Mastermind/it: Difference between revisions

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{{KRonly}}
 
{{DISPLAYTITLE:Mastermind}}
{{DISPLAYTITLE:Mastermind}}
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:MMPortrait.png|450px]] |class=Mastermind |weapon= Nasod Dynamos, Electricity Redirection, Nasod Armor, Drone Installations |tree=[[Add]] > [[Arc Tracer/it|Tracciatore Arco]] > [[Mastermind/it|Mastermind]]| AN=[[File:flag-kr.png]] 마스터마인드<br>
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:Portrait - Mastermind.png|450px]] |class=Mastermind |weapon= Dynamos, Electricity Redirection, Nasod Armor, Drone Installations |tree=[[Add]] > [[Arc Tracer/it|Tracciatore Arco]] > [[Mastermind/it|Mastermind]]| AN=[[File:Korean Flag.png]] 마스터마인드<br>
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014  
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014  
|stat=
|stat=
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| Range=3
| Range=3
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
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== Missione per il secondo classaggio ==
== Missione per il secondo classaggio ==
[[File:MMcash.png|thumb|'''Mastermind''' Può anche essere ottenuto tramite l'ggetto del'itemshop: '''Power of Mind''']]
[[File:Job Change - Mastermind.png|thumb|'''Mastermind''' Può anche essere ottenuto tramite l'ggetto del'itemshop: '''Power of Mind''']]
Al Lv35 l'Arc Tracer può avanzare in Mastermind. La missione del secondo cambio di classe si ottiene da Aran, l'NPC evento che troviamo in ogni città.
Al Lv35 l'Arc Tracer può avanzare in Mastermind. La missione del secondo cambio di classe si ottiene da Aran, l'NPC evento che troviamo in ogni città.
===Mastermind===
===Mastermind===
#Parla a [[NPCs#Altera|Adel]] ad [[Altera]].
#Parla a [[NPCs#Altera|Adel]] ad [[Altera]].
#Ottieni:
#Ottieni:
#*4 drop da Ignis e Leviatano in [[4-4]] Esperto
#*4 drop da Ignis e Leviatano in [[Altera Plains|4-4]] Esperto
#*2 drop dal Cavaliere Corvo in [[4-5]] Esperto
#*2 drop dal Cavaliere Corvo in [[Nasod Foundry|4-5]] Esperto
#*1 drop dal Re Nasod in [[4-6]] Esperto.
#*1 drop dal Re Nasod in [[Altera Core|4-6]] Esperto.
#Parla a [[NPCs#Feita|Allegro]] a [[Feita]]
#Parla a [[NPCs#Feita|Allegro]] a [[Feita]]
#Ottieni:
#Ottieni:
#*1 drop da Dullahan in [[5-1]] Esperto
#*1 drop da Dullahan in [[Shrine of Dedication Entrance|5-1]] Esperto
#*1 drop drop da Tiranno Techor in [[5-2]] Esperto
#*1 drop drop da Tiranno Techor in [[Spiral Corridor|5-2]] Esperto
#*1 drop dall'Amorfo in [[5-3]] Esperto
#*1 drop dall'Amorfo in [[Underground Chapel|5-3]] Esperto
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Mind Master}}
 
{{:Skill Tree: Mastermind}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:MMCombo1.png]]  
| [[File:MMCombo1.png]]  
|  
|  
'''Contracting Beam'''
'''Contracting Beam'''
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{{CX}} 180% Mag. Damage<br>
{{CX}} 180% Mag. Damage<br>
{{CX}} 180% Mag. Damage<br>
{{CX}} 180% Mag. Damage<br>
{{CD}}{{CX}} 50% Phy. Damage x10
{{CDX}} 50% Phy. Damage x10
|-
|-
| [[Image:MMCombo2.png]]
| [[File:Combo - Mastermind 2.png]]
|  
|  
'''Wavelength Shot'''
'''Wavelength Shot'''
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Add produce una frequenza che stordisce e lancia due proiettili cubo mentre è in volo. Questa non è una combo base e non attiva la modalità dinamo.
Add produce una frequenza che stordisce e lancia due proiettili cubo mentre è in volo. Questa non è una combo base e non attiva la modalità dinamo.
|
|
{{CDR}}{{CU}}{{CX}} 100% Phy. Damage x3<br>
{{CDRU}}{{CX}} 100% Phy. Damage x3<br>
{{CZ}} ???% Phy? Damage<br>
{{CZ}} ???% Phy? Damage<br>
{{CZ}} ???% Phy? Damage
{{CZ}} ???% Phy? Damage
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=== Hyper Active ===
=== Hyper Active ===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:mm_ha1.jpg]] [[Image:mm_ha2.jpg]]
| width="40" | [[File:MMHyperActive.png]] [[File:MMHyperActive2.png]]
| width="150" align="center" | [[Apocalypse]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Apocalypse]] [[File:Lock.png|Lock.png]]
|}
|}


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=== Special Active  ===
=== Special Active  ===


{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:mm_sa1.jpg]]
| width="40" | [[File:MMSkill3Old.png]]
| width="150" align="center" | [[Install - Pulse Gatling]]
| width="150" align="center" | [[Install - Pulse Gatling]]
|-
|-
| width="40" | [[Image:mm_sa2.jpg]]  
| width="40" | [[File:MMSkill8.png]]  
| width="150" align="center" | [[Install - Shooting Chaser]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Install - Shooting Chaser]] [[File:Lock.png|Lock.png]]
|-
|-
| width="40" | [[Image:mm_sa4.jpg]]
| width="40" | [[File:MMSkill5.png]]
| width="150" align="center" | [[Install - Ultimate Fury]]  
| width="150" align="center" | [[Install - Ultimate Fury]]  
|-
|-
| width="40" | [[Image:mm_sa3.jpg]]
| width="40" | [[File:MMSkill4.png]]
| width="150" align="center" | [[Install - Starfall]]
| width="150" align="center" | [[Install - Starfall]]
|}
|}
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=== Active ===
=== Active ===


{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:mm_active1.jpg]]
| width="40" | [[File:ArcTSkill5.png]]
| width="150" align="center" | [[Dynamo Configuration - Fission Shot]]  
| width="150" align="center" | [[Dynamo Configuration - Fission Shot]]  
|-
|-
| width="40" | [[Image:mm_active2.jpg]]  
| width="40" | [[File:MMTrans2.png]]  
| width="150" align="center" | [[Dynamo Configuration - Flick Disk]]
| width="150" align="center" | [[Dynamo Configuration - Flick Disc]]
|-
|-
| width="40" | [[Image:mm_active3.jpg]]
| width="40" | [[File:MMSkill6.png]]
| width="150" align="center" | [[Dynamo Configuration - Delayed Explosion]]  
| width="150" align="center" | [[Dynamo Configuration - Delayed Explosion]]  
|}
|}
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=== Passive  ===
=== Passive  ===


{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[File:STPassive2.png]]  
| width="40" | [[File:STPassive2.png]]  
| width="150" align="center" | [[Intermediate Physical Offense Training]]
| width="150" align="center" | [[Intermediate Physical Offense Training]]
|-
|-
| width="40" | [[Image:mm_passive3.jpg]]
| width="40" | [[File:MMSkill2.png]]
| align="center"  width="150" | [[Dynamo Factory - Transform Reinforcement]]
| align="center"  width="150" | [[Dynamo Factory - Enhanced Transformation]]
|-
|-
| width="40" | [[Image:mm_passive1.jpg]]
| width="40" | [[File:MMSkill9.png]]
| width="150" align="center" | [[New Update!]]
| width="150" align="center" | [[New Update!]]
|-
|-
| width="40" | [[Image:mm_passive2.jpg]]
| width="40" | [[File:MMSkill10.png]]
| width="150" align="center" | [[Transform Offense Mode]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Transformation: Offensive Mode]] [[File:Lock.png|Lock.png]]
|}
|}
|}
|}
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== Gallery ==
== Gallery ==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>
File:MMPortrait.png|Portrait del '''Mastermind'''.
File:Portrait - Mastermind.png|Portrait del '''Mastermind'''.
File:MMFSkillCutin.png|'''Mastermind'''  Skill Cut-in intera.
File:Skill Cutin - Mastermind.png|'''Mastermind'''  Skill Cut-in intera.
File:MMSkillCutIn.png|Skill Cut-in del '''Mastermind'''
File:MMSkillCutIn.png|Skill Cut-in del '''Mastermind'''
File:Mm_idle.jpg|Posa ed Avatar del classaggio del '''Mastermind'''.
File:Promotional Model - Mastermind.png|Posa ed Avatar del classaggio del '''Mastermind'''.
File:Add2-2.png|Silhouette nera per il rilascio del '''Mastermind''' il 02/18/2014.
File:Add2-2.png|Silhouette nera per il rilascio del '''Mastermind''' il 02/18/2014.
File:2ndPathPoster.png|Poster per il rilascio dell' [[Arc Tracer]] e del [[Mastermind]]
File:2ndPathPoster.png|Poster per il rilascio dell' [[Arc Tracer]] e del [[Mastermind]]
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*In contrasto con l'immagine da scienziato del '''Mastermind'''  esso possiede più attacco fisico che magico. Anche nel [[Lunatic Psyker]] si evidenzia la stessa cosa.
*In contrasto con l'immagine da scienziato del '''Mastermind'''  esso possiede più attacco fisico che magico. Anche nel [[Lunatic Psyker]] si evidenzia la stessa cosa.


<br>{{Personaggiv2}}<br>
{{Characters/it}}
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