Mercenary Behavior: Difference between revisions

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{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:MercenaryBehavior.png]]  
| [[File:MercenaryBehavior.png]]
| {{SkillType|P}} Decrease overheat damage and debuffs.  
| {{SkillType|P}} Reduces the damage taken from [[Overheat|overheating]], and take no damage from overheating when below a certain amount HP. Magical Attack is increased during [[Awakening Mode|awakening]] and awakening duration is increased.<br>All skills' physical damage is converted to magical damage instead.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Weapon Taker]] || 15     
| [[Weapon Taker]] || 15     
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Skill Level !! Level Required !! Debuff Time<br>Reduction !! Overheat Damage<br>Reduction
|-
|-
| align="left" | 1 || 15 || 12.5% || 45%
! Skill Level !! Level Required !! Overheat Damage Negation<br>HP Threshold !! Overheat Damage <br>Reduction Increase {{stat|n}} !! Magical Attack Increase <br>In [[Awakening Mode]] !! Awakening Duration <br>Increase
|-
|-
| align="left" | 2 || 31 || 15% || 50%
| colspan="6" | {{PvE}}
|-
|-
| align="left" | 3 || 39 || 17.5% || 55%
| align="left" | 1 || 15 || 28% HP || rowspan=4 | 5% || 1.5% || 4%
|-
|-
| align="left" | 4 || 83 || 20% || 60%
| align="left" | 2 || 31 || 32% HP || 3% || 6%
|}
|-
 
| align="left" | 3 || 39 || 36% HP || 4.5% || 8%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| align="left" | 4 || 83 || 40% HP || 6% || 10%
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Skill Level !! Level Required !! Overheat Damage<br>Reduction
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 1 || 15 || 22.5%
| align="left" | 1 || 15 || 14% HP || 27% || 0.9% || 4%
|-
|-
| align="left" | 2 || 31 || 25%
| align="left" | 2 || 31 || 16% HP || 28% || 1.2% || 6%
|-
|-
| align="left" | 3 || 39 || 27.5%
| align="left" | 3 || 39 || 18% HP || 29% || 1.8% || 8%
|-
|-
| align="left" | 4 || 83 || 30%
| align="left" | 4 || 83 || 20% HP || 30% || 2.4% || 10%
|}
|}
<br>
<br>


== Skill Information (KR) ==
==Related Skills==
=== {{PvE}} ===
{{SkillTable|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
HarpSpear.png; Harpoon Spear;
|- style="background:{{ColorSel|CharLight|Raven}}"
RevCannon.png; Revolver Cannon;
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Overheat Improve
GaiaPromi.png; Giga Prominence;
|- style="background:{{ColorSel|CharLight|Raven}}"
VTM.png; Victory Survival Strategy;
! Excessive Overheating !! No Overheat damage below !! Overheat Damage<br>Reduction
HellGat.png; Hellfire Gatling;
ICNapalm.png; Ignition Crow - Napalm;
IgnitionCrow.png; Ignition Crow - Incinerator;
RainofFire.png; Rain of Fire;
DeadlyRaid.png; Deadly Raid;
AOM.png; Overheat Mode Activated!;
VeteranCommanderSkill11.png; Bursting Blade;
VCTrans6.png; Ifrit Flame;
Nova Imperator - Passive 2.png; Master of Warfare;
HarpSpear.png; Harpoon Spear/Mod;
RevCannon.png; Revolver Cannon/Mod;
GaiaPromi.png; Giga Prominence/Mod;
IgnitionCrow.png; Ignition Crow - Incinerator/Mod;
VeteranCommanderSkill11.png; Bursting Blade/Mod;
}}
</br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/12/2012 || 03/13/2013 || colspan=2 align="left" |
*'''Mercenary Behavior''' added.
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 2% || 12.5% || 45%
| 05/29/2014 || 09/17/2014 || align="left" |  
*None
| align="left" |  
*{{nerf|Overheat damage reduction reduced.}}
|-
|-
| align="left" | 2 || 31 || 15% || 50%
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
*{{nerf|Debuff Time Reduction decreased.}}
*{{nerf|Overheat Damage Reduction decreased.}}
|-
|-
| align="left" | 3 || 39 || 17.5% || 55%
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
*{{buff|Overheat Damage Reduction increased.}}
|-
|-
| align="left" | 4 || 83 || 20% || 60%
| rowspan=2 | 05/18/2017 || rowspan=2 | - || colspan=2 align="left" |  
|}
*{{buff|No Overheat damage below effect added.}}
 
*{{nerf|Debuff Time Reduction effect moved to [[Victory Survival Strategy]].}}
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| align="left" |
|- style="background:{{ColorSel|CharLight|Raven}}"
*{{buff|Overheat Damage Reduction increased.}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Overheat Improve
| align="left" |
|- style="background:{{ColorSel|CharLight|Raven}}"
*None
! Overheat Damage<br>Reduction
|-
| rowspan=2 | 08/24/2017 || rowspan=2 | 09/13/2017 || colspan=2 align="left" |
*{{buff|No Overheat damage threshold increased.}}
*{{nerf|Debuff Time Reduction effect moved to [[Victory Survival Strategy]].}}
|-
|-
| align="left" | 1 || 15 || 22.5%
| align="left" |  
*None
| align="left" |  
*Overheat Damage Reduction scaling changed.
|-
|-
| align="left" | 2 || 31 || 25%
| 09/14/2017 || - || colspan=2 align="left" |  
*Outdated tooltip changed.
|-
|-
| align="left" | 3 || 39 || 27.5%
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Added an effect that changes all physical skills to magical skills.}}
*{{buff|Magical Damage and Awakening Duration Increase during Awakening effect added.}}
**Moved to this skill from deleted [[Focus Strength]] skill.
|-
|-
| align="left" | 4 || 83 || 30%
| 09/11/2019 || 09/25/2019 || align="left" |  
*{{nerf|Overheat Damage Reduction decreased.}}
| align="left" |  
*None
|}
|}
<br>
== Tips and Details ==
*Status infliction affected includes Wound, Bleed, Blind, Haze Explosion, Stun, Confusion, Chaos, Fear, Press, Attack Speed Decrease, Movement Speed Decrease, and Helplessness.
*Many of the status effects that [[Weapon Taker]] gains resistance to through '''Mercenary Behavior''' are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP.
<br>
== Updates ==
*05/29/2014 (KR) / 09/17/2014 (NA)
**Overheat damage reduction reduced in PvP
*11/03/2016 (KR) / 11/23/2016 (NA)
**Debuff Time Reduction decreased.
**Overheat Damage Reduction decreased.
*03/30/2017 (KR) / 04/12/2017 (NA)
**Overheat Damage Reduction increased.
*05/18/2017 (KR)
**PvE Overheat Damage Reduction increased.
**Debuff Time Reduction effect moved to [[Victory Survival Strategy].
**Excessive Overheating and No Overheat damage below effect added.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|Color={{ColorSel|CharLight|Raven}}
|KR=???               |KRName=Mercenary Behavior
|KR=용병의 처신술               |KRName=Mercenary Behavior
|FR=Mercenaire de fer |FRName=Iron Mercenary
|FR=Mercenaire de fer |FRName=Iron Mercenary
|UK=Iron Mercenary
|UK=Iron Mercenary
|JP=傭兵の判断 |JPName=Mercenary's Decision
|JP=傭兵の判断 |JPName=Mercenary's Decision
|CN=佣兵行为 |CNName=Mercenary Behavior
|CN=佣兵行为 |CNName=Mercenary Behavior
|PL=Żelazny Najemnik |PLName=Iron Mercenary
|DE=Eiserner Söldner |DEName=Iron Mercenary
|ES=Mercenario férreo |ESName=Iron Mercenary
|IT=Mercenario di Ferro |ITName=Iron Mercenary
}}
}}
<br>
<br>
 
{{SkillNav - Weapon Taker}}
{{WTSkills}}
[[Category:Passive Skills]]
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