Mecha Control: Difference between revisions

Cleaned up page! The layout is a bit different than in-game but I feel like this is cleaner and more consistent with other skill pages. ( o vo
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Cleaned up page! The layout is a bit different than in-game but I feel like this is cleaner and more consistent with other skill pages. ( o vo)
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| [[File:Prime Operator - Passive 1.png]]
| [[File:Prime Operator - Passive 1.png]]
| {{SkillType|P}} Enhance Mecha control allowing more effective command over mecha units.<br>Can use ECP skills during Over Strike using MP instead.
| {{SkillType|P}} Enhance Mecha control allowing more effective command over mecha units.<br>Can use ECP skills during Over Strike using MP instead.
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| <font color="FFCC00">'''Over Strike Enhance'''</font>
*Over Strike Duration Increase: 10 sec.
*Over Strike buff duration increase when using Mecha Special Actives during Over Strike: 1 sec.
**Mecha Skills: [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[EZ-8 Countdown]], [[EX-S Viper]], [[Sparrow Factory]], [[G-0 Battleroid]], [[Armored Tempest]]
<font color="FFCC00">'''Auto Guns Enhance'''</font>
*Auto Guns Attack Power Increase
*Chance to activate {{se|201|Stigma||ed}} when attacking with Auto Guns
*{{se|201|Stigma||ed}} Duration Increase: 2 sec.
*{{se|201|Stigma||ed}} Target Defense Decrease: 40% (25% in PvP)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Over Strike]] Enhance !! colspan=2 | Auto Gun Enhance !! colspan=2 | [[Focused Strike!]] Target Damage Enhance
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se||Over Strike}} Enhance !! colspan=2 | Auto Gun Enhance !! colspan=2 | [[Focused Strike!]] Target Damage Enhance
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! Over Strike Duration Increase !! Additional Over Strike Duration<br>(On using Mecha-type Special Active during Over Strike) !! Auto Gun Command Damage Increase !! [[Focused Strike!|Stigma]] Chance<br>(On hit with Auto Gun Commands) !! Stigma Duration Increase !! Stigma Defense Reduction
! Over Strike Duration Increase !! Additional Over Strike Duration !! Auto Gun Command Damage Increase !! {{se|201|Stigma||ed}} Chance<br>(On hit with Auto Gun Commands) !! {{se|201|Stigma||ed}} Duration Increase !! {{se|201|Stigma||ed}} Defense Reduction
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| colspan="8" | {{PvE}}
| colspan="8" | {{PvE}}
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| align="left" | 1 || 99 || 10 Seconds || +1 Second || 10% || 10% || 2 seconds || 25%
| align="left" | 1 || 99 || 10 Seconds || +1 Second || 10% || 10% || 2 seconds || 25%
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*Mecha-type Skills : [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[Ez-8 Count Down]], [[EX-S Viper]], [[Sparrow Factory]], [[G-0 Battleroid]], [[Armored Tempest]]


=== Affected Commands ===
=== Affected Commands ===
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! [[Rose]] !! [[Metal Heart]] !! [[Optimus]] !! [[Prime Operator]]
! [[Rose]] !! [[Metal Heart]] !! [[Optimus]] !! [[Prime Operator]]
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|-
| {{CRI}}'''XXXXXX''' || ZXX'''(XxxxxX)''' || →→↑XZ'''Z''' || →→XZ'''X'''
| {{CAGI}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CZ}}{{CZ}}{{CZ}}{{CIO|X}}{{CIO|conX|Con}} || ({{CDRU}}{{CX}}) {{CZ}}{{CIO|Z}} || ({{CDR}}{{CX}}){{CZ}}{{CIO|X}}
|-
|-
| {{CRI}}→→'''X''' || XX'''↓X''' || || →→↑XZ'''XXX'''
| {{CAGI}}{{CDR}}{{CIO|X}} || ({{CX}}{{CX}}) {{CIO|DX|Long}} || || ({{CDRU}}{{CX}}{{CZ}}) {{CIO|X}}{{CIO|X}}{{CIO|X}}
|-
|-
| {{CRI}}↑'''X''' || →→X'''XXHold''' || ||
| {{CAGI}}{{CU}}{{CX}} || ({{CDR}}{{CX}}){{CIO|X}}{{CIO|HoldX|Long}} || ||
|-
|-
| {{CRI}}↑↑'''X''' || || ||
| {{CAGI}}{{CUU}}{{CIO|X}} || || ||
|-
|-
| {{CRI}}→→↑'''XXX''' || || ||
| {{CAGI}}{{CDRU}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || || ||
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== Tips and Details ==
== Tips and Details ==
*Activating [[ECP System|Over Strike]] multiple times will increase its duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds.
*Activating [[ECP System|Over Strike]] will always increase its current duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds through repeated activation.
*This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering [[ECP System|Over Strike]] with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill'''. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient.
*This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering [[ECP System|Over Strike]] with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill'''. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient.
**However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect.
**However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect.
'''Possible Bugs''':
*Possible Bug: using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active.
*Using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active.
*[[Focused Strike!|Stigma]] can be inflicted on mobs, minibosses, and certain bosses.
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