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Mega Electron Ball: Justice: Difference between revisions

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__NOTOC__{{Languages|Mega Electron Ball : Justice}}
__NOTOC__{{Languages|Mega Electron Ball : Justice}}
{{tabs
<div style="float: right;">{{#ev:youtube|01NoNjfbjJk|300|right}}</div>
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|01NoNjfbjJk|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:Mega Electronball.PNG]]
| {{SkillType|A}} Fire a big electron ball. If a summon is present, it will also fire a Mega Electron Ball as well. (Can also be activated in midair).
|-
|
| {{SkillText|CoreActivation}}
{{SkillText|ForceField}}
{{SkillText|True|MEB}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|01NoNjfbjJk|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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| {{SkillText|True|MEB}}
| {{SkillText|True|MEB}}
|}
|}
<span style="display:none">}}</span>
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class          !! Level Required
|-
| [[Eve|Nasod]] || 15
|}
<br>
== Requirements (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Additional Electron Ball<br>Chance !! colspan=3 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Additional Electron Ball<br>Chance !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Shock !! Explosion !! Size !! Range !! Charge Time
! Shock !! Explosion !! Size !! Range !! Charge Time !! Hold Duration
|-
|-
| align="left" | 15 || rowspan=2 | 319% || rowspan=2 | 999% || N/A || rowspan=2 | 150% ~ 255% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
| align="left" | 25 || rowspan=2 | 342% || rowspan=2 | 1067% || N/A || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
|-
|-
| align="left" | [Enhanced] || 25%
| align="left" | [Enhanced] || 25%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Shock !! Explosion
! Shock !! Explosion
|-
|-
| align="left" | 15 || rowspan=2 | 127% || rowspan=2 | 399%
| align="left" | 25 || rowspan=2 | 137% || rowspan=2 | 426%
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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<br>
<br>


== Skill Information (07/04/2019 KR Patch) ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Additional Electron Ball<br>Chance !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Shock !! Explosion !! Size !! Range !! Charge Time !! Hold Duration
|-
| align="left" | 25 || rowspan=2 | 342% || rowspan=2 | 1067% || N/A || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
|-
| align="left" | [Enhanced] || 25%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
! Empowered Mega Electron Ball : Justice !! colspan=2 | Regenerating (2) Mega Electron Ball : Justice
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Shock !! Explosion
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| align="left" | 25 || rowspan=2 | 137% || rowspan=2 | 426%
|-
|-
| align="left" | [Enhanced]
| {{SkillText|Empowered|120}} || {{SkillText|Regenerating (2)|50|60}} || 3.6 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Mega Electron Ball !! colspan=2 | Regenerating (2) Mega Electron Ball
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
! colspan=2 | Normal !! colspan=2 | Empowered
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown
! Normal !! Two Electron Balls !! Normal !! Two Electron Balls
|-
|-  
| {{SkillText|Empowered|120}} || {{SkillText|Regenerating (2)|60}} || 3.6 Seconds
! {{PvE}}
| {{formatnum:{{#expr: 342 + 1067}}}}% || {{formatnum:{{#expr: (342 + 1067)*2}}}}% || {{formatnum:{{#expr: (342 + 1067)*1.2}}}}% || {{formatnum:{{#expr: (342 + 1067)*1.2*2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 137 + 426}}}}% || {{formatnum:{{#expr: (137 + 426)*2}}}}% || {{formatnum:{{#expr: (137 + 426)*1.2}}}}% || {{formatnum:{{#expr: (137 + 426)*1.2*2}}}}%
|}
|}
<br>
<br>
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| width="40" | [[File:CEUpgradeElectron.png]]  
| width="40" | [[File:CEUpgradeElectron.png]]  
| align="center" width="150" | [[Electron Upgrade]]
| align="center" width="150" | [[Electron Upgrade]]
|}
| valign="top" |
===[[Code: Sariel]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:SpectroElCrystal.png]]
| align="center" width="150" | [[El Crystal Spectrum]]
|}
|}
|}
|}
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== Tips and Details ==
== Tips and Details ==
*Compared to [[Mega Electron Ball : Overpower]] and [[Mega Electron Ball : Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''.
**This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%.
**The lack of damage compared to '''Overpower''' is more than made up for by the fact that this is the only path with more than 1 summon however. Additionally, with [[Electron Upgrade]], this version also has a faster (instant) charge time compared to '''Flash'''.
*[[Dimension Link - Century|Nasod Scout]], [[Surface Cutting|Oberon]] and [[Electronic Field|Ophilia]] all are able to mimic this skill. [[Code: Thunderbolt|Ferdinand]] will not, however.
*[[Dimension Link - Century|Nasod Scout]], [[Surface Cutting|Oberon]] and [[Electronic Field|Ophilia]] all are able to mimic this skill. [[Code: Thunderbolt|Ferdinand]] will not, however.
**A summon will always fire the same amount of electron balls as you do, so if you fire 2 due to '''[Enhanced]''', the summon will as well.
**A summon will always fire the same amount of electron balls as you do, so if you fire 2 due to '''[Enhanced]''', the summon will as well.
**With all three summons active, the maximum total of electron balls fire is 4, or 8 with '''[Enhanced]'''.
**With all three summons active, the maximum total of electron balls fire is 4, or 8 with '''[Enhanced]'''.
*Each Electron Ball fired by '''[Enhanced] Mega Electron Ball : Justice''' can deal up to {{formatnum:{{#expr: 342 + 1067}}}}% ({{formatnum:{{#expr: 137 + 426}}}}% in PvP) Physical Damage. With '''Empowered''', each can deal up to {{formatnum:{{#expr:  (342 + 1067)*1.2}}}}% ({{formatnum:{{#expr:  (137 + 426)*1.2}}}}% in PvP) Physical Damage.
*The skill acts very similarly to normal electron ball commands, but due to being an active skill, it can be thrown out at any point during a normal command combo.
**If the '''[Enhanced]''' effect triggers and you have all 3 summons out, the skill can deal a maximum total of {{formatnum:{{#expr: (342 + 1067)*8}}}}% ({{formatnum:{{#expr: (137 + 426)*8}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal a total of {{formatnum:{{#expr:  (342 + 1067)*8*1.2}}}}% ({{formatnum:{{#expr:  (137 + 426)*8*1.2}}}}% in PvP) Physical Damage.
**Like normal electron balls, this skill also deals two hits; an initial hit that only damages the first enemy it comes into contact with and a second hit that deals splash damage to any enemy within range. A delay before casting is also present so if you are hit, the cast will be canceled and the skill will go on cooldown, though no MP will be consumed
*The skill acts very similar to normal electron ball commands, but due to being an active skill, it can be thrown out at any point during a normal command combo.
**Due to its larger size, the electron ball's explosion hit can hit behind certain enemies it comes into contact with, allowing it to bypass certain shielded enemies.
**Like normal Electron Balls, '''Mega Electron Ball : Justice''' also deals two hits; an initial hit that only damages the first enemy it comes into contact with and a second hit that deals splash damage to any enemy within range. A delay before casting is also present so if you are hit, the cast will be cancelled and the skill will go on cooldown, though no MP will be consumed
**Due to its larger size, '''Mega Electron Ball : Justice''''s explosion hit can hit behind certain enemies it comes into contact with, allowing it to bypass certain shielded enemies. This does make it trigger effects like [[Evacuation!]] from [[Blade Master]] as well, however.
*You can charge the skill while it is still on cooldown, allowing you to use it fully charged when it comes off cooldown later.  
*You can charge the skill while it is still on cooldown, allowing you to use it fully charged when it comes off cooldown later.  
*The charge can be dissipated at no MP cost by releasing the skill key during attack animations where it will fail to deploy. (Ex. >>^Z, ^Z, ^X, >>X, >>^X)
*The charge can be dissipated at no MP cost by releasing the skill key during attack animations where it will fail to deploy. (Ex. >>^Z, ^Z, ^X, >>X, >>^X)
**Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge.
**Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge.
*The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes.
*The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes.
*Compared to [[Mega Electron Ball : Overpower]] and [[Mega Electron Ball : Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''.
**This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%.
**The lack of damage compared to '''Overpower''' is more than made up for by the fact that this is the only path with more than 1 summon, however. Additionally, with [[Electron Upgrade]], this version also has a faster (instant) charge time compared to '''Flash'''.
*Each Electron Ball fired by '''[Enhanced] Mega Electron Ball : Justice''' can deal up to {{formatnum:{{#expr: 342 + 1067}}}}% ({{formatnum:{{#expr: 137 + 426}}}}% in PvP) Physical Damage. With '''Empowered''', each can deal up to {{formatnum:{{#expr:  (342 + 1067)*1.2}}}}% ({{formatnum:{{#expr:  (137 + 426)*1.2}}}}% in PvP) Physical Damage.
**If the '''[Enhanced]''' effect triggers and you have all 3 summons out, the skill can deal a maximum total of {{formatnum:{{#expr: (342 + 1067)*8}}}}% ({{formatnum:{{#expr: (137 + 426)*8}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal a total of {{formatnum:{{#expr:  (342 + 1067)*8*1.2}}}}% ({{formatnum:{{#expr:  (137 + 426)*8*1.2}}}}% in PvP) Physical Damage.
<br>
== Trivia ==
[[File:Mega Electronball Justice.png|thumb|Unused '''Mega Electron Ball : Justice''' icon.]]
*In the game file, there's an unused icon for '''Mega Electron Ball : Justice'''.
<br>
<br>


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{{nerf|Damage decreased.}}
{{nerf|Damage decreased.}}
|-
|-
| 06/20/2019 || - || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
{{buff|Damage increased.}}
{{buff|Damage increased.}}
{{buff|Changed to be completely physical damage.}}
{{nerf|Max hold duration added.}}
{{nerf|Max hold duration added.}}
*Name changed from '''Mega Electron Ball''' to '''Mega Electron Ball : Justice'''.
*Name changed from '''Mega Electron Ball''' to '''Mega Electron Ball : Justice'''.
*Moved from [[Eve|Nasod]] to [[Code: Architecture]]
*Moved from [[Eve|Nasod]] to [[Code: Architecture]]
**Moved from Level 15 to Level 25.
**Level Requirement changed from Level 15 to Level 25.
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=메가 일렉트론볼 : 저스티스<br>메가 일렉트론볼        |KRName=Mega Electron Ball : Justice<br>Mega Electronball (Prior to 07/04/2019 update)
|KR=메가 일렉트론볼 : 저스티스<br>메가 일렉트론볼        |KRName=Mega Electron Ball : Justice<br>Mega Electronball (prior to the June 20, 2019 update)
|FR=Méga tir d'électrons |FRName=Mega Electron Shot
|FR=Méga tir d'électrons |FRName=Mega Electron Shot
|DE= Mega-Elektronengeschoss |DEName=Mega Electron Shot
|DE= Mega-Elektronengeschoss |DEName=Mega Electron Shot
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|PL=Mega-Pocisk Elektronów |PLName=Mega Electron Projectile
|PL=Mega-Pocisk Elektronów |PLName=Mega Electron Projectile
|BR=Mega Eletrobola |BRName=Mega Electron Ball
|BR=Mega Eletrobola |BRName=Mega Electron Ball
|NA=Mega Electron Ball
|NA=Mega Electron Ball (prior to the July 17, 2019 update)
}}
}}
<br>
<br>


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{{CASkills}}
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