Mecha Drop: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*While each individual cluster can deal up to 7 hits, enemies hit by more than one cluster at a time will always take a maximum of 10 hits regardless of size.
*While each individual cluster can deal up to 7 hits, multiple explosions cannot deal damage to the same enemy simultaneously.
**While simultaneous clusters cannot hit more than 10 times, an enemy travelling between clusters (such as [[Palace Entrance|Glitter Vanguard]]) can end up being hit by newer clusters as it travels outside a previous one's range, thus exceeding the 10 hit limit, though there are very few enemies capable of doing this.
**On large, unmoving enemies with one continuous hitbox, this results in each further cluster only dealing 2 additional hits, as the previous 5 land at the same time as the last 5 of the cluster preceding it.
**If an enemy moves through the drop zone quickly however, or there are a varying amount of platforms below where you cast it from, more (or less) missiles of each cluster can potentially deal damage. Theoretically speaking, the skill can thus hit with every single missile of each wave, though this is not realistically viable.
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*Where the Land Runners explode is heavily influenced by your character's size.
*Where the Land Runners explode is heavily influenced by your character's size.
**Using the skill while under the effects of a '''[[Power-ups|Dwarf's Potion]]''', Blue '''[[Mystic Flask]]''' or the like currently causes the skill to pass through floors and one platform instead of exploding on contact with the ground on the same height as the caster.
**Using the skill while under the effects of a '''[[Power-ups|Dwarf's Potion]]''', Blue '''[[Mystic Flask]]''' or the like currently causes the skill to pass through floors and one platform instead of exploding on contact with the ground on the same height as the caster.
**While being under any effect that increases your body size instead, such as '''[[Consumable#Miscellaneous|Fighter Potion]]''' or '''[[Natal Chart]]''', the Land Runners will explode a platform above the caster.
**While being under any effect that increases your body size instead, such as '''[[Consumable#Miscellaneous|Fighter Potion]]''' or '''[[Natal Chart]]''', the Land Runners will explode a platform above the caster.
*Enemies on top of platforms must be hit by a missile directly to take any damage, as they will only explode on contact with the ground.
*Enemies on top of platforms will only take damage if they are close enough to where the missiles lan, as they will only explode on contact with the ground.
*When used, this skill produces a red overlay all around the screen, which can negatively affect your frame rate.
*When used, this skill produces a red overlay all around the screen, which can negatively affect your frame rate.
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