Mastermind: Difference between revisions

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=== Background ===
=== Background ===
 
Add overcomes many trials using the Dynamo transform technology, but starts to get annoyed when enemies gradually become more powerful.
“Dynamo isn’t very good at solving problems… what a piece of junk… it would be great if Dynamo moved on its own like the Anicent Nasods…”
While looking for a way to revamp his Dynamo in Altera, Add finds an interesting clue from the Village chief Adel.
“I heard there are some special Nasods that has Altera Core’s key artificial intelligence chip in them Pong!”
Following Adel’s words Add searches every corner of the Altera core, and using the clues he found manages redesign his Dynamo to accommodate the AI chip, but disappointingly, he never found the AI chip itself.
“Tch.. without that AI chip this is nothing more than a piece of junk!”
Adel leads Add to the battlefields of Feita to look for his new power. After getting a clue from the demon power made use of freely moving weapons, Add manages to create a technology called the “Mastermind” that lets the weapon move on its own according to its owner’s thoughts and wills.
Add overcomes more challenges using this more powerful and reactive Dynamo.
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