Mecha Drop: Difference between revisions
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| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Absorbing|150}} | | {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Absorbing|150}} | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=4 | Mode !! colspan=8 | Regular | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! colspan=4 | Normal !! colspan=4 | [[ECP System|Over Strike]] | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Per Cluster !! Max !! Per Cluster !! Max !! Per Cluster !! Max !! Per Cluster !! Max | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 431*7}}}}% || {{formatnum:{{#expr: 431*10}}}}% || {{formatnum:{{#expr: (431*7)*1.44}}}}% || {{formatnum:{{#expr: (431*10)*1.44}}}}% | |||
| {{formatnum:{{#expr: 431*7*1.2}}}}% || {{formatnum:{{#expr: 431*10*1.2}}}}% || {{formatnum:{{#expr: (431*7)*1.44*1.2}}}}% || {{formatnum:{{#expr: (431*10)*1.44*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 130*7}}}}% || {{formatnum:{{#expr: 130*10}}}}% || {{formatnum:{{#expr: (130*7)*1.44}}}}% || {{formatnum:{{#expr: (130*10)*1.44}}}}% | |||
| {{formatnum:{{#expr: 130*7*1.2}}}}% || {{formatnum:{{#expr: 130*10*1.2}}}}% || {{formatnum:{{#expr: (130*7)*1.44*1.2}}}}% || {{formatnum:{{#expr: (130*10)*1.44*1.2}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*While each individual cluster can deal up to 7 hits, enemies hit by more than one cluster at a time will always take a maximum of 10 hits regardless of size, similar to skills such as [[Rain of Chaos]]. | *While each individual cluster can deal up to 7 hits, enemies hit by more than one cluster at a time will always take a maximum of 10 hits regardless of size, similar to skills such as [[Rain of Chaos]]. | ||
**While simultaneous clusters cannot hit more than 10 times, an enemy travelling between clusters (such as [[6-3|Glitter Vanguard]]) can end up being hit by newer clusters as it travels outside a previous one's range, thus exceeding the 10 hit limit, though there are very few enemies capable of doing this. | **While simultaneous clusters cannot hit more than 10 times, an enemy travelling between clusters (such as [[6-3|Glitter Vanguard]]) can end up being hit by newer clusters as it travels outside a previous one's range, thus exceeding the 10 hit limit, though there are very few enemies capable of doing this. | ||
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves. | *'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves. |