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Mirage Sting: Difference between revisions

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| [[Image:MirageSting2.png]]
| [[Image:MirageSting2.png]]
| '''[Active]''' Strike with summoned Cornwell swords that penetrate targets.
| {{SkillType|A}} Strike with summoned Cornwell swords that penetrate targets.
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| {{SkillText|Vitality}}
| {{SkillText|Vitality}}
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| {{SkillText|True|1.2}}
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|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class            !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement  
! Class            !! Level Required !! Skill Requirement  
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|-
| [[Sheath Knight]] || 15 || 32 || 41 || {{SkillText|SkillQuest|2}}
| [[Sheath Knight]] || 15 || {{SkillText|SkillQuest|2}}
|}
|}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Character Level !! rowspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Initial Strike !! Swords !! Final Strike
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| align="left" | 30 || 206% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds
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| align="left" | [Enhanced] || 247%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
! Character Level !! Damage (Physical)
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| align="left" | 30 || 82%
|-
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| align="left" | 30 || 138% || 5 || 30 MP || 4 Seconds
| align="left" | [Enhanced] || 98%
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 | Critical Mirage Sting !! colspan=3 | Powerful Mirage Sting
! colspan=2 | Critical Mirage Sting !! colspan=2 | Powerful Mirage Sting
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect  !! Details
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect  !! Details
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Usage !! Cooldown
! MP Usage !! Cooldown
|-
|-
| 32 || {{SkillText|Critical|130}} || 39 MP || 41 || {{SkillText|Powerful|150}} || 6 Seconds
| {{SkillText|Critical|130}} || 39 MP || {{SkillText|Powerful|150}} || 6 Seconds
|}
|}
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== Tips and Details ==
== Tips and Details ==
*Even if [[Elsword]] gets knocked down while dashing forward, the 3 Conwells will continue forward.
*Even if [[Elsword]] gets knocked down while dashing forward, the 3 Conwells will continue forward.
*If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with {{CDR}}{{CX}}{{CX}}{{CX}}, [[Rage Cutter]], and [[Compact Counter]]. ]
*If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with {{CDR}}{{CX}}{{CX}}{{CX}}, and [[Rage Cutter]]
*This move is similar to One Flash; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
*This move is similar to [[Finishing Slash]]; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
**However the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
**However, the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
*The 3 Conwells can proc weapon attributes.
*The 3 Conwells can trigger weapon attributes.
**When [[Brutal Slayer]] is activated via '''Mirage Sting''' each sword will burn mana.  
**When [[Brutal Slayer]] is activated via '''Mirage Sting''', each sword will burn mana.  
*Using this skill while running will cause the user to dash farther ahead.
*Using this skill while running will cause the user to dash farther ahead.
**This will cause the backslash to miss its intended target completely if used at point-blank.
**This will cause the backslash to miss its intended target completely if used at point-blank.
*A short time after the three Conwells pass [[Elsword]], they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
*After a short time after the three Conwells pass [[Elsword]], they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
*You can also change the direction of the backslash to hit the enemy who should be be behind you after the dash.
*You can also change the direction of the backslash to hit the enemy who should be behind you after the dash.
*The last hit can be [[Counterattack|countered]].
*The last hit can be [[Counterattack|countered]].
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*06/30/2016 KR
*06/30/2016 KR
**'''Absorbing''' attribute changed to be '''Critical'''.
**'''Absorbing''' attribute changed to be '''Critical'''.
*01/12/2017 KR
**Damage increased.
*04/27/2017 KR
**PvE damage increased.
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