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{{Languages|Mastermind}}
{{Languages|Mastermind}}
{{Infobox_character |name=Add |color={{ColorSel|Character|Add}} |image=[[File:MMPortrait.png|450px]] |class=Mastermind |weapon= Nasod Dynamos, Electricity Redirection, Nasod Armor, Drone Installations |age=19 |tree=[[Add]] > [[Arc Tracer]] > [[Mastermind]]| AN=[[File:flag-kr.png]] 마스터마인드<br>[[Image:French_Flag.png|20px]] Machiavel<br>[[File:Chinese_Flag.png|20px]] 心灵操纵者<br>[[File:Polish Flag.png|20px]] Geniusz
{{Infobox_character  
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014<br>[[File:Chinese_Flag.png|20px]] 29 October 2014<br>[[File:Flag-us.png|20px]] October 29th, 2014<br>[[File:Europeanunion.png]] 26 November 2014<br>[[File:Bresil_Flag.png|20px]] 29 January 2015
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|image={{Tabber
|2nd Job=[[File:Portrait - Mastermind.png|265px]]
|Transcendence=[[File:Skill Cutin - Mastermind (Trans).png|415px]]
}}
|class=[[File:Mini Icon - Mastermind.png]][[File:Mini Icon - Mastermind (Trans).png]] Mastermind
|weapon= Nasod Dynamo, Nasod Armor, Dynamo Factory, Drones
|age=19  
|race={{tt|Human|Nasod augmented}}
|ESP=Strength Skill Cooldown Decrease
|Height=180 cm (5 ft 11 in)
|Weight=65 kg (143 lb)
|tree=<dfn>{{</dfn>
{{Class Tree|
| 2-0=[[File:Icon - Add.png|40px|link=Add]]
| 2-1=[[File:Icon - Arc Tracer.png|40px|link=Arc Tracer]]
| 2-2=[[File:Icon - Mastermind.png|40px|link=Mastermind]]
| 2-3=[[File:Icon - Dominator.png|40px|link=Dominator]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 October 2014<br>[[File:American Flag.png|20px]] 29 October 2014<br>[[File:European Union Flag.png|20px]] 26 November 2014<br>[[File:Brazil Flag.png|20px]] 29 January 2015
|TRD=[[File:Korean Flag.png|20px]] 11 August 2016<br>[[File:Japanese Flag.png|20px]] 28 September 2016<br>[[File:Chinese_Flag.png|20px]] 28 September 2016<br>[[File:American Flag.png|20px]] 28 September 2016<br>[[File:Brazil Flag.png|20px]] 28 September 2016<br>[[File:European Union Flag.png|20px]] 14 December 2016
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Mastermind
| Color={{ColorSel|CharStats|Add}}
| HP=2
| MATK=4
| MDEF=4
| PDEF=2
| PATK=4
| Speed=2
| Speed=2
| Range=3
| Range=3
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
<center>{{quotation|Dynamos Checked. Heh..., this should be easy.}}</center>
<center>{{quotation|Good. Mastermind is complete. This transcendent Nasod Control technology will have Dynamo move according to my will!}}</center>
<br>
<br>


= Mastermind =
= [[File:Icon - Mastermind.png]] Mastermind =
{{#Widget:AdsenseR}}
 
=== Specialty ===
'''[The master of Nasod manipulation]'''
Mastermind's technology allows Add to summon and control more advanced fighting drones with ease. Among other abilities, he acquires additional '''Dynamo Configuration''' skills to bring more ammo and [[Dynamo_Configuration_-_Delayed_Explosion|delayed explosions]], as well as new '''Install''' Special Actives that include relentless targeted damage, intercepting tactics, and [[Install - Starfall|onslaughts of rapid plasma beams]].
=== Background ===
{{Background
|NA=
A mad scientist that uses unparalleled Nasod Manipulation to demolish his foes.
 
Add uses the technology used on the Altera Core in order to reconfigure his Dynamo, but he is disappointed when he cannot find a power source to activate it.
 
Later, when he fights a demon that freely controls objects, he gets an idea to create a Nasod Manipulation Technology that allows him to control his Dynamo at will.
 
He names this new technology, Mastermind.
|KR=
다이너모 트랜스폼을 통해 난관을 해결해 나가지만 점점 더 강해지는 적들로 인해 다시금 성가심을 느끼기 시작한다.
 
“다이너모 고철덩어리 녀석은 지금 상황을 해결하는데 영 부족한게 많단 말이지...
고대의 나소드들처럼 알아서 움직여주면 더 좋을 텐데 말이야...?”
 
알테라 지역을 돌며 다이너모를 개선할 방법을 찾던 애드는 알테라 코어를 이 잡듯 뒤져 얻은 정보를 토대로 다이너모를 새롭게 구성하지만 기술을 이루는 핵심 동력원을 찾지 못해 크게 낙담한다.


Scumbag
“큭, 이런...! 동력원 자체의 인공지능이 개선되지 못한다면 쓸모없는 고철에 지나지 않잖아!”


== Second Class Advancement ==
남은 정보가 없는지 샅샅이 뒤지던 애드는 코어의 자료들 틈에서 이브의 존재를 알게 된다.
At Lv35, [[Arc Tracer]] can advance into Mastermind. The second class advancement quest is obtained from Ariel, the event NPC located in every town. <br>'''Mastermind''' can also be obtained by using the Cash Shop item: '''Power of Mind'''[[File:MMcash.png|50px]].
이브의 행방을 쫓아 페이타로 향한 애드는 그곳에서 무기물을 자유자재로 움직이는 마족을 조우하고, 그 원리를 기술에 적용해 시전자의 생각과 의지를 반영해 스스로 움직이는 초월적 나소드 제어 기술, “마스터마인드”를 완성한다.
===Mastermind===
한 층 더 강력하고 기민해진 다이너모를 통해 애드는 손쉽게 난관을 돌파해 나가게 된다.
#Talk to [[NPCs#Altera|Adel]] in [[Altera]].
|KRT=
#Collect 7 drops from Nasods in [[Altera]].
-
#Collect:
}}
#*4 drops from Ignis and Levithan in [[4-4]] Very Hard
#*2 drops from Crow Rider in [[4-5]] Very Hard
#*1 drop from King Nasod in [[4-6]] Very Hard.
#Talk to [[NPCs#Feita|Allegro]] in [[Feita]]
#Collect:
#*1 drop from Dullahan in [[5-1]] Very Hard
#*1 drop from Teach the Tyrant in [[5-2]] Very Hard
#*1 drop from Amethyst in [[5-3]] Very Hard
<br>
<br>


==Second Class Advancement==
Completing the following advancement quest or using the Item Mall item: '''Power of Mind''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|2nd|Add|
| <!-- [Quest 1 Description] --> Though Add was able to journey with comfort thanks to Dynamo, as he encounters stronger enemies, he is bothered again. As he finds himself in more and more particular situations that can be handles by Dynamo, Add controls the Dynamo manually and decides to do something about this piece of junk as soon as he gets out of this mess.
| <!-- [Quest 2 Description] --> The origin of the Nasods are El energy device that thinks for themselves. The function to think for themselves and the capacity to deal with different situations was the epitome of Nasod technology. Let's head the Altera Core, the epicenter of current Nasod technology and find a way to make this junk move like Nasods."
| <!-- [Quest 3 Description] --> Add successfully finds AI chip from Altera Core and tries to implement it to his Dynamo right away when he encounters a problem. There was no major power source that allows him to use this technology. To use this enhanced AI, Add searched for a way to better the AI of the power source itself when he finds out about Eve.
| <!-- [Quest 4 Description] --> Add chases Eve all the way to Feita where he encounters a demon that moves freely despite being made of inorganic material. It was a refreshing take, from having to enhance the AI of the Dynamo itself. Come to think of it, the part he felt most inconvenienced by was the part where he had to input value manually. If he can somewhat apply this phenomena to technology, he should be able to recreate the precise movements of the Nasods. Let's collect some samples.
| <!-- [Quest 5 Description] --> Add completes the transcendent Nasod Manipulation Technology that will allow him to move his Dynamo at will.  that moves according to the thoughts and will. Although he was originally planning on finding clues from the most perfect Nasod, Eve, but his Dynamo's movement was perfectly as envisioned at the moment. Add decides to leave her be to observe as precious research material and heads out to conduct the final test.
}}
You can [[{{PAGENAME}}#Transcendence|Transcend]] at Lv 70.
<br>
{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Mind Master}}
 
{{:Skill Tree: Mastermind}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
== Additional Commands ==
{{SkillText|Combo|2}}
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="25%" |Image
Line 53: Line 98:
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:MMCombo1.png]]  
| [[File:Combo - Mastermind 1.png|520px]]
|
After doing the standard {{CZ}}{{CZ}}{{CX}} combo, '''if''' you hit a enemy, you can install 3 miniature version of [[Install - Ultimate Fury|Ultimate Fury]] which home onto the closest enemy for a couple of seconds.
*The 3rd {{CX}} no longer launches enemy up.
|
{{CZ}} 190% Phy. Damage<br>
{{CZ}} 234% Phy. Damage<br>
{{CX}} 135% Phy. Damage x4 (2 MP)<br>
{{CX}} 27% Phy. Damage x21
|-
| [[File:Combo - Mastermind 2.png|520px]]  
|  
|  
'''Contracting Lasso'''
After doing the standard {{CDRU}}{{CX}} combo, throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform.
 
|
Add kicks 2 electrical bullets at his targets and sends out a electrical lasso to pull nearby targets close to him.
{{CDRU}} <br>
*This combo can be used to activate Nasod Armor combos.
{{CX}} 82% Mag. Damage x3<br>
|  
{{CZ}} 276% Phy. Damage (7 MP)<br>
{{CX}} 180% Mag. Damage<br>
(PvP Damage Modifier = 0.6)<br>
{{CX}} 180% Mag. Damage<br>
{{CZ}} 276% Phy. Damage (7 MP)<br>
{{CD}}{{CX}} 50% Phy. Damage x10 (1 MP/s)
(PvP Damage Modifier = 0.6)
|-
|-
| [[Image:MMCombo2.png]]
| <center>[[File:Combo - Mastermind DRZXXX.png]]</center>
|  
|  
'''Drone Grenades'''


Add produces a hitstunning frequency and tosses 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform.
{{CDR}}{{CX}}{{CX}}{{CIO|X}} and [[Arc Tracer#Additional Commands|Arc Tracer's]] {{CDR}}{{CZ}}{{CX}}{{CX}}{{CNAX}} has been reworked; fire a slow moving sphere that continuously push enemies and do damage as it travels instead of kicking a electron blast that triggers into {{CNA}}. You will be in Super Armor while firing the sphere.
|
|
{{CDR}}{{CU}}{{CX}} 100% Phy. Damage x3<br>
{{CDR}}<br>
{{CZ}} ???% Phy? Damage<br>
{{CX}} 242% Mag. Damage<br>
{{CZ}} ???% Phy? Damage
{{CX}} 422% Phy. Damage<br>
|}
{{CX}} 55% Phy. Damage x15 (3 MP)<br>
<br>
 
== <font color="FF7F50">Dynamo Factory</font> ==
[[File:Summon.gif|290x216px|thumb|Drone Summoning]]
[[File:Switch.gif|290x216px|thumb|Install Switching]]
'''Arc Tracer'''/[[Mastermind]] has a unique feature which aids him in battle, called Dynamo Factory.
*By using 30 DP (0 while in DP mode), Add creates a '''Dynamo Factory Drone''' which will follow him. Add is then able to install attack commands to activate the drone.
*He is also able to switch between installations at the expense of another 30 DP (0 while in DP mode).
*Creating the drone or switching installations will damage targets.
*When switching installations, all other installations will receive a cooldown time of 3 seconds.
*When summoning the Drone, you will gain 1 Dynamo Mutation Point.
*Different installations will change the drone appearance.
*Switching installations counts as using a special active in completing [[Random Mission System|random missions]] in dungeons.
<br>
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan="5" | Dynamo Factory Drone
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Damage<br>(Physical) !! rowspan="2" | Duration !! colspan="2" | DP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! In DP Mode
|-
| 120% || 30 Seconds || 30 DP || 0 DP || 3 Seconds
|}
|}
=== Updates ===
=== Updates ===
*03/20/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
**Activation/Switching DP cost changed from 50 to 30
**Summon cooldown time decreased from 5 seconds to 3 seconds.
**Added shockwave hit from Activation to Transition as well.
*11/06/2014 KR
**No longer gain MP when Dynamo Mutation Points are full.
<br><br><br><br><br>
 
== Skills ==
{| width="100%"
|-
|-
| valign="top" |
! colspan=2 | Date !! rowspan=2 | Changes
 
=== Hyper Active ===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[Image:mm_ha1.jpg]] [[Image:mm_ha2.jpg]]
! KR !! NA
| width="150" align="center" | [[Apocalypse]] [[Image:lock.gif|lock.gif]]
|}
 
<br>
 
| valign="top" |
 
=== Special Active  ===
 
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[Image:mm_sa1.jpg]]
| 09/24/2015 || 03/03/2016 || align="left" |  
| width="150" align="center" | [[Install - Pulse Gatling]]
*{{buff|Added new {{CZ}}{{CZ}}{{CX}}{{CX}} combo.}}
*{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}}/{{CDR}}{{CX}}{{CX}}{{CX}} combo.}}
*{{CX}}{{CX}}{{CD}}{{CNAHoldX}} moved from Mastermind to [[Arc Tracer]].
|-
|-
| width="40" | [[Image:mm_sa2.jpg]]
| 11/03/2016 || 11/23/2016 || align="left" |  
| width="150" align="center" | [[Install - Shooting Chaser]] [[Image:lock.gif|lock.gif]]
*{{buff|MP gain per hit changed to 13.}}
*{{nerf|{{CDRU}}{{CX}}{{CZ}}{{CZ}} consumes 7 MP each.}}
|-
|-
| width="40" | [[Image:mm_sa4.jpg]]
| 07/18/2019 || 08/14/2019 || align="left" |  
| width="150" align="center" | [[Install - Ultimate Fury]]
*{{buff|Added Super Armor to {{CDR}}{{CZ}}{{CX}}{{CX}}{{CIO|X}} and {{CDR}}{{CX}}{{CX}}{{CIO|X}}.}}
|-
|-
| width="40" | [[Image:mm_sa3.jpg]]
| 08/04/2022 || 08/31/2022 || align="left" |  
| width="150" align="center" | [[Install - Starfall]]
*Fixed {{CDR}}{{CX}}{{CX}}{{CX}} command being included in the Nasod Armor Command list.
|}
|}
<br>


== Skills ==
{{:Mastermind/Skills}}
<br>
<br>


| valign="top" |
= [[File:Icon - Mastermind (Trans).png]] [[Transcendence]] =
== Transcendence Advancement ==
{{JobChange|Transcendence|Add}}
Upon reaching Lv.99, a '''Transcendent: {{PAGENAME}}''' can job advance to a [[Dominator]].
<br>


=== Active ===
== Skills ==
 
{{:Mastermind/Transcendent/Skills}}
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:mm_active1.jpg]]
| width="150" align="center" | [[Dynamo Configuration - Fission Shot]]
|-
| width="40" | [[Image:mm_active2.jpg]]
| width="150" align="center" | [[Dynamo Configuration - Flick Disk]]
|-
| width="40" | [[Image:mm_active3.jpg]]
| width="150" align="center" | [[Dynamo Configuration - Delayed Explosion]]
|}
 
| valign="top" |
 
=== Passive  ===
 
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:STPassive2.png]]
| width="150" align="center" | [[Intermediate Physical Offense Training|Intermediate Physical Offense Training]]
|-
| width="40" | [[Image:mm_passive3.jpg]]
| align="center"  width="150" | [[Dynamo Factory - Transform Reinforcement]]
|-
| width="40" | [[Image:mm_passive1.jpg]]
| width="150" align="center" | [[New Update!]]
|-
| width="40" | [[Image:mm_passive2.jpg]]
| width="150" align="center" | [[Transform Offense Mode]] [[Image:lock.gif|lock.gif]]
|}
|}
<br>
<br>


== Videos ==
== Videos ==
*[http://www.youtube.com/watch?v=Df_4KoLaqv4'''3-X Dungeon Run''']
*[http://www.youtube.com/watch?v=NA6EgNL-9nY'''NA trailer by 'Kill3rCombo'''']
<br>
<br>


== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Add/Gallery]]
<gallery widths=150px heights=150px>
{{:Mastermind/Artwork}}
File:MMPortrait.png|'''Mastermind''''s Portrait.
{{:Mastermind/Misc}}
File:MMFSkillCutin.png|'''Mastermind''''s Full body Skill Cut-in.
File:09NEWMM.png|Cash Shop Cut in
File:Install_Mode.png|Install Mode, Drone Activator
File:System_A.png|System A; Shooting Chaser or Pulse Gatling
File:System_B.png|System B; Starfall or Ultimate Fury
</Gallery>
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:MMSkillCutIn.png|'''Mastermind''''s Skill Cut-in.
File:Mm_idle.jpg|Mastermind's Idle Pose and Job Avatar.
File:Add2-2.png|Silhouette of '''Mastermind''' release at 02/18/2014.
File:2ndPathPoster.png|Poster of '''Arc Tracer''' and '''Mastermind''' release.
File:Apocmimime.png|A mini-me version of [[Apocalypse]] given to players upon advancing to '''Mastermind''' during his release event in KR.
File:MM_CashShop_Cutin_animated.gif|Animated Cash Shop Cut-in.
</Gallery>
<br>
<br>
== Tips and Details ==
*Even if {{CZ}}{{CZ}}{{CX}} doesn't hit anything, as long as an enemy is being hit by any of your attacks while using them, the last {{CX}} will activate.  Even the lasers from previous uses of this command will allow it to activate.


== Trivia ==
== Trivia ==
*Although the reveal poster stylize this class's name as MasterMind, the in-game quest shows it as Mastermind.
*Unlike [[Lunatic Psyker]], Mastermind is not obsessed with Eve and rather views her as a research subject.
**Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind.
*The Dynamo accessories visible on his coat are only for appearance as they lack the family mark symbol as compared to the active Dynamo.
*Although there appear to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative.
*His class name; '''Mastermind''', refers to the name of the Nasod Manipulation Technology he developed instead of a title.
*In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary.
*Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets.
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of [[Apocalypse]] upon advancing.
<br>
<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=마스터마인드<br>마스터 마인드 |KRName=MasterMind<br>Master Mind (between March 13, 2014 and February 25, 2021)
|JP=マスターマインド|JPName=Mastermind
|TW=支配者        |TWName=Dominator
|CN=心灵操纵者  |CNName=Mind Manipulator
|FR=Machiavel |FRName=Machiavelli
|PL=Geniusz |PLName=Genius
|ES=Genio En las Sombras |ESName=Genius In The Shadow
|BR=Regente |BRName=Regent
}}


{{Characters}}
{{Characters}}
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