Moon's Origin: Difference between revisions

1,324 bytes removed ,  6 August 2021
no edit summary
No edit summary
Line 28: Line 28:


== Skill Information ==
== Skill Information ==
<div style="overflow-x:auto;">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! rowspan=3 | Origin Moon (Physical) !! rowspan=3 | Max Hits !! colspan=2 | Instant HP/MP Recovery !! colspan=5 | [Moon's Origin] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Base !! rowspan=2 | [Blessing of Moonlight - Full Moon] !! rowspan=2 | HP/MP Recovery per Second !! rowspan=2 | HP Absorption<br>(On hit with Commands/Actives) !! colspan=2 | Duration !! rowspan=2 | Max Stacks
|- style="background:{{ColorSel|CharLight|Noah}}"
! Base !! [Blessing of Moonlight - Half Moon]
|-
! colspan=12 | Normal
|-
| '''{{PvE}}''' || 1276% || rowspan=2 | 5 || 20% || 30% || 5% || 1% || rowspan=2 | 4 Seconds || rowspan=2 | 6 Seconds || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 409% || 2% || 3% || 0.5% || 0.5%
|-
! colspan=12 | [Enhanced]
|-
| '''{{PvE}}''' || 1276% || rowspan=2 | 5 || 20% || 30% || 5% || 1% || rowspan=2 | 4 Seconds || rowspan=2 | 6 Seconds || rowspan=2 | 3 || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 409% || 2% || 3% || 0.5% || 0.5%
|}
</div>
<br>
== Skill Information (07/08/2021 KR Patch) ==
<div style="overflow-x:auto;">
<div style="overflow-x:auto;">
{| cellpadding="9" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="9" border="1" style="border-collapse: collapse; text-align: center"
Line 170: Line 145:
*{{buff|'''[Moon's Origin]''' buff can stack up to 3 times.}}
*{{buff|'''[Moon's Origin]''' buff can stack up to 3 times.}}
|-
|-
| 07/08/2021 || - || colspan=2 align="left" |  
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |  
*HP/MP Recovery per Second scales off Combat Power (CP).
*HP/MP Recovery per Second scales off Combat Power (CP).
*{{nerf|Base HP/MP Recovery per Second decreased.}}
*{{nerf|Base HP/MP Recovery per Second decreased.}}
2,079

edits