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{{KRonly}}
{{Languages|Mastermind}}
{{Languages|Mastermind}}
{{DISPLAYTITLE: Повелитель Разума}}
{{DISPLAYTITLE: Повелитель Разума}}
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:MMPortrait.png|450px]] |class=Mastermind |weapon= Nasod Dynamos, Electricity Redirection, Nasod Armor, Drone Installations |tree=[[Add]] > [[Arc Tracer]] > [[Mastermind]]| AN=[[File:flag-kr.png]] 마스터마인드<br>
{{Infobox_character |name=Адд |color=#9F81F7 |image=[[File:MMPortrait.png|450px]] |class=Повелитель Разума |weapon= Електромагнитые насод - динамо, Електрическая переадресация, Броня Насодов, Установчные дроны |tree=[[Адд]] > [[Arc Tracer]] > [[Mastermind]]| AN=[[File:flag-kr.png]] 마스터마인드<br>
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014  
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014  
|stat=
|stat=
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| Range=3
| Range=3
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
<center>{{quotation|Dynamos Checked. Heh..., this should be easy.}}</center>
<center>{{quotation|Динамо проверены. Пфф, это было так легко...}}</center>
<br>
<br>


= Mastermind =
= Повелитель Разума =
=== Specialty ===
=== Специальность ===
Upon advancing from an [[Arc Tracer]], Add gains a new array of Drones and several zoning abilities for combat.<br>
По продолжению своих приключений, [[Arc Tracer]], Адд получил новый масив дронов и несколько рациональных способностей для любой тактической битвы.<br>


=== Background ===
=== Background ===
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== Second Class Advancement ==
== Second Class Advancement ==
[[File:mamacash.jpg|thumb|'''Mastermind''' can also be obtained by using the Cash Shop item: '''Power of Mind''']]
[[File:MMcash.png|thumb|'''Mastermind''' can also be obtained by using the Cash Shop item: '''Power of Mind''']]
At Lv35, Arc Tracer can advance into Mastermind. The second class advancement quest is obtained from Ariel, the event NPC located in every town.  
At Lv35, Arc Tracer can advance into Mastermind. The second class advancement quest is obtained from Ariel, the event NPC located in every town.  
===Mastermind===
===Mastermind===
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#Collect 7 drops from Nasods in [[Altera]].
#Collect 7 drops from Nasods in [[Altera]].
#Collect:
#Collect:
#*4 drops from Ignis and Levithan in [[4-4]] Very Hard
#*4 drops from Ignis and Levithan in [[Altera Plains|4-4]] Very Hard
#*2 drops from Crow Rider in [[4-5]] Very Hard
#*2 drops from Crow Rider in [[Nasod Foundry|4-5]] Very Hard
#*1 drop from King Nasod in [[4-6]] Very Hard.
#*1 drop from King Nasod in [[Altera Core|4-6]] Very Hard.
#Talk to [[NPCs#Feita|Allegro]] in [[Feita]]
#Talk to [[NPCs#Feita|Allegro]] in [[Feita]]
#Collect:
#Collect:
#*1 drop from Dullahan in [[X-1]] Very Hard
#*1 drop from Dullahan in [[Shrine of Dedication Entrance|5-1]] Very Hard
#*1 drop from Teach the Tyrant in [[X-2]] Very Hard
#*1 drop from Teach the Tyrant in [[Spiral Corridor|5-2]] Very Hard
#*1 drop from Amethyst in [[X-3]] Very Hard
#*1 drop from Amethyst in [[Underground Chapel|5-3]] Very Hard
<br>
<br>


== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Mind Master}}
{{:Skill Tree: Mastermind}}
<br>
<br>


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{{CX}} 180% Mag. Damage<br>
{{CX}} 180% Mag. Damage<br>
{{CX}} 180% Mag. Damage<br>
{{CX}} 180% Mag. Damage<br>
{{CD}}{{CX}} 50% Phy. Damage x10
{{CDX}} 50% Phy. Damage x10
|-
|-
| [[Image:MMCombo2.png]]
| [[Image:MMCombo2.png]]
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Add produces a hitstunning frequency and finishes by firing 2 cube missiles in midair. This combo is not a base combo which affects Transform combos.
Add produces a hitstunning frequency and finishes by firing 2 cube missiles in midair. This combo is not a base combo which affects Transform combos.
|
|
{{CDR}}{{CU}}{{CX}} 100% Phy. Damage x3<br>
{{CDRU}}{{CX}} 100% Phy. Damage x3<br>
{{CZ}} ???% Phy? Damage<br>
{{CZ}} ???% Phy? Damage<br>
{{CZ}} ???% Phy? Damage
{{CZ}} ???% Phy? Damage
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== Skills ==
== Skills ==
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
{| width="100%"
|-
|-
| valign="top" |
| valign="top" |


=== Hyper Active ===
=== Hyper Active ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_ha1.jpg]] [[Image:mm_ha2.jpg]]
| width="40" | [[Image:mm_ha1.jpg]] [[Image:mm_ha2.jpg]]
| width="150" align="center" | [[Apocalypse]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Apocalypse]] [[Image:lock.gif|lock.gif]]
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=== Special Active  ===
=== Special Active  ===


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_sa1.jpg]]
| width="40" | [[Image:mm_sa1.jpg]]
| width="150" align="center" | [[Install - Pulse Gatling]]
| width="150" align="center" | [[Install - Pulse Gatling]]
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_sa2.jpg]]  
| width="40" | [[Image:mm_sa2.jpg]]  
| width="150" align="center" | [[Install - Shooting Chaser]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Install - Shooting Chaser]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_sa4.jpg]]
| width="40" | [[Image:mm_sa4.jpg]]
| width="150" align="center" | [[Install - Ultimate Fury]]  
| width="150" align="center" | [[Install - Ultimate Fury]]  
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_sa3.jpg]]
| width="40" | [[Image:mm_sa3.jpg]]
| width="150" align="center" | [[Install - Starfall]]
| width="150" align="center" | [[Install - Starfall]]
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=== Active ===
=== Active ===


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_active1.jpg]]
| width="40" | [[Image:mm_active1.jpg]]
| width="150" align="center" | [[Dynamo Configuration - Fission Shot]]  
| width="150" align="center" | [[Dynamo Configuration - Fission Shot]]  
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_active2.jpg]]  
| width="40" | [[Image:mm_active2.jpg]]  
| width="150" align="center" | [[Dynamo Configuration - Flick Disk]]
| width="150" align="center" | [[Dynamo Configuration - Flick Disc]]
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_active3.jpg]]
| width="40" | [[Image:mm_active3.jpg]]
| width="150" align="center" | [[Dynamo Configuration - Delayed Explosion]]  
| width="150" align="center" | [[Dynamo Configuration - Delayed Explosion]]  
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=== Passive  ===
=== Passive  ===


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[File:STPassive2.png]]  
| width="40" | [[File:STPassive2.png]]  
| width="150" align="center" | [[Intermediate Strength Training]]
| width="150" align="center" | [[Intermediate Physical Offense Training]]
|- style="background-color: rgb(255, 255, 255);"
|-
| width="40" | [[Image:mm_passive3.jpg]]
| width="40" | [[Image:mm_passive3.jpg]]
| align="center"  width="150" | [[Dynamo Factory - Transform Reinforcement]]
| align="center"  width="150" | [[Dynamo Factory - Enhanced Transformation]]
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_passive1.jpg]]
| width="40" | [[Image:mm_passive1.jpg]]
| width="150" align="center" | [[New Update!]]
| width="150" align="center" | [[New Update!]]
|- style="background-color: rgb(255,255,255)"
|-
| width="40" | [[Image:mm_passive2.jpg]]
| width="40" | [[Image:mm_passive2.jpg]]
| width="150" align="center" | [[Transform Offense Mode]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Transformation: Offensive Mode]] [[Image:lock.gif|lock.gif]]
|}
|}
|}
|}
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