Mecha Drop: Difference between revisions

232 bytes removed ,  29 April 2021
m (Text replacement - "03/25/2021 || -" to "03/25/2021 || 04/28/2021")
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*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*Using the skill while under the effects of a '''[[Power-ups|Dwarf's Potion]]''' currently causes the skill to pass through floors and platforms instead of exploding on contact.
*Using the skill while under the effects of a '''[[Power-ups|Dwarf's Potion]]''' currently causes the skill to pass through floors and platforms instead of exploding on contact.
*On the NA server, the missiles tend to explode on the first platform they come in contact with, which means targets below platforms tend to survive the skill even if they are on ground level with [[Rose]]. On the KR server however, enemies on top of platforms must be hit by a missile directly to take any damage, as they will only explode on contact with the ground at your current level or lower.
*Enemies on top of platforms must be hit by a missile directly to take any damage, as they will only explode on contact with the ground at your current level or lower.
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