Mobile Shelling: Difference between revisions

Changed Skill Traits to use template; changed array value from 0.02, 0.05 -> 1.02, 1.05
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
(Changed Skill Traits to use template; changed array value from 0.02, 0.05 -> 1.02, 1.05)
Tag: Reverted
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<includeonly>
<includeonly>
{{#arraydefine:Mobile Shelling|0.02, 0.05}}
{{#arraydefine:Mobile Shelling|1.02, 1.05}}
</includeonly><noinclude>
</includeonly><noinclude>
{{Languages|Mobile Shelling}}__NOTOC__
{{Languages|Mobile Shelling}}__NOTOC__
<div style="float: right;">{{#ev:youtube|GzYfICQ2yhU|400}}</div>
{{#ev:youtube|GzYfICQ2yhU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:MAM.png]]<br>  
| [[File:MAM.png]]<br>  
| {{SkillType|P}} Change from Siege Stance to Mobile Siege Stance by pressing the {{CD}} key. The enhanced cannonballs from the Mobile Siege load 1 for every 1 shot fired from the Siege Stance and pierces the enemy 2 times. Unused enhanced cannonballs are used to strengthen the normal cannonball skills.<br>You can quickly dodge during Mobile Shelling by using the <nowiki>[</nowiki>[[Back Blast]]<nowiki>]</nowiki> skill.
| {{SkillType|P}} Change from Siege Stance to Mobile Siege Stance by pressing the {{CD}} key. The enhanced cannonballs from the Mobile Siege load 1 for every 1 shot fired from the Siege Stance and pierces the enemy 2 times. Unused enhanced cannonballs are used to strengthen the normal cannonball skills.<br>You can quickly dodge during Mobile Shelling by using the [[Back Blast]] skill.
|}
|}
<br>
<br>
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|SiegeShelling.png; Siege Shelling;
| width="40" | [[File:SiegeShelling.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Siege Shelling]]
TTTrans4.png; Awakened Will: Tactical Trooper;
| width="40" | [[File:ConvertedWarhead.png]]
}}
| align="center" width="150" | [[Modified Warhead]]
| width="40" | [[File:TTTrans4.png]]
| align="center" width="150" | [[Awakened Will: Tactical Trooper]]
|}
<br>
<br>


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***After unlocking [[Awakened Will: Tactical Trooper]], this limitation is removed, allowing you to switch between either stance freely as long as cannonballs are available.
***After unlocking [[Awakened Will: Tactical Trooper]], this limitation is removed, allowing you to switch between either stance freely as long as cannonballs are available.
**When switching between stances, the standby MP drain is temporarily disabled, though since it takes effect again immediately upon the animation ending, this will still not let you gain MP at your natural MP gain rate.
**When switching between stances, the standby MP drain is temporarily disabled, though since it takes effect again immediately upon the animation ending, this will still not let you gain MP at your natural MP gain rate.
*Unlike Siege Shelling, you cannot cancel '''Mobile Shelling''' through skills or movement, with the sole exception of [[Back Blast]]. You are able to dash out of the switching animation between stances, however, and moving off a ledge will automatically cancel the stance.
*Unlike '''Siege Shelling''', you cannot cancel '''Mobile Shelling''' through skills or movement, with the sole exception of [[Back Blast]]. You are able to dash out of the switching animation between stances, however, and moving off a ledge will automatically cancel the stance.
*While the in-game tooltip claims the enhanced cannonballs fired by '''Mobile Shelling''' pierce enemies 3 times, this is false. They only pierce twice, once more than normal [[Siege Shelling]].
*While the in-game tooltip claims the enhanced cannonballs fired by '''Mobile Shelling''' pierce enemies 3 times, this is false. They only pierce twice, once more than normal [[Siege Shelling]].
*Whereas '''Siege Shelling''''s range increase is based on the range of missiles fired from commands, '''Mobile Shelling''''s range increase is based on the resulting range of '''Siege Shelling''' itself, allowing it to reach even further.
*Whereas '''Siege Shelling''''s range increase is based on the range of missiles fired from commands, '''Mobile Shelling''''s range increase is based on the resulting range of '''Siege Shelling''' itself, allowing it to reach even further.
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<br>
<br>
{{SkillNav - Tactical Trooper}}
{{SkillNav - Tactical Trooper}}
[[Category:Passive Skills]]
</noinclude>
</noinclude>
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