a couple of seconds.
After doing the standard {{CZ}}{{CZ}}{{CX}}, '''if''' you hit a enemy, you will summon three drones that fire several beams identical to [[Install - Ultimate Fury|Ultimate Fury]] which home onto the closest enemy for a couple of seconds.
*The 3rd {{CX}} no longer launches enemy up.
*The 3rd {{CX}} no longer launches enemy up.
*The last {{CX}} require a target.
*''Post 09/24/2015 KR patch:''
**New combo added.
|
|
{{CZ}} 190% Phy. Damage<br>
{{CZ}} 190% Phy. Damage<br>
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Produce a hitstunning frequency and throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform.
Produce a hitstunning frequency and throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform.
*''Post 11/03/2016 (KR) / 11/23/2016 (NA) patch:''
**{{CZ}} consumes 7 MP.
**MP gain per hit changed to 13.
|
|
{{CDRU}} <br>
{{CDRU}} <br>
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| '''Electro Blitz'''
| '''Electro Blitz'''
After doing the standard {{CDR}}{{CX}}{{CX}} or {{CDR}}{{CZ}}{{CX}}{{CX}}, the last {{CX}} is changed to fire an electron sphere that does multiple hits as it travels.
After doing the standard {{CDR}}{{CX}}{{CX}} or {{CDR}}{{CZ}}{{CX}}{{CX}}, the last {{CX}} is changed to fire an electron sphere that does multiple hits as it travels.
*''Post 09/24/2015 KR patch:''
**New combo added.
|
|
{{CDR}} <br>
{{CDR}} <br>
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{{CX}} 422% Phy. Damage<br>
{{CX}} 422% Phy. Damage<br>
{{CX}} 55% Phy. Damage x15 (3 MP)<br>
{{CX}} 55% Phy. Damage x15 (3 MP)<br>
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA
|-
| 09/24/2015 || - || align="left" |
{{buff|Added new {{CZ}}{{CZ}}{{CX}}{{CX}} combo.}}
{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}}/{{CDR}}{{CX}}{{CX}}{{CX}} combo.}}
*{{CX}}{{CX}}{{CD}}{{CNAHoldX}} moved from Mastermind to [[Arc Tracer]].
|-
| 11/03/2016 || 11/23/2016 || align="left" |
{{buff|MP gain per hit changed to 13.}}
{{nerf|{{CDRU}}{{CX}}{{CZ}}{{CZ}} consumes 7 MP each.}}
|-
| 07/18/2019 || 08/14/2019 || align="left" |
{{buff|Added Super Armor to {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}} and {{CDR}}{{CX}}{{CX}}{{CX}}'s final {{CX}} input.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Mastermind/Skills-KR}}
{{:Mastermind/Skills}}
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Add/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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File:MMFSkillCutin.png|'''Mastermind''''s full body Skill Cut-in.
File:MMFSkillCutin.png|'''Mastermind''''s full body Skill Cut-in.
File:09NEWMMFull.png|Full body Item Mall Custom Skill Cut-in
File:09NEWMMFull.png|Full body Item Mall Custom Skill Cut-in
File:MMConcept.png|'''Mastermind's''' Concept Artwork.
File:MMProcess.png|Initial planning stages of designing '''Mastermind'''.
File:MMProcess.png|Initial planning stages of designing '''Mastermind'''.
File:2ndPathPoster.png|Poster of '''Arc Tracer''' and '''Mastermind''' shown during their release.
File:Install_Mode.png|Install Mode, Drone Activator
File:System_A.png|System A; Shooting Chaser
File:System_B.png|System B; Starfall or Ultimate Fury
</Gallery>
</Gallery>


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File:Mm_idle.jpg|Idle pose and Promo avatar.
File:Mm_idle.jpg|Idle pose and Promo avatar.
File:MMready.gif|Ready animation.
File:MMready.gif|Ready animation.
File:Add2-2.png|Silhouette of '''Mastermind''', shown on 02/18/2014.
File:Switch.gif|Install Switching
File:Switch.gif|Install Switching
File:MM_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in.
File:MM_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in.
File:Apocmimime.png|A mini-me version of [[Apocalypse]] given to players upon advancing to '''Mastermind''' during his release event in KR.
File:2ndPathPoster.png|Poster of '''Arc Tracer''' and '''Mastermind''' shown during their release.
File:MMAccess.png|'''Mastermind''''s accessory. (Unavailable in KR)
</Gallery>
</Gallery>
<br>
<br>
== Tips and Details ==
*Even if {{CZ}}{{CZ}}{{CX}} doesn't hit anything, as long as an enemy is being hit by any of your attacks while using them, the last {{CX}} will activate.  Even the lasers from previous uses of this command will allow it to activate.


== Trivia ==
== Trivia ==
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