Mega Electron Ball: Justice: Difference between revisions

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__NOTOC__{{Languages|Mega Electron Ball : Justice}}
__NOTOC__{{Languages|Mega Electron Ball: Justice}}
<div style="float: right;">{{#ev:youtube|01NoNjfbjJk|400|right}}</div>
{{#ev:youtube|01NoNjfbjJk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Mega Electronball Justice.png|54px]]
| [[File:Mega Electronball Justice.png|54px]]
| {{SkillType|A}} Charges an Electron Ball before firing it. Charges the skill while holding the skill key, allowing you to perform other actions while charging. (Can be used in midair)<br>The size and range of the electron ball will increase according to the time charged. (Charges to maximum in 1 second, charge can be maintained for 5 seconds)<br>If there are any summoned units, they will cast Mega Electron Ball as well.
| {{SkillType|A}} Shoot an Electron Ball. It can be charged and fired by holding the skill key and by releasing it. (Can also be activated midair)
 
Depending on the charge time, the Electron Ball's size and range will increase.<br>(A max charge time of 1 second can be maintained for 5 seconds.)
 
Upon cast, if an summoned unit is present, they will also cast a Mega Electron Ball.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class                 !! Level Required
|-
|-
| [[Code: Architecture]] || 25
| [[Code: Architecture]] || 25
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Additional Electron Ball<br>Chance !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | {{se|194|Electrocution||ed}}<br>Duration !! rowspan=2 | Additional Electron Ball<br>Chance !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Shock !! Explosion !! Size !! Range !! Charge Time !! Hold Duration
! Shock !! Explosion !! Size !! Range !! Max Charge Time !! Max Hold Duration
|-  
|-  
! colspan=10 | Normal
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 342% || 1067% || rowspan=2 | N/A || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
| {{PvE}} || 342% || 1067% || rowspan=2 | 3 Seconds || rowspan=2 | N/A || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
|-
|-
| '''{{PvP}}''' || 137% || 426%
| {{PvP}} || 137% || 426%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 342% || 1067% || rowspan=2 | 25% || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
| {{PvE}} || 342% || 1067% || rowspan=2 | 3 Seconds || rowspan=2 | 25% || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
|-
|-
| '''{{PvP}}''' || 137% || 426%
| {{PvP}} || 137% || 426%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Mega Electron Ball: Justice|Empowered, Regenerating (2)|cd=6|cd2=60|chance2=50}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Mega Electron Ball : Justice !! colspan=2 | Regenerating (2) Mega Electron Ball : Justice
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Regenerating (2)|50|60}} || 3.6 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=342, 1067
! rowspan=3 | Mode !! colspan=4 | Regular
|pvp_dmg=137, 426
|- style="background:{{ColorSel|CharLight|Eve}}"
|hits=1, 1
! colspan=2 | Normal !! colspan=2 | Empowered
|empowered=true
|- style="background:{{ColorSel|CharLight|Eve}}"
}}
! Normal !! Two Electron Balls !! Normal !! Two Electron Balls
*Does not account for multiple Electron Balls through its own effect or any summoned units.
|-
! {{PvE}}
| {{formatnum:{{#expr: 342 + 1067}}}}% || {{formatnum:{{#expr: (342 + 1067)*2}}}}% || {{formatnum:{{#expr: (342 + 1067)*1.2}}}}% || {{formatnum:{{#expr: (342 + 1067)*1.2*2}}}}%
|-
! {{PvP}}  
| {{formatnum:{{#expr: 137 + 426}}}}% || {{formatnum:{{#expr: (137 + 426)*2}}}}% || {{formatnum:{{#expr: (137 + 426)*1.2}}}}% || {{formatnum:{{#expr: (137 + 426)*1.2*2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:CAPassive3.png]]
CAPassive3.png; Queen's Potential;
| width="150" align="center" | [[Queen's Potential]]
ElectronBooster.png; Electron Accelerator;
| width="40" | [[File:ElectronBooster.png]]
CEUpgradeElectron.png; Electron Upgrade;
| width="150" align="center" | [[Electron Accelerator]]
}}
| width="40" | [[File:CEUpgradeElectron.png]]
| align="center" width="150" | [[Electron Upgrade]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*[[Dimension Link - Century|Nasod Scout]], [[Surface Cutting|Oberon]] and [[Electronic Field|Ophilia]] all are able to mimic this skill. [[Code: Thunderbolt|Ferdinand]] will not, however.
{{#vardefine:max|{{formatnum:{{#expr:{{num|{{#var: total_damage}}}}*8}}}}%}}
{{#vardefine:max_pvp|{{formatnum:{{#expr:({{num|{{#var: total_damage_pvp}}}}*2)+({{num|{{#var: total_damage_pvp}}}}/3*6)}}}}%}}
 
*[[Dimension Link - Century|Nasod Scout]], [[Surface Cutting|Oberon]], and [[Electronic Field|Ophelia]] are all able to cast an electronball. [[Code: Thunderbolt|Ferdinand]] cannot, however.
**A summon will always fire the same amount of electron balls as you do, so if you fire 2 due to '''[Enhanced]''', the summon will as well.
**A summon will always fire the same amount of electron balls as you do, so if you fire 2 due to '''[Enhanced]''', the summon will as well.
**With all three summons active, the maximum total of electron balls fire is 4, or 8 with '''[Enhanced]'''.
**With all three summons active, the maximum total of electron balls fire is 4, or 8 with '''[Enhanced]'''.
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**Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge.
**Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge.
*The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes.
*The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes.
*Compared to [[Mega Electron Ball : Overpower]] and [[Mega Electron Ball : Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''.
*Compared to [[Mega Electron Ball: Overpower]] and [[Mega Electron Ball: Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''.
**This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%.
**This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%.
**The lack of damage compared to '''Overpower''' is more than made up for by the fact that this is the only path with more than 1 summon, however. Additionally, with [[Electron Upgrade]], this version also has a faster (instant) charge time compared to '''Flash'''.
**The lack of damage compared to '''Overpower''' is more than made up for by the fact that this is the only path with more than 1 summon. Additionally, with [[Electron Upgrade]], this version also has a faster (instant) charge time compared to '''Flash'''.
*Each Electron Ball fired by '''[Enhanced] Mega Electron Ball : Justice''' can deal up to {{formatnum:{{#expr: 342 + 1067}}}}% ({{formatnum:{{#expr: 137 + 426}}}}% in PvP) Physical Damage. With '''Empowered''', each can deal up to {{formatnum:{{#expr:  (342 + 1067)*1.2}}}}% ({{formatnum:{{#expr:  (137 + 426)*1.2}}}}% in PvP) Physical Damage.
*If the '''[Enhanced]''' effect triggers and you have all 3 summons out, the skill can deal a maximum total of {{#var: max}} ({{#var: max_pvp}} in PvP) Physical Damage. With '''Empowered''', it can deal a total of {{formatnum:{{#expr:{{num|{{#var: max}}}}*1.2}}}}% ({{formatnum:{{#expr:{{num|{{#var: max_pvp}}}}*1.2}}}}% in PvP) Physical Damage.
**If the '''[Enhanced]''' effect triggers and you have all 3 summons out, the skill can deal a maximum total of {{formatnum:{{#expr: (342 + 1067)*8}}}}% ({{formatnum:{{#expr: (137 + 426)*2 + (137 + 426)/3*6}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal a total of {{formatnum:{{#expr: (342 + 1067)*8*1.2}}}}% ({{formatnum:{{#expr: ((137 + 426)*2 + (137 + 426)/3*6)*1.2}}}}% in PvP) Physical Damage.
<br>
 
== Gallery ==
<gallery widths=150px heights=150px>
File:Mega Electronball.PNG|Old Icon of '''Mega Electron Ball'''.
</gallery>
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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**Take 1 second to charge, the skill will be automatically used after 5 seconds.
**Take 1 second to charge, the skill will be automatically used after 5 seconds.
**Increase size by 50% and range by 25%.
**Increase size by 50% and range by 25%.
*"'''Gigantic'''" attribute changed to "'''Empowered'''".
*'''Gigantic''' trait changed to '''Empowered'''.
*Fixed issue where MP Usage increase in [Enhanced] level.
*Fixed issue where MP Usage increase in [Enhanced] level.
|-
|-
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*Fixed issue where can use the skill in Skill Slot B even when the skill is equipped in Skill Slot A.
*Fixed issue where can use the skill in Skill Slot B even when the skill is equipped in Skill Slot A.
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Shock damage increased.}}
*{{buff|Shock damage increased.}}
*{{nerf|Explosion damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Changed to be completely physical damage.}}
*{{buff|Changed to be completely physical damage.}}
*{{nerf|Max hold duration added.}}
*{{nerf|Max hold duration added.}}
*Name changed from '''Mega Electron Ball''' to '''Mega Electron Ball : Justice'''.
*Name changed from '''Mega Electron Ball''' to '''Mega Electron Ball: Justice'''.
*Moved from [[Eve|Nasod]] to [[Code: Architecture]]
*Moved from [[Eve]] to [[Code: Architecture]]
**Level Requirement changed from Level 15 to Level 25.
**Level Requirement changed from Level 15 to Level 25.
|-
|-
| 09/24/2020 || - || colspan=2 align="left" |  
| 09/24/2020 || 10/21/2020 || colspan=2 align="left" |  
*Icon changed from [[File:Mega Electronball.PNG|30px]] to [[File:Mega Electronball Justice.png|30px]].
*Icon changed from [[File:Mega Electronball.PNG|30px]] to [[File:Mega Electronball Justice.png|30px]].
|}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=메가 일렉트론볼 : 저스티스<br>메가 일렉트론볼        |KRName=Mega Electron Ball : Justice<br>Mega Electronball (prior to the June 20, 2019 update)
|KR=메가 일렉트론볼 : 저스티스<br>메가 일렉트론볼        |KRName=Mega Electron Ball: Justice<br>Mega Electronball (prior to the June 20, 2019 update)
|FR=Méga tir d'électrons - Justice |FRName=Mega Electron Shot - Justice
|FR=Méga tir d'électrons - Justice |FRName=Mega Electron Shot - Justice
|DE= Mega-Elektronengeschoss - Gerechtigkeit |DEName=Mega Electron Shot - Justice
|DE= Mega-Elektronengeschoss - Gerechtigkeit |DEName=Mega Electron Shot - Justice
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}}
}}
<br>
<br>
 
{{SkillNav - Code: Architecture}}
{{CASkills}}
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