Mirage Sting: Difference between revisions

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| align="left" | 14 || 82 || 135%  
| align="left" | 14 || 82 || 135%  
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== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Elsword}}"
! PvP !! PvE
|-
| 0.6 || ?? MP || ?? MP || 0 Seconds
|}
|}
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*A short time after the three Conwells pass [[Elsword]], they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
*A short time after the three Conwells pass [[Elsword]], they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
*You can also change the direction of the backslash to hit the enemy who should be be behind you after the dash.
*You can also change the direction of the backslash to hit the enemy who should be be behind you after the dash.
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== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{AlternateLanguages
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