Moonlight System: Difference between revisions

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{{Languages|Moonlight System}}
{{Languages|Moonlight System}}
Every character in Elsword has their own unique features that set them apart from other characters.


== Moonlight ==
== Moonlight ==
[[File:MoonlightSystem.png|500px|center]]
[[File:MoonlightSystem.png|500px|center]]


A special gauge unique to [[Noah]] will appear next to his health bar. This gauge shows you which of the three moon phases you are currently on. While the phases by themselves have no immediate effect, awakening or reviving during a specific moon phase will give different benefits.
A special gauge unique to [[Noah]] will appear next to his health bar. This gauge shows you which of the three moon phases you are currently on. While the phases by themselves have no immediate effect at base job, Awakening or reviving during a specific moon phase will give different benefits.


Moon phases will automatically progress whenever you use any given skill, changing from New Moon, to Half Moon, to Full Moon, to Half Moon and finally back to New Moon in order. Certain skills and passives that are obtained later on may grant additional benefits to specific moon phases outside of the basic awakening and resurrection effect.
Moon phases will automatically progress whenever you use any given skill, changing from New Moon, to Half Moon, to Full Moon, to Half Moon and finally back to New Moon in order. Certain skills and passives that are obtained later on may grant additional benefits to specific moon phases outside of the basic Awakening and resurrection effect.


===Awakening===
===Awakening===
[[File:NoahAwakeningBeads.png|thumb|New Moon, Half Moon, Full Moon, Blood Moon awakening bead.]]
[[File:NoahAwakeningBeads.png|thumb|New Moon, Half Moon, Full Moon, Blood Moon awakening bead.]]
Noah has a special awakening system which is dependent on current moon phase. You will have only 1 awakening bead and each moon phase awakening has a different effect but you will gain the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after [[Transcendence|transcending]]). You can re-awaken at will whenever his Awakening Bead is full, allowing you to change which moon phase's effects are active while awakened. Similar to [[Sentimental Point System|Laby]], his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the '''Awakening Duration Increase''' stat and is only affected by the passives [[Ocean Fog]] and [[Cold Moon's Solitude]].
Noah has a special Awakening system which is dependent on current moon phase. You will have only 1 Awakening bead and each moon phase Awakening has a different effect but you will gain the normal Awakening benefits when Awakening like other characters, increasing his attack by 20% (or 30% after [[Transcendence|transcending]]). You can re-awaken at will whenever his Awakening Bead is full, allowing you to change which moon phase's effects are active while awakened.


*If you advance to the [[File:Mini Icon - Second Selection.png]][[Second Selection]] path, the moon phase will always be at half moon, which means that you will only be able to enter half-moon phase awakening.  
*If you advance to the [[File:Mini Icon - Second Selection.png]][[Second Selection]] path, the moon phase will always be at half moon, which means that you will only be able to enter half-moon phase Awakening.  
*If you advance to the [[File:Mini Icon - Second Dejection.png]][[Second Dejection]] path, the Full Moon phase will be replaced by the Blood Moon phase.
*If you advance to the [[File:Mini Icon - Second Dejection.png]][[Second Dejection]] path, the Full Moon phase will be replaced by the Blood Moon phase.
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! Following Skill Damage Increase
! Following Skill Damage Increase
|-
|-
| '''{{PvE}}''' || 10% || x1.2 || rowspan=2 | 1% || rowspan=2 | 10 || rowspan=2 | 10 Seconds
| {{PvE}} || 10% || x1.2 || rowspan=2 | 1% || rowspan=2 | 10 || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 4% || x1.1
| {{PvP}} || 4% || x1.1
|}
|}
====Half Moon====
====Half Moon====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
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! Following Skill Cooldown Reduction
! Following Skill Cooldown Reduction
|-
|-
| '''{{PvE}}''' || 20% || 10% || 90% || rowspan=2 | 1% || rowspan=2 | 10 || rowspan=2 | 10 Seconds
| {{PvE}} || 20% || 10% || 90% || rowspan=2 | 1% || rowspan=2 | 5 || rowspan=2 | 3 Seconds
|-
|-
| '''{{PvP}}''' || 10% || 4% || 30%
| {{PvP}} || 10% || 4% || 30%
|}
|}


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! Received Damage Decrease !! Duration !! Following Skill MP Usage Reduction
! Received Damage Decrease !! Duration !! Following Skill MP Usage Reduction
|-
|-
| '''{{PvE}}''' || 90% || rowspan=2 | 5 seconds || 5% || rowspan=2 | 10% || 90%
| {{PvE}} || 90% || rowspan=2 | 5 seconds || 5% || rowspan=2 | 10% || 90%
|-
|-
| '''{{PvP}}''' || 30% || 0.5% || 30%
| {{PvP}} || 30% || 0.5% || 30%
|}
|}


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! Following Skill Magical Attack Increase
! Following Skill Magical Attack Increase
|-
|-
| '''{{PvE}}''' || 10% || 10% || rowspan=2 | -10 || rowspan=2 | 10 || rowspan=2 | 10 Seconds
| {{PvE}} || 10% || 10% || rowspan=2 | -10 || rowspan=2 | 10 || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 5% || 5%
| {{PvP}} || 5% || 5%
|}
|}


===Resurrection===
===Resurrection===
In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through [[Resurrection|Resurrection Stones]]. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.
In addition to the Awakening effects, Noah also gains a unique effect upon resurrecting through [[Resurrection|Resurrection Stones]]. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
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! Physical, Magical Attack Increase !! All Speed Increase !! Double Attack Chance Increase !! Received Damage Decrease !! Special Active Skill Damage Increase
! Physical, Magical Attack Increase !! All Speed Increase !! Double Attack Chance Increase !! Received Damage Decrease !! Special Active Skill Damage Increase
|-
|-
| '''{{PvE}}''' || 2122% || rowspan=2 | 1 Second || rowspan=2 | 3% || rowspan=2 | 5% || rowspan=2 | 5% || rowspan=2 | 5% || rowspan=2 | 3%
| {{PvE}} || 2122% || rowspan=2 | 1 Second || rowspan=2 | 3% || rowspan=2 | 5% || rowspan=2 | 5% || rowspan=2 | 5% || rowspan=2 | 3%
|-
|-
| '''{{PvP}}''' || 849%
| {{PvP}} || 849%
|}
|}
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! Class !! Skill Name !! width="35%" | Related Phase
! Class !! Skill Name !! width="35%" | Related Phase
|-
|-
| [[Second Dejection]] || [[File:SecondDejectionPassive1.png|27px]] [[Blood Moon Dream]] || Blood Moon  
| [[Second Dejection]] || [[File:SecondDejectionPassive1.png|27px]] [[Blood Moon's Dream]] || Blood Moon
|-
| [[Hazy Delusion]] || [[File:HazyDelusionPassive1.png|27px]] [[Shattered Heart]] || Blood Moon
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| [[Hazy Delusion]] || [[File:HazyDelusionPassive2.png|27px]] [[Dark Blood Moon]] || Blood Moon
|-
| [[Hazy Delusion]] || [[File:HazyDelusionPassive4.png|27px]] [[Tears of the Lost Moon]] || Blood Moon
|-
| [[Hazy Delusion|Hazy Delusion: Transcendent]] || [[File:HazyDelusionPassive5.png|27px]] [[Awakened Will: Hazy Delusion]] || Blood Moon
|-
| [[Hazy Delusion|Hazy Delusion: Transcendent]] || [[File:HazyDelusionPassive6.png|27px]] [[Polar Night]] || Blood Moon
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== Trivia ==
== Trivia ==
*The color of Noah's Awakening Bead changes depending on the moon phase, being dark purple during New Moon and light purple during Full Moon, with Half Moon having it be in between these two shades of purple.
*The color of Noah's Awakening Bead changes depending on the moon phase, being dark purple during New Moon and light purple during Full Moon, with Half Moon having it be in between these two shades of purple.
**After advancing to [[Second Dejection]], the Moon Phase gauge will glow red, and the Full Moon will change to Blood Moon, which turns his Awakening Bead crimson red.
**After advancing to [[Second Dejection]], the Moon Phase gauge will glow red, and the Full Moon will change to Blood Moon, which turns his Awakening Bead crimson red. The tooltip for Moonlight will be updated to reflect this change, replacing all Full Moon text with Blood Moon text.
***Despite the New Moon and Half Moon phases taking on the same red color as Blood Moon on this path, Noah's Awakening Bead retains its original purple color during these phases.
***Despite the Moon Phase gauge turning red in the '''Second Dejection''' path, the New Moon and Half Moon awakening beads retain their original color.
*Each of Noah's paths is conceptually focused on a specific moon phase.
*Each of Noah's paths is conceptually focused on a specific moon phase.
**The [[Liberator]] path is focused on the New Moon phase, granting a special resource that's obtained every time the moon phase transitions to New Moon.
**The [[Liberator]] path is focused on the New Moon phase, granting a special resource that's obtained every time the moon phase transitions to New Moon.
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**The [[Nyx Pieta]] path's Skills gain additional effects during New Moon, Half Moon, or Full Moon Awakening depending on the Skill. He later gains the ability to receive these effects during Full Moon Awakening for all of his Skills, and also receives a Special Action that can only be used during Full Moon Awakening, making this path focused on the Full Moon phase.
**The [[Nyx Pieta]] path's Skills gain additional effects during New Moon, Half Moon, or Full Moon Awakening depending on the Skill. He later gains the ability to receive these effects during Full Moon Awakening for all of his Skills, and also receives a Special Action that can only be used during Full Moon Awakening, making this path focused on the Full Moon phase.
**The [[Morpheus]] path is focused on the Blood Moon phase, replacing the Full Moon phase and granting various benefits while in Blood Moon Awakening.
**The [[Morpheus]] path is focused on the Blood Moon phase, replacing the Full Moon phase and granting various benefits while in Blood Moon Awakening.
*Celestia is the only class path that does not increase Noah's maximum Awakening Duration.
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| 03/02/2023 || 03/15/2023 || colspan=2 align="left" |  
| 03/02/2023 || 03/15/2023 || colspan=2 align="left" |  
*Awakening Buff icon changed from {{se|623 (Old)}}{{se|607 (Old)}}{{se|608 (Old)}} to {{se|623}}{{se|607}}{{se|608}}.
*Awakening Buff icon changed from {{se|623 (Old)}}{{se|607 (Old)}}{{se|608 (Old)}} to {{se|623}}{{se|607}}{{se|608}}.
|-
| 06/22/2023 || 07/19/2023 || colspan=2 align="left" |
* {{nerf|'''Half Moon''' All Speed Decrease stack count decreased.}}
* {{nerf|'''Half Moon''' All Speed Decrease Duration decreased.}}
|-
| 01/04/2024 || 01/31/2024 || colspan=2 alight="left" |
*{{buff|Due to awakening revamp, maximum awakening time is now affected by the awakening time stat}}
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