Mastermind: Difference between revisions
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== Trivia == | == Trivia == | ||
*Although the reveal poster stylize this class's name as | *Although the reveal poster stylize this class's name as MasterMind, the in-game quest shows it as Mastermind. | ||
**Although the class' official name is | **Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind. | ||
*Although there appear to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | *Although there appear to be more of '''Mastermind''''s dynamos on his coat, their design differs from those he fights with; they are purely decorative. | ||
*In contrast to | *In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same contrary. | ||
* | *Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets. | ||
* | *Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players are given a mini-me cat version of [[Apocalypse]] upon advancing. | ||
*Mastermind's Hyper Active, [[Apocalypse]], is likely a reference to Ramiel from the anime [http://en.wikipedia.org/wiki/Neon_Genesis_Evangelion Evangelion]. Both entities are floating cubes that change shapes, shoot lasers, and have a distinctive screech. | |||
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{{Characters}} | {{Characters}} |